Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Airships: Conquer the Skies on Steam

Quick menu

Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!

Airships: Conquer the Skies is a vehicular combat, war and 4x game developed and published by David Stark.
Released on August 16th 2018 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 7 languages: English, German, French, Russian, Japanese, Simplified Chinese and Korean.

It has received 6,214 reviews of which 5,903 were positive and 311 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Airships: Conquer the Skies into these genres:


Here is the detailed breakdown of supported languages for Airships: Conquer the Skies:

UI Subtitle Audio
English
German
French
Korean
Simplified Chinese
Russian
Japanese

Media & Screenshots

Get an in-depth look at Airships: Conquer the Skies through various videos and screenshots.

Load More

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 128 MB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers
MacOS
  • OS: 10.7
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 1 GB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers
Linux
  • OS: Ubuntu/Debian/Mint
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 1 GB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

27 hours played
Sept. 2026
If you like games such as Metal Gear Solid and Kirby then you should play this. There's absolutely no connection to those games, but it's good so you should play it.
58 hours played
July 2026
Dev said he wanted more user reviews for his game so here goes, build ship, realize design looks cool but has fatal flaws, lose entire fleet in attack, rebuild, repeat, conquer the skies.
13 hours played
May 2026
Airships: Conquer the Skies is a remarkably creative steampunk strategy game that combines engineering, tactical warfare, empire management, and sandbox experimentation into an experience unlike almost anything else in the genre. At its heart, the game is about designing enormous flying war machines and testing them against enemy fleets, fortified cities, giant monsters, and rival empires across sprawling battlefields. While its visual presentation may initially appear simple, the incredible depth hidden within its construction systems and strategic gameplay quickly reveals a highly ambitious project driven almost entirely by player creativity and experimentation. The most compelling feature of the game is its modular shipbuilding system. Players construct airships and land vehicles piece by piece using engines, armor, corridors, weapons, ammunition systems, crew quarters, suspendium chambers, and countless support modules. Every design choice directly affects how the ship performs during combat. Poor weight distribution can cause structural instability, weak armor placement leaves critical systems exposed, and badly designed corridors may slow crew movement during emergencies. The game constantly rewards thoughtful engineering and experimentation, turning ship design into the true centerpiece of the experience. What makes the construction system especially satisfying is the sheer amount of freedom it offers. Players can build gigantic floating dreadnoughts packed with artillery, nimble attack craft built for speed, heavily armored fortresses, or bizarre experimental machines that barely function at all. Some designs become devastatingly effective, while others collapse into flaming wreckage moments after battle begins. Even failures remain entertaining because the destruction systems are so dynamic and unpredictable. The game creates a constant cycle of experimentation where players refine designs after every battle, gradually learning how to balance firepower, mobility, durability, and efficiency. Combat takes place in real time across 2D battlefields where airships, ground vehicles, and fortifications exchange cannon fire, rockets, bombs, flamethrowers, and boarding parties. Despite the relatively simple visual presentation, battles become surprisingly tactical because positioning and ship architecture matter constantly. Weapon angles, armor placement, altitude, speed, and internal layout all influence battlefield performance. Watching carefully designed vessels slowly break apart under sustained fire is consistently satisfying because every explosion and structural collapse reflects weaknesses in the original engineering. The destruction mechanics are easily one of the game’s most entertaining elements. Fires spread through corridors, engines explode, ammunition stores detonate, and entire sections of ships can separate during combat. Even massive warships can collapse spectacularly if a critical suspendium chamber or internal support system is destroyed. These chain reactions create battles that feel dynamic and chaotic while reinforcing the importance of careful ship construction. Few strategy games make destruction feel so directly connected to player design decisions. Beyond tactical battles, the strategic campaign mode adds another layer of depth through empire management and world conquest. Players control nations across procedurally generated worlds filled with rival factions, cities, diplomacy systems, trade, research progression, and territorial expansion. Managing an empire requires balancing economics, military production, infrastructure, and technological development while constantly preparing for war. The campaign successfully transforms the game from a simple sandbox simulator into a broader strategy experience where long-term planning becomes just as important as battlefield tactics. Technological progression also feels rewarding because new research unlocks increasingly advanced weapons, armor systems, engines, and support modules. Early ships built from fragile wooden structures gradually evolve into enormous armored sky fortresses capable of devastating entire fleets. As new technologies become available, players are encouraged to redesign older vessels and experiment with more advanced engineering concepts, giving the campaign a satisfying sense of growth and escalation. The game’s atmosphere is another major strength. Airships: Conquer the Skies fully embraces its steampunk setting through floating cities, industrial machinery, giant cannons, mechanical walkers, and strange airborne technologies. The world feels imaginative and playful rather than strictly realistic, allowing absurd designs and bizarre combat scenarios to feel completely natural. Giant sky monsters, floating islands, and impossible mechanical inventions give the setting a unique charm that separates it from more grounded military strategy games. Sound design supports the atmosphere effectively. Cannon fire, explosions, collapsing structures, and mechanical noises all reinforce the chaos of battle. The soundtrack carries a dramatic adventurous tone that matches the steampunk setting well, helping battles feel exciting even with the relatively minimalist visuals. Combined with the dynamic destruction systems, large-scale engagements often become visually and mechanically satisfying despite the game’s simple 2D presentation. The active modding community also greatly extends the game’s longevity. Players have created countless custom ships, campaigns, weapons, factions, and gameplay modifications that add enormous replay value. The game’s flexible systems make it particularly suited for player creativity, and browsing community creations alone can easily consume hours. However, the game is not without flaws. The learning curve can feel intimidating for new players because many systems are complex and only lightly explained. Building effective ships requires understanding multiple interconnected mechanics, and early designs often fail catastrophically before players fully understand how the engineering systems function. The amount of experimentation required may overwhelm players looking for more straightforward strategy gameplay. Artificial intelligence can also behave inconsistently during large battles. Pathfinding occasionally becomes awkward, and certain campaign systems lack the depth found in more specialized grand strategy titles. Diplomacy and empire management mechanics are functional but relatively simple compared to the incredibly deep construction systems. The visual presentation may also divide players. While the art style has charm and clarity, the simplistic 2D graphics and interface can appear dated compared to larger modern strategy games. Players expecting cinematic visuals or high-end graphical effects may initially underestimate the game because of its modest presentation. Despite these limitations, Airships: Conquer the Skies succeeds because of how effectively it combines strategy with unrestricted creativity. Few games allow players to engineer completely custom war machines and immediately test them in large-scale tactical warfare within a living campaign world. The constant process of designing, fighting, rebuilding, and improving creates an addictive gameplay loop that remains engaging for countless hours. For players who enjoy sandbox strategy games, engineering systems, steampunk worlds, and tactical experimentation, Airships: Conquer the Skies offers one of the most unique and rewarding strategy experiences available. Its depth, creativity, and dynamic destruction systems make it a standout title that rewards imagination just as much as strategic thinking. Rating: 9/10
15 hours played
May 2026
The fact this game was released in 2018 and has only been improving ever since really speaks to the developers commitment to this game. It's nearly 10 years later and this game is STILL getting updates. This thumbs up is for the commitment alone, but this game is definitely worth it if you love building ships and blowing them up into pieces.
53 hours played
April 2026
Really good game, kind of like Highfleet merged with HoI4, it has diplomacy and research, very neat and interesting game.

Frequently Asked Questions

Airships: Conquer the Skies is currently priced at 24.50€ on Steam.

No, Airships: Conquer the Skies is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Airships: Conquer the Skies received 5,903 positive votes out of a total of 6,214 achieving an impressive rating of 9.18.
😍

Airships: Conquer the Skies was developed and published by David Stark.

Yes, Airships: Conquer the Skies is playable and fully supported on Windows.

Yes, Airships: Conquer the Skies is playable and fully supported on MacOS.

Yes, Airships: Conquer the Skies is playable and fully supported on Linux.

Yes, Airships: Conquer the Skies is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Airships: Conquer the Skies is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Airships: Conquer the Skies does not support VR.

Airships: Conquer the Skies offers both single-player and multi-player modes.

Airships: Conquer the Skies offers both Co-op and PvP modes.

Yes, there are 2 DLCs available for Airships: Conquer the Skies. Explore additional content available for Airships: Conquer the Skies on Steam.

Yes, Airships: Conquer the Skies is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Airships: Conquer the Skies does not support Steam Remote Play.

Yes, Airships: Conquer the Skies is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Airships: Conquer the Skies.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 October 2026 07:16 UTC
SteamSpy data 16 October 2026 02:48 UTC
Steam price 28 October 2026 15:07 UTC
Steam reviews 22 October 2026 10:09 UTC

If you'd like to dive deeper into the details about Airships: Conquer the Skies, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Airships: Conquer the Skies
  • SteamCharts - Analysis of Airships: Conquer the Skies concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Airships: Conquer the Skies compatibility
Airships: Conquer the Skies
Rating
9.2
5,903
311
Game modes
Multiplayer
Features
Online players
51
Developer
David Stark
Publisher
David Stark
Release 16 Aug 2018
Platforms