And Yet It Moves on Steam - User reviews, Price & Information

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And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.

And Yet It Moves is a platformer, indie and puzzle game developed and published by Broken Rules.
Released on April 02nd 2009 is available on Windows, MacOS and Linux in 6 languages: English, French, German, Italian, Japanese and Spanish - Spain.

It has received 1,291 reviews of which 903 were positive and 388 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 9.99€ on Steam, but you can find it for 0.25€ on Eneba.


The Steam community has classified And Yet It Moves into these genres:

Media & Screenshots

Get an in-depth look at And Yet It Moves through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Operating System: Microsoft® Windows® XP / Vista
  • Processor: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
  • Memory: XP: 512 MB RAM, Vista: 1 GB RAM; (you might need more RAM if you have an integrated graphics card)
  • Hard Disk Space: 60 MB
  • Video Card: Intel® gma950 or higher; any non integrated card with 128 MB and openGL 1.2 support
MacOS
  • OS: OS X version: Leopard 10.5.8, Snow Leopard 10.6.3, until Mojave 10.14.6
  • Processor: G4/G5/Intel based: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
  • Memory: 1 GB RAM
  • Graphics: Intel® gma950 or higher; any non integrated card with 128 MB or better
  • Hard Drive: 60 MB
  • Other Requirements:

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
I'd argue the definitive version of this game is the Wii release purely because it feels like it was designed to make use of the rotation controls, whereas its a little more clunky and difficult to play on PC because of the lack of them. Really cool underlooked artsy platformer that I wish more people would play. I hope it gets a remaster of sorts for modern platforms some day with upscaled art assets and generally less jank when it comes to running it on PC in the modern day
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March 2026
(DO NOT 100% THIS GAME, YOU WILL NOT ENJOY IT, JUST DO A CASUAL PLAYTHROUGH.) There is so much I want to say about this game, but then my review willl be too long. I will try to keep this brief. I have a love-hate relationship with And Yet It Moves. I'll start with the good parts. The artstyle of this game is timeless, and is the one part of the game that doesn't feel dated. If you ever wanted to play an Eric Carle book ( The man who Illustrated The Hungry Catterpillar) then this game is for you! The sound effects of this game are also funny, my personal favorites are the monkey sounds in chapter two (which is just the developers of this game making monkey sounds, lol), and the iconic/uniconic sound of falling in a black hole (just a dude whistling.) The soundtrack is original and cool-sounding, with all the sound effects and songs being composed only with the voices of humans. I have a soft spot for this game, so I didn't really notice or care about the flaws/bugs on my casual playthroughs, but GOOD LORD MAN, the mechanics of this game are inconsistent as Hell. The game tells you slopes don't kill you if you land on them, then there are perfect looking slopes that sometimes kill you and sometimes don't kill you. Sometimes you die from fall damage, sometimes you don't! THERE'S NO RHYME OR REASON!!! (There is also a bug where sometimes you boot up the game and your mouse cursor disappears, really weird.) And if you decide to get all gold badges for this game, it'll make you want to RIP ALL YOUR HAIR OUT INDIVIDUALLY. There are three badges to get for each mode (Limited Rotations, Survival, and Time Trial.) Limited rotations is just beating a level in as little rotations as possible, (the game is about rotating the world,) Survival is just trying to get through a world without dying, and Time Trial*. *Time trial is the hardest of the three, which is just you needing to beat a level under a pre-made time limit, and some of these pre-made time limits are complete ♥♥♥♥♥♥♥♥♥ on some levels, some are fairly easy to complete, and others require amazing percision to perform, but if you put a lot of elbow grease into it, it's only incredibly obnoxious and exhausting and insane. That's ignoring the last four levels. After beating the epilogue level, you unlock four hard final levels. These levels are fine to do on a normal playthrough, and honestly, the first two are easy to 100%, third is really annoying but doable, and the last level is seriously EVIL. The Chase is unironically the most ♥♥♥♥♥♥♥♥ level to ever get all the badges on. You need to complete an incredibly hard level on a strict time limit, while also needing to wrestle with the annoying inconsistent mechanics. You will die so many times on this level. You will start to feel hatred for the developers for this challenge, you will begin to go insane from the silence of the no music in these final four levels and the sounds of enemies chasing you. It requires insane luck, yes there's some skill to it, but it's mostly luck. It's too long to explain, just know it's like being teleported to the deepest layer of Hell where it's all frozen and cold, which is what you'll feel after you 100% this level. I decided to 100% this level first for some reason, and every subsequent level after that felt so much easier it's insane, and I'm glad I did it this way. Every other badge is Super Weenie Hut Jr's compared to this ♥♥♥♥. If any of you out there are interested in buying this game, DO NOT SEEK OUT TO FULLY COMPLETE I HAVE TO REITERATE ON THIS. The developers genuinely dropped the ball hard on how they went about this Crazy achievement. I felt so much anger everytime this game kicked me in the nuts, but I kept going. It feels gratifying finally completing the last level and the whole game for that matter, but it just isn't worth it. It requires too much luck with the inconsistent engine this game runs off for it to be worth it. This review ended up being long, but whatever. I do recommend this game to people, it's short, but I feel like it's memorable. It is the first game this studio has ever made, after all, just don't 100% it. if you do feel like 100% this game, come to me, I'll be glad to help.
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Feb. 2026
I've always wanted to play this ever since I played the demo of AYIM on the Wii over and over again as a kid. Very cool puzzle platformer with lots of personality !! The gameplay and flipping mechanics are fun, the music can range from chill to mysterious to funky, the paper aesthetic of this game is very charming and unique, and I just generally love the whole vibe of this game. The ONLY thing I wish this game had was full 360 degree rotation like the Wiiware version had; that was one of my favorite parts of that version.
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Nov. 2025
It isn't the best Puzzle Game but the gameplay is pretty unique, same for art and sounds. Oh yeah, the sounds. I can not say for sure but at least the majority of all sounds in this game are made by humans. It feels like listening to a Beatboxer the whole time. Pretty funny... for a while. Anyway, you need to walk or jump and rotate the whole screen, which can be frustrating on some parts. Some parts are very easy, some are super tricky and need good timing. I had fun for some hours and it wasn't too long to get annoyed by the sounds. https://www.youtube.com/watch?v=LPngYbHuq7k
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Oct. 2025
Started as a computer science project of the Vienna University of Technology in 2007, And Yet It Moves is an innovative platform/puzzle game made by an independent developer. There is no real story in the game; as a nameless character, the goal is to traverse levels from a start to an endpoint. Jumping is the only move the protagonist has, but that is not all that can be done. At any time, the level the protagonist is in can be spun by 90° or 180°, causing time to freeze for a brief moment, and gravity to resume after the rotation has been completed. Spinning the screen has physical consequences, since gravity always points downwards, and rotating the level does not impact neither the momentum of the protagonist nor that of any other objects in the level. Falling from too high, though, kills the protagonist, so endlessly spinning a level to reach the end is not an option. Other obstacles like fires or black holes can also kill the protagonist. There are no lives, though, and a series of well-placed checkpoints make the challenges manageable; each checkpoint also clearly indicates in which direction the next one is, making navigation easy. And Yet It Moves has really stylish and unique visuals; the levels resemble a paper collage and even the main character is just a cutout pencil line-drawing on white paper. The soundtrack is mostly composed of ambient noises and amazingly performed beat-boxing. There are only 17 levels, making the game short, yet excellently paced. All things considered, And Yet It Moves is a very solid indie platform/puzzle game, worth the time it takes to finish it.
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Frequently Asked Questions

And Yet It Moves is currently priced at 9.99€ on Steam.

And Yet It Moves is currently not on sale. You can purchase it for 9.99€ on Steam.

And Yet It Moves received 903 positive votes out of a total of 1,291 achieving a rating of 6.76.
😐

And Yet It Moves was developed and published by Broken Rules.

And Yet It Moves is playable and fully supported on Windows.

And Yet It Moves is playable and fully supported on MacOS.

And Yet It Moves is playable and fully supported on Linux.

And Yet It Moves is a single-player game.

And Yet It Moves does not currently offer any DLC.

And Yet It Moves does not support mods via Steam Workshop.

And Yet It Moves does not support Steam Remote Play.

And Yet It Moves is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for And Yet It Moves.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 April 2026 11:24
SteamSpy data 22 April 2026 22:40
Steam price 29 April 2026 04:45
Steam reviews 29 April 2026 01:57

If you'd like to dive deeper into the details about And Yet It Moves, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about And Yet It Moves
  • SteamCharts - Analysis of And Yet It Moves concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck And Yet It Moves compatibility
And Yet It Moves
Rating
6.8
903
388
Game modes
Features
Online players
2
Developer
Broken Rules
Publisher
Broken Rules
Release 02 Apr 2009
Platforms
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