Be My Girlfriends on Steam - User reviews, Price & Information

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"Be My Girlfriends" is a beauty girl + magic obstacle dodging game + GALGAME combined game. You need to control the chickens, dodge all kinds of obstacles, avoid enemies, and girlfriends together to reach the love gate, so as to trigger the plot level ...

Be My Girlfriends is a multiple endings, indie and casual game developed by DigitalDream and published by DigitalDream.
Released on April 12th 2022 is available only on Windows in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 387 reviews of which 274 were positive and 113 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 0.99€ on Steam with a 50% discount.


The Steam community has classified Be My Girlfriends into these genres:

Media & Screenshots

Get an in-depth look at Be My Girlfriends through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: WIN7 SP1/WIN8/WIN10/XP
  • Processor: 1.2 GHz
  • Memory: 8 GB RAM
  • Graphics: DirectX 9 compatible graphics card
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Be My Girlfriends is a distinctly unconventional indie title that blends light reflex-based gameplay with visual novel–style character interactions and adult-themed presentation. Developed and published by DigitalDream, the game does not attempt to fit neatly into a single genre. Instead, it embraces a playful, almost absurd fusion of mechanics and themes, combining simple action challenges with character-driven rewards that clearly signal its niche appeal. From the outset, it is evident that the game is designed less around mechanical depth and more around novelty, accessibility, and the motivation provided by character interactions. The core gameplay loop revolves around short, arcade-like stages in which the player controls a small avatar—often humorously depicted as a chicken—tasked with navigating obstacle-filled paths. These segments emphasize timing, spatial awareness, and quick reactions rather than combat or strategy. Hazards appear in predictable patterns, and success typically comes from learning movement rhythms rather than mastering complex systems. The controls are straightforward, allowing players to quickly understand the mechanics and focus on execution. While this simplicity makes the game approachable, it also means that the action elements can begin to feel repetitive once the player has acclimated to the core challenges. What gives Be My Girlfriends its identity is how these action segments are tied to narrative and visual rewards. Completing stages unlocks scenes, dialogue, and interactions with the game’s cast of girlfriends, shifting the experience from reflex-based play to visual novel storytelling. These segments place emphasis on character presentation, expressions, and light narrative framing rather than branching story complexity. Progression is therefore driven less by escalating difficulty and more by the player’s desire to unlock additional character content, reinforcing the game’s reward-focused structure. Narratively, the game keeps things intentionally light and uncomplicated. There is no overarching dramatic plot or deep character arcs; instead, the story functions as connective tissue between stages, providing context for repeated interactions with the characters. Dialogue tends to be brief and direct, focusing on tone and mood rather than exposition. This approach aligns with the game’s casual nature, ensuring that players can jump in and out without needing to remember complex story details or long-term narrative consequences. Visually, Be My Girlfriends places its strongest emphasis on character models and animations. The environments used during obstacle-dodging stages are functional and minimal, serving primarily as backdrops for gameplay. In contrast, character scenes receive far more attention, featuring expressive animations, stylized designs, and presentation clearly intended to be the main draw for the target audience. The visual contrast between gameplay segments and narrative scenes highlights where the developers chose to concentrate their effort and appeal. Audio presentation supports this structure in a similarly restrained way. Sound effects during gameplay provide clear feedback for movement and collisions, while background music maintains a light, energetic tone without dominating attention. Voice work and audio cues during character interactions help add personality, though they are not used to convey deep emotional storytelling. Overall, the audio design complements the experience without attempting to elevate it beyond its intended scope. Progression systems are deliberately simple. There are no elaborate skill trees, upgrades, or branching mechanics to manage. Instead, advancement is measured by stage completion, scene unlocks, and achievements, creating a clear and linear sense of progress. Optional downloadable content expands on the narrative and character-focused elements, offering additional scenes for players who are primarily invested in that aspect of the game rather than the action mechanics themselves. Reception to Be My Girlfriends tends to hinge heavily on player expectations. Those approaching it as a light, humorous action game with adult-themed visual novel elements often find it enjoyable for short sessions and appreciate its unapologetic embrace of its niche. Players seeking deeper gameplay systems, meaningful narrative choices, or long-term mechanical progression are more likely to find the experience shallow or repetitive. The game does not attempt to broaden its appeal beyond its intended audience, instead committing fully to a specific blend of casual play and character-driven rewards. Ultimately, Be My Girlfriends succeeds on its own terms by delivering a focused and self-aware experience. It is not designed to compete with complex action games or story-rich visual novels, but rather to offer a playful, accessible hybrid that prioritizes ease of play and visual appeal. For players comfortable with its adult themes and interested in a relaxed game that alternates between simple challenges and character interactions, it provides a straightforward and cohesive experience that knows exactly what it wants to be. Rating: 7/10
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Frequently Asked Questions

Be My Girlfriends is currently priced at 0.99€ on Steam.

Be My Girlfriends is currently available at a 50% discount. You can purchase it for 0.99€ on Steam.

Be My Girlfriends received 274 positive votes out of a total of 387 achieving a rating of 6.73.
😐

Be My Girlfriends was developed by DigitalDream and published by DigitalDream.

Be My Girlfriends is playable and fully supported on Windows.

Be My Girlfriends is not playable on MacOS.

Be My Girlfriends is not playable on Linux.

Be My Girlfriends is a single-player game.

There is a DLC available for Be My Girlfriends. Explore additional content available for Be My Girlfriends on Steam.

Be My Girlfriends does not support mods via Steam Workshop.

Be My Girlfriends does not support Steam Remote Play.

Be My Girlfriends is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Be My Girlfriends.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 15:18
SteamSpy data 21 January 2026 02:37
Steam price 29 January 2026 04:32
Steam reviews 26 January 2026 21:48

If you'd like to dive deeper into the details about Be My Girlfriends, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Be My Girlfriends
  • SteamCharts - Analysis of Be My Girlfriends concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Be My Girlfriends compatibility
Be My Girlfriends
Rating
6.7
274
113
Game modes
Features
Online players
0
Developer
DigitalDream
Publisher
DigitalDream
Release 12 Apr 2022
Platforms