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Bladesong on Steam - User reviews, Price & Information

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The ultimate swordmaking game. Forge unique weapons with freeform blade shaping and modular hilts, perfectly balanced to your customers’ needs. Master the art of smithing and uncover the secrets of Eren Keep, a last haven of a dying world – or so they say.

Bladesong is a early access, shop keeper and crafting game developed by SUN AND SERPENT creations and published by Mythwright.
Released on January 22nd 2026 is available only on Windows in 5 languages: English, German, Japanese, Polish and Simplified Chinese.

It has received 1,558 reviews of which 1,484 were positive and 74 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 19.99€ on Steam, but you can find it for 8.28€ on K4G.


The Steam community has classified Bladesong into these genres:

Media & Screenshots

Get an in-depth look at Bladesong through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Requires a 64-bit processor and operating system. Windows 10
  • Processor: Intel Core i5-7500 / AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 580
  • DirectX: Version 11
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1158 hours played
Aug. 2026
1000 Hours in Bladesong... Disclaimer: I am a huge fan of this game. If you like being immersed in a wonderful story while experiencing the fantasy of sword smithing ... Try it! If you are a creative mind looking for expression ... Don't miss this one out! If you're a community person ... Join the most welcoming crowd ever. P.S. Dev team is incredibly dedicated. I have nothing negative to say about this game, I can only wonder what it may become going forward.
33 hours played
April 2026
Ive had a lot of fun with this game, and im very excited to see what happens with it, but it NEEDS a way to save the swords you make. I hate that once I hand over a sword i can never see it again. Give us some kind of gallery to see your past creations. EDIT: In the Chapter 2 update, they added this feature, Story mode swords can now be saved to creative! NOW its perfect, thank you.
14 hours played
March 2026
Best possible DLC for this game would be the ability to design Scabbards & Sheaths for the blades you create.
11 hours played
Jan. 2026
wanted this game to make swords got annoyed that they shoved a story mode into it then the story got really really good do not skip the dialog honestly these guys know what they are doing i look forward to future updates
55 hours played
Jan. 2026
I've been part of several beta tests of this game, played the Demo and have bought the game the moment it hit Early Access. Gameplay wise the swordbuilding is excellent. The story follows a young swordsmith trying to make his way in a world torn asunder by a cataclysm. There isn't much there yet but first chapter offers a good 10 hours of story and is fully implemented into the game already and offers glimpses into a deep lore and what seems to be an intriguing story. Creative mode with a ton of parts and customization options is unlocked immediately so if you only want to forge swords you can do so without having to play the story with absolute freedom and liberty. The devs themselves state on the discord that they have no interest in attaching rails to the swordbuilding, you are free to build whatever you want. On said discord you can find creations that range from historically accurate pieces to crazy creations like hammers, axes, smartphones and laptops. The only limit is one's imagination. What I found the most refreshingi is the open and transparent communication between the dev team and the users. It takes a few hours at most to get a response from one of the developers on bugs reported on the discord and they are usually fixed quickly - this was the case both during the beta test and in the 24 hours since release. They are also very transparent about the roadmap and upcoming updates and engage the community with regular sword building contests. Apparently they're also working on making the sword models exportable, so you can use them in 3D modelling software to print them. That's not something I am personally interested in but should be mentioned. There is a video on YouTube by Man at Arms where they use that feature to make an actual swords which they've designed in-game which seems crazy cool to me. Overall, I highly recommend this product as the best swordmaking game there is. I mean, who doesn't like swords?

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Frequently Asked Questions

Bladesong is currently priced at 19.99€ on Steam.

No, Bladesong is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Bladesong received 1,484 positive votes out of a total of 1,558 achieving an impressive rating of 9.03.
😍

Bladesong was developed by SUN AND SERPENT creations and published by Mythwright.

Yes, Bladesong is playable and fully supported on Windows.

No, Bladesong is not playable on MacOS.

No, Bladesong is not playable on Linux.

This information about Bladesong is not available yet.

This information about Bladesong is not available yet.

No, Bladesong does not support VR.

Bladesong is a single-player game.

Yes, there is a DLC available for Bladesong. Explore additional content available for Bladesong on Steam.

No, Bladesong does not support mods via Steam Workshop.

No, Bladesong does not support Steam Remote Play.

Yes, Bladesong is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bladesong.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 September 2026 22:52 UTC
SteamSpy data 31 August 2026 11:49 UTC
Steam price 11 September 2026 18:49 UTC
Steam reviews 09 September 2026 17:47 UTC

If you'd like to dive deeper into the details about Bladesong, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bladesong
  • SteamCharts - Analysis of Bladesong concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bladesong compatibility
Bladesong
Rating
9.0
1,484
74
Game modes
Features
Online players
89
Developer
SUN AND SERPENT creations
Publisher
Mythwright
Release 22 Jan 2026
Platforms
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