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Card City Nights on Steam

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Card City Nights is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.

Card City Nights is a card battler, card game and deckbuilding game developed and published by Ludosity.
Released on February 14th 2014 is available on Windows, MacOS and Linux.

It has received 663 reviews of which 590 were positive and 73 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 9.75€ on Steam, but you can find it for 1.69€ on G2A.


The Steam community has classified Card City Nights into these genres:


Here is the detailed breakdown of supported languages for Card City Nights:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Card City Nights through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: Shader Model 2
MacOS
  • OS: OSX 10.6
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: Shader Model 2
Linux
  • OS: Debian 6.0 based distros
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: Shader Model 2

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

25 hours played
Sept. 2026
Play this one before the sequel if you're interested in these games. It's fun, but the sequel is much more interactive (you barely even need to watch what your opponent is even doing in this game), so you won't likely be as inclined to come back to this game or enjoy it as much if you play the sequel first. I'm NOT good at card games, and I was still able to beat the game with like three losses. I think the game becomes most interesting once you get to the final boss and postgame where you face people with unfair decks. I feel like the system makes decks that focus on stalling, defensive play, and forcing losses through card deletion are most rewarded, but games are so fast that it doesn't feel inherently boring by any means. I think if you were to play this game against a human, the meta would be much different than the game is sort of implying it would be. By that, I mean player health is a distraction from the real win conditions in this game: play space, and cards remaining. You could say that going for either goal is "defensive play" in their own way, but attacking directly is so pitiful, that talking about it feels a bit silly. In my opinion, "Offense" just means "Obstruct", and "Defense" means "outlast". I speculate that against a real person, most matches would likely just be card deletion or board obstruction. There's not much counterplay to treating their deck as a health bar itself rather than their actual health/defense number, so I think the hypothetical evolved meta would be centralized around decks that play into that. I actually still find this pretty fun and interesting even after considering all of this.
14 hours played
Sept. 2026
A chill single player card game that I remember fondly and start up from time to time to play through again or to listen to the soundtrack. The card game mechanics are complex enough they're enjoyable without being difficult to learn. The encounters aren't super difficult, so it isn't too hard to come up with a deck that feels strong and is fun to pilot.
10 hours played
Aug. 2026
Mainly played it to get all achievements but was pretty enjoyable considering i'm not into card games as much anymore.
19 hours played
July 2026
I just 100% the steam achievements on this game I would say that I enjoyed playing it! I really appreciate the game genre. There isn't a lot of deckbuilder-cardcollectiong-storymode games and I wish there were more! So that is a big plus. The experience of playing it was a bit up and down. I liked it to a start but after a while the Bo5 matches got a bit repetetiv and draged out on the time and it was a bit hard to make a deck that could put out enough damage to acctually dafeat someone in the beginning. But when you got a bit further into the game it got much better! This could be because I went with a defense deck in the beginning with the objective to stall the opponent but that was just becuase I didn't feel like there was any vaible attack cards but maybe after my fourth leagendery I switched to a heavy burst attack deck and that made it very fun!
1 hours played
May 2026
Not giving it a negative because it's alright but I really hate the whole you need the cards to be connected to not be useless.

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Frequently Asked Questions

Card City Nights is currently priced at 9.75€ on Steam.

No, Card City Nights is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, Card City Nights received 590 positive votes out of a total of 663 achieving a rating of 8.35.
😎

Card City Nights was developed and published by Ludosity.

Yes, Card City Nights is playable and fully supported on Windows.

Yes, Card City Nights is playable and fully supported on MacOS.

Yes, Card City Nights is playable and fully supported on Linux.

This information about Card City Nights is not available yet.

This information about Card City Nights is not available yet.

No, Card City Nights does not support VR.

Card City Nights is a single-player game.

Yes, there is a DLC available for Card City Nights. Explore additional content available for Card City Nights on Steam.

No, Card City Nights does not support mods via Steam Workshop.

No, Card City Nights does not support Steam Remote Play.

Yes, Card City Nights is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Card City Nights.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 September 2026 13:46 UTC
SteamSpy data 13 October 2026 11:46 UTC
Steam price 27 October 2026 04:01 UTC
Steam reviews 20 October 2026 22:08 UTC

If you'd like to dive deeper into the details about Card City Nights, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Card City Nights
  • SteamCharts - Analysis of Card City Nights concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Card City Nights compatibility
Card City Nights
Rating
8.4
590
73
Game modes
Features
Online players
0
Developer
Ludosity
Publisher
Ludosity
Release 14 Feb 2014
Platforms
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