Chorus on Steam - User reviews, Price & Information

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Take control of Nara on a quest to destroy the dark cult that created her. Unlock devastating weapons & mind-bending abilities in an evolution of the space-combat shooter. Along with Forsaken, her sentient starfighter, explore ancient temples, engage in zero-g combat & venture beyond waking reality.

Chorus is a action, adventure and indie game developed by Deep Silver Fishlabs and published by Deep Silver.
Released on December 03rd 2021 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Japanese.

It has received 4,042 reviews of which 3,352 were positive and 690 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified Chorus into these genres:

Media & Screenshots

Get an in-depth look at Chorus through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i3-2120 | AMD FX-4100
  • Memory: 8 GB RAM
  • Graphics: Intel Iris Xe Graphics | GeForce GTX 750 | Radeon HD 7770
  • DirectX: Version 12
  • Storage: 36 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Chorus is one of my favourite video games. The whole premise is catnip to me. Space opera. Shooters. Space exploration. Dogfights. It hits every box cleanly. I love Star Wars. I am also tired of Star Wars. I wanted something original. Chorus delivers a story that only works as a video game, because the narrative is inseparable from how you learn to move, fight, and survive. Your abilities are not just upgrades. They are discoveries. You play Nara. She is not a hero. She is a former enforcer for an authoritarian space cult called the Circle. She committed real atrocities. She knows it. The game never lets her off the hook. She leaves the cult, tries to disappear, scavenges wreckage for a living. Then a single catastrophic event kills the people she has attached herself to, and she is forced to confront who she was and what she can never undo. Mechanically, that confrontation looks like fast, aggressive, high-speed space combat. Every fight is face-to-face. Enemies swarm you. You do not trade fire from a distance. You close the gap and hunt. Chorus is built entirely around movement. The signature mechanic is drifting, which lets you carry momentum while rotating freely, like an arcade racing drift translated into 3D space. Later, you unlock Rites, occult-feeling abilities that let you teleport behind enemies, EMP entire formations, phase through danger, or grab ships and smash them into each other. It feels wild and physical in a way most space shooters never attempt. Despite how people describe it, this is not a sandbox in the Starfield sense. It is not about trading, mining, or economies. The structure is linear missions embedded inside semi-open regions. The side quests matter. They flesh out the world, deepen Nara’s history, and steadily turn you into something terrifying. You are always in your ship. No walking. No FPS mode. No planet hopping on foot. Your fighter, Forsaken, is a literal character with a voice and a past. The entire game commits to the idea that spacefaring itself is the point. That focus pays off. Exploring asteroid fields, derelict megastructures, and cult strongholds never feels like filler. Combat is mandatory, constant, and increasingly spectacular. Speed is survival. Later, power becomes domination. Taking down a lone pirate feels good. Wiping an entire battleship fleet while drifting through debris at full throttle feels incredible. Visually, this is a AA game from 2021 and it shows. It was never cutting edge. But the scale works. The panoramic space vistas, ship designs, and motion all hold together. When the game is flowing, it genuinely sings. The sound design does a lot of heavy lifting. Strong voice performances. Punchy weapons. And a techno-classical soundtrack that leans hard into mood and melancholy. It fits the tone perfectly. It is not flawless. Dogfights can blur together late game. Dialogue is sometimes interrupted by mission triggers and never resumes, which is maddening when the story is doing something interesting. The final boss fight is divisive. I liked it. It is not hard. It is long. Exhaustingly long. It demands sustained attention. If you start it late at night, that is on you. Go to bed. I finished the game. That alone says a lot. I rarely see games through to the end. I logged about 30 hours. It could have been seven. I dragged it out because I did not want it to be over. The unfortunate reality is that we will probably never see a sequel. Critics were generally positive. Players who found it loved it. But it underperformed commercially. Embracer later confirmed it missed sales expectations, and much of the studio was laid off. Chorus exists as a single, complete statement. It goes on sale often. Sometimes absurdly cheap. If you have any interest in space combat games, it is absolutely worth your time. It is one of the most distinctive space shooters I have ever played.
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Nov. 2025
I'm recommending this, but only with the caveat of buying it when on extreme sale. The combat is satisfying and the story, while a bit thin, it still heartwarming enough, a tale of rediscovery and redemption, yada yada. But that all goes away in the final act with some of the worst constructed boss fights I've ever seen. The leap in difficulty (I guess that's the best word) is is just ridiculous at the end. My advice? Play up until the last act, or at most the final boss, and just watch the ending online. You'll save yourself some frustration.
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Oct. 2025
Picked this up for $3 on sale with no idea what it was going to be, figured it was worth messing around with for a minute either way. Wow... blown away. This game is awesome, super super fun, looks amazing and runs butter smooth. There's definitely a sense of "over ambition" in regards to some of the cutscenes/story IMO... but nothing that detracts from enjoying the gameplay. And I can not overstate how damn good the gameplay is. The game buries the lead, to it's detriment a bit I think, but if you can get through the first 1.5hrs and get in your REAL ship... everything changes. The drifting mechanic is convoluted and confusing as hell... at first. Then suddenly it all clicks and you're doing the most insane badass maneuvers you've ever imagined. And then just when you think you've mastered the most unique space combat movement... the introduce freaking SPACE MAGIC and it's awesome. What a surprise gem, expected to putz around in a $3 game for an hour and ended up locked in on one of the most interesting and fun shake-ups to space flight I've ever played. Highly recommend, worth it at full price, insanely amazing deal on sale.
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Aug. 2025
Chorus is a fantastic dogfighting game with super-smooth gameplay and a decent story - and the finale is certainly a treat. Highly recommend.
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June 2025
The only thing holding Chorus back really is just the story and writing. Skip the cutscenes, zone out during the boring dialogue, ignore the cringey whispering, and you’ll find the gameplay is highly satisfying. Visually stunning, too, and it runs flawlessly out of the box on Steam Deck. For $3.74 (the deepest sale I’ve seen yet) you really can’t go wrong here.
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Frequently Asked Questions

Chorus is currently priced at 24.99€ on Steam.

Chorus is currently not on sale. You can purchase it for 24.99€ on Steam.

Chorus received 3,352 positive votes out of a total of 4,042 achieving a rating of 8.02.
😎

Chorus was developed by Deep Silver Fishlabs and published by Deep Silver.

Chorus is playable and fully supported on Windows.

Chorus is not playable on MacOS.

Chorus is not playable on Linux.

Chorus is a single-player game.

There are 2 DLCs available for Chorus. Explore additional content available for Chorus on Steam.

Chorus does not support mods via Steam Workshop.

Chorus does not support Steam Remote Play.

Chorus is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Chorus.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 23:31
SteamSpy data 25 January 2026 15:27
Steam price 29 January 2026 04:26
Steam reviews 28 January 2026 23:57

If you'd like to dive deeper into the details about Chorus, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Chorus
  • SteamCharts - Analysis of Chorus concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Chorus compatibility
Chorus
Rating
8.0
3,352
690
Game modes
Features
Online players
10
Developer
Deep Silver Fishlabs
Publisher
Deep Silver
Release 03 Dec 2021
Platforms
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