CLICKOLDING on Steam - User reviews, Price & Information

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The man in the corner of your hotel room wants you to click something. He wants to watch you click it.

CLICKOLDING is a psychological horror, first-person and sci-fi game developed by Strange Scaffold and published by Strange Scaffold and Outersloth.
Released on July 16th 2024 is available in English only on Windows.

It has received 1,493 reviews of which 1,239 were positive and 254 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 1.97€ on Steam with a 34% discount.


The Steam community has classified CLICKOLDING into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD 2.5 GHz or superior
  • Memory: 8 GB RAM
  • Graphics: Any DirectX 11 or 12 compatible card
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2026
Games are the only confessional where we willingly hand over control to someone else’s twisted fantasy and keep participating long after the discomfort sets in. Clickolding understands this better than most. It’s not a game you play so much as a short, suffocating ritual you endure in a dingy motel room while a masked stranger watches. You sit on the edge of a bed. He sits in the corner. He hands you a tally counter and offers $14,000 if you reach 10,000 clicks. That’s it. That’s the entire premise. But every mechanical click carries weight—sometimes he wants them faster, sometimes slower, sometimes while standing in a specific spot or adjusting the room temperature like some deranged conductor. The masked man (with that comically grotesque nose and unblinking eyes) never stops watching. The tension builds not through jumpscares but through the creeping realization that you’re performing for him, that this transaction is about far more than money. The dark humor is pitch-black and surgical. The title itself is a filthy pun you can’t unsee once it clicks. You’ll catch yourself laughing nervously at how ridiculous and loaded the whole scenario feels—until the unease settles back in like damp motel sheets. It’s a razor-sharp metaphor wrapped in incremental absurdity: vulnerability, performance, the quiet humiliation of needing cash, the surreal power exchange between stranger and stranger. Every instruction he gives strips away another layer of your agency while you keep clicking because the alternative is walking away broke and unchanged. This isn’t a power fantasy or even a traditional narrative. It’s minimalist interactive philosophy: a thirty-to-forty-minute descent that forces you to sit with discomfort, question why you’re still clicking, and confront how much of life is performative labor for unseen observers. The atmosphere is oppressive in its simplicity—dim lighting, sparse dialogue, that constant mechanical click that starts to sound like a heartbeat you don’t fully control. Clickolding never overstays its welcome or pretends to be more than the uncomfortable little experiment it is. It just hands you the counter, dims the lights, and lets the masked man do the rest. In a medium drowning in epic quests and endless progression, this tiny, grotesque gem reminds us that sometimes the deepest art comes from the simplest, most mortifying acts of repetition. 10/10 would keep clicking for the man in the corner tomorrow. Just one more.
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March 2026
Short, weird experience. I wouldn't quite call it horror but it is a little unsettling in places. Fun!
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Jan. 2026
Achievement Hunters: Do yourself a favor, speed run the game. For the achievement that isn't given to you right away: get to 10,000 clicks as quick as you can and then stop right there, don't click one more time until you get past the credits. Click to 1000 while walking around the room, interact with the rabbit. Boom. 100% achievements. Afterwards, go hug your cat, pet your dog, watch a cute video, purify yourself from the gross violating greasy feeling you get after playing the game. Do things that make you happy and appreciated as a human being. I know this seems oddly specific, but trust me: just be prepared to not be happy or feel appreciated as a human being. To the devs: How odd is it that video games are one of the only art forms that can make you feel the way this game makes you feel. I'm not sure if well-done is the right word in terms of... well having fun, but you've managed to make me feel something for a specific group of victims that I couldn't understand until I played this game. Games are an art form, and this is art. New levels of empathy unlocked. 3$ for a game you really only have to play for 30-40 minutes. But it's a game you won't ever forget. I'm not gonna forget how this game made me feel at least. Recommending purely for the effort went into creating this psychologically intensive game, and believing that the world would be a better place if more people knew you could feel these emotions. It would make better people that care.
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Oct. 2025
Us gamers reach a point in our gaming career if we play for long enough, and that point is when we stop and think "What am I doing?" This game is proud of operating in that zone and I respect it.
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July 2025
A short and unsettling experience. Not necessarily a horror game...but it kinda is? It's difficult to explain with words. You play the role on an unremarkable person, meeting with a rich pervert in a hotel room for money. What does he want you to do? Click. The game starts off fairly mundane, but as time goes on, you'll need to switch up how you're clicking. Your other hand, your thumb. Holding the mouse? And this man isn't going to let you do whatever you want. He'll make demands. Do it on the bed. Do it in the hallway. Go into the bathroom, so he can only hear you. Look at him. Don't look at him. Even if it's only for an hour, this regular man has power over you, and he'll use it. It's fascinating how the developers are able to make one feel like they're doing something depraved, taboo. And all you're actually doing is clicking your mouse. It's an exercise and when it's over, you'll be glad that it is. This isn't a game you can easily recommend to others. You need to know them and what they're comfortable with. They need to be able to approach video games as an art form. As an experience. Many AAA game devs will try to punch up their marketing by selling "4k hyper FPS" as "an experience" rather than a game, but that word isn't apt there, because it's a *game.* This is something you haven't experienced in a game before. This is an experience.
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Frequently Asked Questions

CLICKOLDING is currently priced at 1.97€ on Steam.

Yes, CLICKOLDING is currently available at a 34% discount. You can purchase it for 1.97€ on Steam.

Yes, CLICKOLDING received 1,239 positive votes out of a total of 1,493 achieving a rating of 7.93.
😊

CLICKOLDING was developed by Strange Scaffold and published by Strange Scaffold and Outersloth.

Yes, CLICKOLDING is playable and fully supported on Windows.

No, CLICKOLDING is not playable on MacOS.

No, CLICKOLDING is not playable on Linux.

CLICKOLDING is a single-player game.

No, CLICKOLDING does not currently offer any DLC.

No, CLICKOLDING does not support mods via Steam Workshop.

No, CLICKOLDING does not support Steam Remote Play.

Yes, CLICKOLDING is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for CLICKOLDING.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 June 2026 16:06
SteamSpy data 10 June 2026 22:37
Steam price 13 June 2026 12:54
Steam reviews 13 June 2026 02:00

If you'd like to dive deeper into the details about CLICKOLDING, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about CLICKOLDING
  • SteamCharts - Analysis of CLICKOLDING concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck CLICKOLDING compatibility
CLICKOLDING
Rating
7.9
1,239
254
Game modes
Features
Online players
1
Developer
Strange Scaffold
Publisher
Strange Scaffold, Outersloth
Release 16 Jul 2024
Platforms