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Consume Me on Steam

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did you feel stupid, fat, lazy, and ugly in high school? well i did...but at least i made a life-simulation RPG about it!

Consume Me is a life sim, dark comedy and story rich game developed by Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P and Ken "coda" Snyder and published by Hexecutable.
Released on September 24th 2025 is available on Windows and MacOS.

It has received 1,146 reviews of which 1,054 were positive and 92 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Consume Me into these genres:

Media & Screenshots

Get an in-depth look at Consume Me through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: x64 architecture
  • Memory: 2 GB RAM
  • Graphics: OpenGL or DirectX 9 compatible graphics card.
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: Any
MacOS
  • OS: macOS 11 (Big Sur) or later
  • Processor: Any Intel or Apple Silicon processor
  • Memory: 2 GB RAM
  • Graphics: 4GB RAM
  • Storage: 3 GB available space
  • Sound Card: Any

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

10 hours played
Sept. 2026
As a father of young girl, this game is helping me empathize with the struggles of being a teenage girl.
8 hours played
July 2026
**Gentle spoiler warning and trigger warning for discussion of disordered eating** Man, I really loved this game. For most of the experience it feels like a total masterpiece — the pacing, the tension, the way every new stressor folds into the mechanics. It’s so well done that by the end I was feeling the stress in my own body. Jenny’s under‑eating, the headaches, the way studying becomes impossible, the stats cratering no matter what I tried… I ended up making her exercise two or three times a day because it was the only way to keep things from falling apart. The religion storyline was another interesting thread. My read was that it was just one more way Jenny avoids dealing with how badly she’s hurting herself — another distraction, another coping mechanism layered on top of the dieting and over‑exercising. But then the ending hits, and none of that seems to matter. When Jenny finally crashes out, it has little to do with under-eating, the compulsively exercising, or using religion to prop up her self-harm. The last chunk of gameplay, where everything is spiralling and the player is fully complicit, ends up feeling weirdly irrelevant. In the epilogue Jenny says she just… stopped dieting. Stopped caring about religion. Moved on. Which I’m happy for on a human-level. But it also serves to deflate all the tension the game spent hours building. It also feels a bit harmful that the player can push Jenny through all this self‑destruction and the story never acknowledges it, never reflects it back, never gives it any weight. The whole thing feels like the designer pulled something incredibly personal and original into the game, but couldn’t quite step outside her own experience enough to land the ending. Still, I’ll be watching closely to see what she does next, there’s clearly something special here!
8 hours played
July 2026
TLDR: Good game mechanics and art, maybe don't play if you're uncomfortable with Christian narrative I was really loving the game mechanics and the art style and the narrative. It's a wonderful reminder of how dog water being a teenager was and how much better it is being an adult. I was loving everything until the later game "Jesus loves you and through Him you can accomplish everything" arc, but honestly my bad for not reading the full mature content description. It kinda ruined the vibe for me, but again I don't hold that against the devs at all. They made a great game with cool mechanics and a nice, very personal, story. Their story just happened to be religious and that's cool for them. I still adored the first half of the game though and if you're cool with religious content, the life sim puzzle part is great. HEAVY warning for eating disorders and bugs visuals. Apparently there are multiple endings, but I don't think I have it in me to truck through the last third of the game with how religious it gets to get other endings. Not crazy long to get through the story but there's definitely replayability. I don't think I would've played it if I knew how religious it got, but for about $10 on sale, I don't regret it either. Will be following along with the devs to see what they do next.
5 hours played
April 2026
did not expect the random christianity plug in the middle of the game but the game is fun
6 hours played
March 2026
This game brought me back in highschool when days where full of different stuff, friends were the backbone of my days and the world felt huge and full of possibilities. About the negative reviews about the christian part of this game, screw them, i'm a full blown atheist and I think that aspect was super ok.

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Frequently Asked Questions

Consume Me is currently priced at 14.79€ on Steam.

No, Consume Me is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Consume Me received 1,054 positive votes out of a total of 1,146 achieving a rating of 8.69.
😎

Consume Me was developed by Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P and Ken "coda" Snyder and published by Hexecutable.

Yes, Consume Me is playable and fully supported on Windows.

Yes, Consume Me is playable and fully supported on MacOS.

No, Consume Me is not playable on Linux.

This information about Consume Me is not available yet.

This information about Consume Me is not available yet.

No, Consume Me does not support VR.

Consume Me is a single-player game.

No, Consume Me does not currently offer any DLC.

No, Consume Me does not support mods via Steam Workshop.

No, Consume Me does not support Steam Remote Play.

Yes, Consume Me is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Consume Me.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 22:19 UTC
SteamSpy data 17 October 2026 04:09 UTC
Steam price 26 October 2026 20:23 UTC
Steam reviews 18 October 2026 09:50 UTC

If you'd like to dive deeper into the details about Consume Me, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Consume Me
  • SteamCharts - Analysis of Consume Me concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Consume Me compatibility
Consume Me
Rating
8.7
1,054
92
Game modes
Features
Online players
4
Developer
Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, Ken "coda" Snyder
Publisher
Hexecutable
Release 24 Sep 2025
Platforms