Creatures of Ava on Steam - User reviews, Price & Information

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Let your empathy guide you as you play an exciting action-adventure, creature-saver game. Understand and tame the creatures of Ava and let them lead you through a variety of ecosystems – all in the hopes of saving the planet from a life-consuming infection.

Creatures of Ava is a action-adventure, creature collector and exploration game developed by Inverge Studios and published by 11 bit studios.
Released on August 07th 2024 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 336 reviews of which 306 were positive and 30 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 0.42€ on Gamivo.


The Steam community has classified Creatures of Ava into these genres:

Media & Screenshots

Get an in-depth look at Creatures of Ava through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: AMD Ryzen 5 3600 (6 core with 3,5 GHz) or Intel i5-10400F (6 core with 2,9 GHz)
  • Memory: 16 GB RAM
  • Graphics: Radeon RX580 (8GB) or Nvidia GTX 1660 (6GB)
  • DirectX: Version 12
  • Storage: 10 GB available space
  • Additional Notes: SSD (Preferred), HDD (Supported). Ultrawide screen supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
I enjoyed this overall and would recommend it. I emphasize that first, because for the rest of this I'm mostly talking about the things I didn't like about it. Missable Achievements There are a lot of old posts/comments/etc about how missable achievements are in this game. I think that has largely been remedied by now via loud "you can't come back after this, finish the area before you leave" warnings and ingame completionist aids, but there are still two pain points: One is a specific creature that you can miss getting a healthy photo of, which will lock out multiple achievements (look up how get a photo of a Têhra'ba if you don't have it before leaving the jungle). The other is a very-difficult-to-find easter egg achievement. An easter egg being missable is fair, but it's required for 100% achievements, and if missed it requires replaying at least half of the game. (If you don't want to miss it, look up how to do the 1st step before leaving the jungle, 2nd step before leaving the next area, and 3rd+4th step before leaving the next area after that.) Repetitive Aspects The creatures have cool designs and are animated well, and they are very charming to interact with. However, they have very limited abilities considering the game's premise of using them to help with exploration. I love the concept, but functionally it felt less like figuring out how to get help with traversal from creatures and more like figuring out which creature is the local saw and which one is the local shovel in each new area, and then every time you walk to a new subarea you have to look around for another saw to saw the same old log as you did in the previous one. Additionally, most abilities boil down to "can break specific type of obstacle", with just a few being more like "can get to area the player can't". The game boasts roughly 20 lil guys, but it effectively feels more like it has 4. I really liked figuring out what each creature could do in the first area, and getting to the second area only to realize almost every creature there was just a remix was really disappointing. Creature abilities aside, each new area also felt smaller and less full of stuff to do than the previous one. That kind of compounds with the repetitive creature skills to make the gameplay feel like it diminishes over time. This suits the theme of the game and might even be deliberate, but suiting the theme of the game is not enough to make it an enjoyable progression experience. Some Jank The camera shuddered a lot for a freely moveable camera, which is unpleasant. There are a lot of spots at the edges of areas where the terrain gets slippery in that "we didn't expect you to try to walk here" way. Considering how small the areas are, it felt a bit sloppy. The combat is tenuously fine . It has some good and interesting ideas, but the result isn't necessarily fun. There isn't a lot of it either, though, so it's kinda fine. The story is good, and I enjoyed both the pacing and the conclusion, but I think the narrative direction clashes with the expectations set by the game's description on the store page. Overall, though, I liked it!
Expand the review
Jan. 2026
I was completely enraptured by the story. Yes, to some it may seem predictable. Perhaps the main character is infuriating at times. But to me, the ethical themes displayed in this game often are that way in real life, too. I enjoyed watching the main character grow over time. I'm surprised anyone would say they didn't see character growth over time. It couldn't be more apparent to me and felt very realistic. Deeply moving, cozy, and addicting, once I really got started I could not put it down. The graphics are beautiful and the open world to explore was enchanting. Learning about and petting the creatures was heartwarming. I really enjoyed the puzzles, which I overthought at times but overall were just challenging enough to be engaging and easy enough to not detract from the cozy vibes and emotional storyline. Lots of side quests and achievements really motivate you to explore the world to the fullest. The soundtrack was beautiful, and I felt that the further into the game I got, the more the music moved me. I got extremely attached to the world, the characters, everything, and was genuinely sobbing during the last parts of the game. I felt so many emotions. It's a beautiful message with themes of colonialism, cultural sovereignty, self-determinism, environmental racism, appreciation for beauty, forgiveness, and healing trauma. Ever since completing this game, there's been a hole that no other game can seem to fill. Just one of those games that will always have a special place in my heart. i felt similarly at the end of Outer Wilds, except this game ticks off even more boxes for me. I wish I could experience it all over again.
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Dec. 2025
I see game focused on animals. On saving them and their planet. I want it. I read some reviews and waited for a good sale. Played it over the span of 2 days, and made the mistake of finishing at 1:00 am. I am now typing this up after I have finished crying because of the flippin ending. The game? Wonderful albeit buggy/glitchy/laggy at times. Nothing game-breaking for me, though. The animals? I want plushies of all of them. From tiny little wombats-with-trumpet-noses to whole dinosaurs, I loved them all, I pet them all, I want them all. The characters are interesting, each one with different personalities and goals, and some of them do have quests for you or you just interact with them often enough that you get to watch them grow. There are collectibles and secrets likely to be completely missed unless you use a guide, especially since many of them are missable. As many others will suggest, achievement hunters should save often and wisely. The story was great, the ending hit like a punch to the gut, but the message is important. Anyways, I absolutely loved it, but read some more reviews just to get a better idea before you get it yourself. I will be playing it all again (at some point) so I can get my final 2 achievements. Wish me luck
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Oct. 2025
Such a fun game with such a good message. Easy enough to turn off my mind for a bit while you run around and save these poor creatures. Achievement hunters make good saves, you will need them when the game glitches out a little. Not terrible but its not a perfect game.
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June 2025
Such a beautiful game, both in terms of the visuals and the moving plotline. This game was like a book I couldn't put down. A really well-balanced mix of wholesome and uplifting, and heartfelt and sad in a meaningful way that gave it a lot of depth. I felt the age-range was roughly YA and up? It felt quite young-person friendly and *sometimes* felt it was pitched quite young (no bad thing), but had themes that are probably too heavy for actual children and the gameplay and story was nevertheless very engaging for me in my 30s. In terms of time and replayability, I didn't worry too much about getting 100%, just enjoyed the story and the challenges as they came, and my first playthrough took me 22hrs. I can definitely see myself playing it through again - both to relive the story and to challenge myself to get 100%, but I also definitely think I'll take a break first because I need time for the story to settle before I go back to see all the characters and the world at the start of their arc again. I came to this game hoping for something to scratch the itch I've had since finishing Season: A Message to the Future, so just in case anyone else is here for the same reason, it did do that for me! In conclusion, beautiful game, moving plotline that had depth but also lots of light, I loved it.
Expand the review

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Frequently Asked Questions

Creatures of Ava is currently priced at 24.99€ on Steam.

Creatures of Ava is currently not on sale. You can purchase it for 24.99€ on Steam.

Creatures of Ava received 306 positive votes out of a total of 336 achieving a rating of 8.39.
😎

Creatures of Ava was developed by Inverge Studios and published by 11 bit studios.

Creatures of Ava is playable and fully supported on Windows.

Creatures of Ava is not playable on MacOS.

Creatures of Ava is not playable on Linux.

Creatures of Ava is a single-player game.

There are 3 DLCs available for Creatures of Ava. Explore additional content available for Creatures of Ava on Steam.

Creatures of Ava does not support mods via Steam Workshop.

Creatures of Ava does not support Steam Remote Play.

Creatures of Ava is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Creatures of Ava.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 April 2026 23:28
SteamSpy data 27 April 2026 21:28
Steam price 29 April 2026 20:49
Steam reviews 29 April 2026 13:45

If you'd like to dive deeper into the details about Creatures of Ava, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Creatures of Ava
  • SteamCharts - Analysis of Creatures of Ava concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Creatures of Ava compatibility
Creatures of Ava
Rating
8.4
306
30
Game modes
Features
Online players
3
Developer
Inverge Studios
Publisher
11 bit studios
Release 07 Aug 2024
Platforms
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