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Crush Your Enemies on Steam - User reviews, Price & Information

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Go back to the awesome glory days of Real-Time Strategy games. Crush Your Enemies has everything you love of the genre: Planning, choosing different types of units, managing resources, taking enemy territory and outwitting your opponent with the ingenious formations of your men.

Crush Your Enemies is a strategy, indie and action game developed by Vile Monarch and published by Good Shepherd Entertainment.
Released on July 13th 2016 is available on Windows, MacOS and Linux in 6 languages: English, French, German, Polish, Russian and Simplified Chinese.

It has received 418 reviews of which 342 were positive and 76 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 9.99€ on Steam, but you can find it for 1.45€ on Eneba.


The Steam community has classified Crush Your Enemies into these genres:

Media & Screenshots

Get an in-depth look at Crush Your Enemies through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP or Later
  • Processor: Intel from 1.2 GHz or equivilent AMD family
  • Memory: 1 GB RAM
  • Graphics: DirectX 9 compatible graphics card
  • DirectX: Version 9.0
  • Storage: 110 MB available space
MacOS
  • OS: Mac OS X 10.8 or Later
  • Processor: Intel from 1.2 GHz or equivilent AMD family
  • Memory: 1 GB RAM
  • Graphics: DirectX 9 compatible graphics card
  • Storage: 110 MB available space
Linux
  • OS: Ubuntu 12.04 or later
  • Processor: Intel from 1.2 GHz or equivilent AMD family
  • Memory: 1 GB RAM
  • Graphics: DirectX 9 compatible graphics card
  • Storage: 110 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
June 2026
After finishing all campaigns, I can say that Crush Your Enemies is a genuinely fun game. However, whether it truly qualifies as an RTS is something I'll come back to later. Let's start with the presentation. The pixel-art style looks fantastic, the artwork is full of personality, and the campaign dialogue is filled with silly humor and unfiltered language that fits the game's chaotic atmosphere. The sound effects are satisfying too, from the fighting noises to corpses flying across the battlefield. The music is enjoyable, although there are only a handful of tracks, so it can become repetitive during longer play sessions. As for the gameplay, it is straightforward and easy to understand. Unfortunately, that simplicity also means there are not many different ways to approach missions. Throughout the campaigns, I was usually able to complete most challenges and collect nearly all available skulls. However, I did encounter a few frustrating bugs. In some missions, objectives would not register even after I had clearly captured every building. There were also challenges that felt unreasonable, such as requiring a hero to kill 150 enemies while simultaneously keeping specific units alive under a strict timer. Another issue I encountered was the pathfinding. Units would occasionally take inefficient routes, bunch up in awkward ways, or struggle to navigate around obstacles. In a game that often relies on quick reactions and timed objectives, these issues could be frustrating and sometimes felt unfair. It didn't ruin the experience, but it definitely hurt the overall gameplay at times. As the campaigns progress, new mechanics and units are introduced. You begin with simple villagers and later gain access to swordsmen, archers, shield bearers, shamans, wizards, and other specialized units. You can also spend beer, the game's reward currency, on various upgrades and consumables. These include strength elixirs, chicken decoys that distract enemies, tents that increase troop amount and recovery, land mines, portals, and more. While these additions are creative, I never felt the game was particularly well-balanced. Some missions were surprisingly easy, while others relied heavily on strict timers that demanded faster reactions than the AI rather than rewarding strategic planning. The maps are generally quite small, which further limits the amount of meaningful strategy available. Later campaigns introduce mechanics such as building placement and additional deployment points, which are welcome additions. However, they arrive very late in the game and do not fundamentally change how most missions are played. I completed every campaign in roughly fifteen hours over the course of two days. By the end, I felt that the game was more of a fast-paced tactical challenge than a traditional RTS experience. There is strategy involved, but not nearly as much freedom or variety in approach as I would expect from the genre. Another downside is the multiplayer. Ten years after release, the community is effectively inactive, which makes multiplayer achievements difficult or impossible to obtain. There is also no AI skirmish mode or comp stomp option to compensate for the lack of active players. I was also disappointed by the limited faction variety. The game only offers two factions, despite some of the artwork showing creatures such as orcs that never actually appear in gameplay. More playable factions would have added a lot of replayability and variety. Despite my criticisms, I still recommend Crush Your Enemies. For around €10, there is a solid amount of content, plenty of challenge, and a unique sense of humor. Better yet, pick it up during a sale if you can. Just be prepared: this game can be frustrating, it can make you rage, and some challenges may test your patience. Yet at the same time, it remains entertaining and rewarding to complete. I played through the game nearly ten years after its release, finished all campaigns, and collected most of the available skulls. While it has its flaws, I still enjoyed my time with it and believe it is worth experiencing... 7/10
4 hours played
Nov. 2025
super funny game and nice idea.
13 hours played
Oct. 2025
Crush Your Enemies, developed by Vile Monarch and published by Good Shepherd Entertainment, is a real-time strategy game that deliberately strips the genre down to its most essential elements. Instead of sprawling maps, endless unit types, and complex tech trees, it focuses on fast, bite-sized battles where the goal is simple: take territory, build a horde, and crush anyone who stands in your way. This design makes it approachable for newcomers to strategy games while still offering enough tactical decisions to keep each skirmish engaging. What sets it apart is not only its minimalist approach but also its irreverent tone, full of crude humor and tongue-in-cheek writing that leans into barbarian stereotypes and over-the-top antics. The core gameplay revolves around capturing tiles on a grid-like map. Every match begins with a small group of barbarians, and success depends on how you spread them across neutral and enemy territory. Villages can be taken over to generate beer or troops, huts allow you to recruit different unit types, and specific structures provide upgrades or specialized functions. While the mechanics are simple, matches require constant micromanagement: deciding when to expand, when to hold ground, and when to commit troops to a fight. The pace is quick, and most battles end in minutes rather than hours, emphasizing speed and decisiveness over drawn-out planning. This design philosophy makes the game easy to pick up and play in short sessions while still delivering the feeling of commanding an army. The single-player campaign spans around 40 levels and gradually introduces new mechanics, unit types, and scenarios. Bonus objectives in each mission encourage experimentation and replayability, though the campaign itself can be completed in just a handful of hours. While it doesn’t have the depth of a grand strategy title, the short runtime works in its favor, aligning with the game’s goal of being a quick, accessible strategy experience. Multiplayer is also included, offering the chance to test your skills against human opponents, but the online community has never been particularly large, meaning much of the long-term play will come from replaying the campaign or local skirmishes. Where Crush Your Enemies distinguishes itself tonally is in its humor and presentation. The writing is crude, self-aware, and intentionally ridiculous, filled with jokes about beer, pillaging, and barbarian culture. The pixel art aesthetic is colorful and functional, ensuring that units and tiles are always easy to read during fast-paced play, even if the visuals are not especially detailed. The soundtrack and sound effects lean into the exaggerated style, with pounding drums and boisterous voice lines that match the game’s comedic barbarian theme. It is clear that the developers wanted the tone to be as lighthearted as the gameplay, making it hard to take anything too seriously. That said, the simplicity of the design is also its biggest limitation. While the streamlined mechanics make it accessible, they also mean that after a few hours, strategies can start to feel repetitive. With only a handful of unit types and limited variations in maps, battles often play out in similar ways once you understand the optimal patterns of expansion and recruitment. The humor, while fun at first, can also wear thin over extended play sessions. Control responsiveness is another sticking point, especially when playing with a controller rather than a mouse, as the fast pace demands precise commands that can sometimes be difficult to execute smoothly. Overall, Crush Your Enemies succeeds at what it sets out to do: deliver a condensed, chaotic, and funny version of real-time strategy. It is best enjoyed in short bursts, where its quick battles and crude humor shine brightest. For players looking for deep strategy systems or long campaigns, it may feel too shallow, but for those who want a casual RTS that can be played in minutes rather than hours, it offers a refreshing alternative. Its humor, fast pace, and accessible design make it an enjoyable experience, even if it is ultimately more of a light diversion than a lasting obsession. Rating: 8/10
13 hours played
Sept. 2025
A simple, yet challenging and entertaining game. Play It. Buy It. Support these developers.
4 hours played
Sept. 2025
fun game , quite funny some of the humor writing and the characters reminds me a lot of an older game called Z from back in the 90s , except now here its barbarians instead of robots all in all , i got this game on sale so i didnt pay $10 , but im sure you can play/enjoy this game for 10 hours

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Frequently Asked Questions

Crush Your Enemies is currently priced at 9.99€ on Steam.

No, Crush Your Enemies is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Crush Your Enemies received 342 positive votes out of a total of 418 achieving a rating of 7.67.
😊

Crush Your Enemies was developed by Vile Monarch and published by Good Shepherd Entertainment.

Yes, Crush Your Enemies is playable and fully supported on Windows.

Yes, Crush Your Enemies is playable and fully supported on MacOS.

Yes, Crush Your Enemies is playable and fully supported on Linux.

Crush Your Enemies offers both single-player and multi-player modes.

Crush Your Enemies offers both Co-op and PvP modes.

Yes, there is a DLC available for Crush Your Enemies. Explore additional content available for Crush Your Enemies on Steam.

No, Crush Your Enemies does not support mods via Steam Workshop.

Yes, Crush Your Enemies supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Crush Your Enemies is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Crush Your Enemies.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 21:09 UTC
SteamSpy data 22 July 2026 09:34 UTC
Steam price 28 July 2026 18:45 UTC
Steam reviews 28 July 2026 19:56 UTC

If you'd like to dive deeper into the details about Crush Your Enemies, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Crush Your Enemies
  • SteamCharts - Analysis of Crush Your Enemies concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Crush Your Enemies compatibility
Crush Your Enemies
Rating
7.7
342
76
Game modes
Multiplayer
Features
Online players
0
Developer
Vile Monarch
Publisher
Good Shepherd Entertainment
Release 13 Jul 2016
Platforms
Remote Play
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