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CRYPTARK on Steam - User reviews, Price & Information

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Cryptark is a 2D sci-fi shooter where you take on the role of a heavily armed privateer seeking to earn government contracts by boarding deadly alien space-hulks. It's up to you to strategize a plan of attack, pick an equipment loadout, and destroy the central core to be victorious.

CRYPTARK is a action roguelike, action and indie game developed and published by Alientrap.
Released on June 20th 2017 is available in English on Windows, MacOS and Linux.

It has received 1,822 reviews of which 1,502 were positive and 320 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 0.75€ on Eneba.


The Steam community has classified CRYPTARK into these genres:

Media & Screenshots

Get an in-depth look at CRYPTARK through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: XP/Vista/Windows 7
  • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
  • Memory: 1 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
  • DirectX: Version 9.0c
  • Storage: 700 MB available space
MacOS
  • OS: Lion 10.7.5, Yosemite strongly recommended
  • Processor: Dual Core 2.5 GHz
  • Memory: 3 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
Linux
  • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
  • Processor: Dual Core 2.5 GHz
  • Memory: 3 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
April 2026
CRYPTARK, developed and published by Alientrap, is a roguelike twin-stick shooter that distinguishes itself by blending intense real-time combat with a layer of strategic planning that feels closer to a tactical operation than a straightforward action game. Set in a grim, industrial sci-fi universe, it places players in the role of a hired mercenary sent to infiltrate derelict alien warships, dismantle their defenses, and destroy their cores for profit. While the premise sounds simple, the execution is far more nuanced, transforming each mission into a careful balance between preparation, precision, and resource management. What immediately sets CRYPTARK apart is how much emphasis it places on pre-mission planning. Before entering a ship, players must assemble a loadout using a limited budget, choosing from a variety of weapons, tools, and support items. This system introduces a constant economic tension, as every piece of equipment has a cost and every action during a mission consumes resources. Ammunition, repairs, and utility items all draw from the same pool, meaning that reckless play can quickly lead to financial collapse. This structure forces players to think beyond raw firepower, encouraging efficient, calculated approaches rather than brute-force tactics. Once inside a ship, the game shifts into fast-paced twin-stick shooting, but even here, strategy remains central. Each vessel is composed of interconnected systems—shield generators, repair nodes, enemy production units—that directly influence the difficulty of the encounter. Rather than simply clearing enemies, players must decide which systems to disable first, often navigating dangerous layouts while under constant pressure. The result is a layered gameplay experience where movement, targeting, and decision-making all intersect. Success depends not just on reflexes, but on understanding how to dismantle the ship’s infrastructure in the most efficient way possible. Procedural generation plays a significant role in maintaining variety. Each ship features a different layout, enemy composition, and system arrangement, ensuring that no two missions unfold in exactly the same way. This unpredictability keeps the gameplay fresh and encourages adaptability, as players cannot rely on memorization alone. However, it also introduces moments where difficulty can feel uneven, particularly when challenging layouts are paired with limited resources. This tension between randomness and fairness is a defining part of the experience, rewarding players who can adjust their strategies on the fly. The game’s progression system is intentionally restrained. While players can unlock new equipment and options by completing missions and collecting resources, each run largely stands on its own. There is no heavy reliance on permanent upgrades to carry players forward; instead, improvement comes from mastering the game’s systems and making smarter decisions. This design reinforces the game’s focus on skill and knowledge, but it can also make early failures feel punishing, especially when progress is lost due to a single costly mistake. Visually, CRYPTARK embraces a dense, mechanical aesthetic that complements its tone. The interiors of alien ships are filled with industrial details, flickering lights, and destructive effects that give each mission a sense of urgency. Combat is visually chaotic but remains readable, with explosions and weapon effects adding impact without overwhelming the player. The audio design enhances this atmosphere, combining mechanical sounds and a tense soundtrack to create a constant sense of pressure as players navigate hostile environments. One of the game’s most notable strengths is how it merges two seemingly different gameplay styles into a cohesive whole. The deliberate pacing of planning and system management contrasts sharply with the frantic nature of combat, yet the two elements support each other effectively. This duality gives CRYPTARK a unique identity, setting it apart from more traditional roguelike shooters. However, it also contributes to its difficulty, as players must be comfortable juggling both strategic thinking and real-time execution. The challenge level is undeniably high, and it may not appeal to everyone. Mistakes can be costly, and the combination of limited resources and procedural unpredictability means that failure is often part of the learning process. For some players, this creates a rewarding sense of tension and accomplishment, while for others, it may feel overly punishing. The game demands patience and a willingness to engage deeply with its systems, offering little in the way of shortcuts or safety nets. In the end, CRYPTARK is a tightly designed experience that succeeds by committing fully to its core ideas. It offers a compelling blend of strategy and action, wrapped in a distinctive sci-fi setting that reinforces its themes of risk and survival. While its demanding nature and economic constraints may limit its accessibility, those who embrace its systems will find a deeply satisfying and highly replayable game that rewards careful planning and precise execution. Rating: 8/10
8 hours played
April 2026
This is very fun roguelike. Originally suggested by TotalBiscuit when it came out. It still holds up very good in 2026.
36 hours played
March 2026
Good game, great artstyle, AMAZING music! But i would like there to be a option to build a mech from scratch. Also some of the achivements are bugged even in 2026.
3 hours played
March 2026
Its difficult to recommend this unless you're a big Roguelike fan, so buyer beware. It's a fun little twin-stick roguelike, but there's an *extremely* steep learning curve, and even with practice you'll take so much stray damage you didn't see coming, to the point where you'll be filling your loadout with medkits out of necessity. On top of that, I'd even recommend enabling the Low Detail setting, which effectively turns off the lighting, because between the visual effects and the shifting camera, it makes it really, really tricky to distinguish where dangerous projectiles, enemies, and even where YOU are on the screen most of the time. But, if you spend some time on it, you'll find a great collection of risk/reward systems, intense combat, and lots of toys to play with.
80 hours played
Sept. 2025
An unforgiving rouge like extraction-y side scroller that rewards careful play over guns blazing. I usually prefer the up close and personal kind of fighting. This game however uses stun locks, restricted mobility, spongy and fast enemy swarms, and level design to ensure that the tactically minded get much farther and faster. Its a game thick with tactical choices: do I clear this room or avoid this room? Do I lure the enemies out in the hallway for easy shoot or do I use aggressive explosives to quick kill them? Which system needs to go down first to make the rest of the level easier? Very replayable with leaderboards, several different ship types, procedurally generated levels and lots of alien things to shoot. Cons include the base controller setup needs work: your special ability button is a facebutton close to the right stick, which you need to aim some of those very abilities. Somewhat better experience on k/m in some ways

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Frequently Asked Questions

CRYPTARK is currently priced at 14.99€ on Steam.

No, CRYPTARK is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, CRYPTARK received 1,502 positive votes out of a total of 1,822 achieving a rating of 7.91.
😊

CRYPTARK was developed and published by Alientrap.

Yes, CRYPTARK is playable and fully supported on Windows.

Yes, CRYPTARK is playable and fully supported on MacOS.

Yes, CRYPTARK is playable and fully supported on Linux.

CRYPTARK offers both single-player and multi-player modes.

CRYPTARK offers both Co-op and PvP modes.

Yes, there is a DLC available for CRYPTARK. Explore additional content available for CRYPTARK on Steam.

No, CRYPTARK does not support mods via Steam Workshop.

Yes, CRYPTARK supports Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, CRYPTARK is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for CRYPTARK.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 July 2026 04:33 UTC
SteamSpy data 23 July 2026 00:44 UTC
Steam price 30 July 2026 02:46 UTC
Steam reviews 29 July 2026 02:07 UTC

If you'd like to dive deeper into the details about CRYPTARK, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about CRYPTARK
  • SteamCharts - Analysis of CRYPTARK concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck CRYPTARK compatibility
CRYPTARK PEGI 7
Rating
7.9
1,502
320
Game modes
Multiplayer
Features
Online players
2
Developer
Alientrap
Publisher
Alientrap
Release 20 Jun 2017
Platforms
Remote Play
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