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CyberCorp on Steam

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Brutal fast-paced isometric Co-op Loot Shooter in Cyberpunk world. Equipment-based combos. Exotic Weapons and Armor. Easy to start, hard to master. Play solo or with friends.

CyberCorp is a top-down shooter, twin stick shooter and top-down game developed and published by Megame LLC.
Released on April 22nd 2025 is available on Windows, Steam Deck and Steam Machine in 14 languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Thai, Turkish and Ukrainian.

It has received 357 reviews of which 268 were positive and 89 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 14.79€ on Steam, but you can find it for 8.22€ on Eneba.


The Steam community has classified CyberCorp into these genres:


Here is the detailed breakdown of supported languages for CyberCorp:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Thai
Japanese
Polish
Turkish
Portuguese - Brazil
Ukrainian

Media & Screenshots

Get an in-depth look at CyberCorp through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit)
  • Processor: Intel Celeron / AMD Phenom
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 / Radeon R3
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
Sept. 2026
Decent mechanics and a verry nice theme. Sound is amaizing and the music bussin:)))). Gameplay is fun if you like fast paced mow enemies down type games, kind of Hotline Miami. Nice to pick up on a deal and binge it.
7 hours played
Aug. 2026
Great game with bad pacing and worse writing. You literally have to steal secret documents from the secret department. It wouldn't be so bad but you have to slog it all to get to the good endgame. 3/5
July 2026
These kind of games get repetitive and boring to me, but for what it is, I guess it's okay.
2 hours played
June 2026
fast paced game, lots of loot, super fun , got exactly what I wanted from this game, runs very well
6 hours played
June 2026
Overall - it's all right. The game goes for fast-paced action, giving you the option of carrying two firearms, a sword as well up to three skills. Firearms are fairly standard - assault rifles, smgs, pistols, revolvers, DMR / sniper weapons in both physical and energy varieties. Swords are just swords, really. Weapons vary in stats such as fire rate, magazine, etc., so there is some difference even among specific categories. There is a dodge in the form of a slide with a cooldown. Unfortunately, later on you are swarmed with enemies in small arenas giving little maneuverability, so the slide dodge cooldown is felt heavily, especially with certain enemy types (haymakers come to mind). The combat is responsive, and it tries to encourage movement, but then often hems you in with tiny arenas. Still, you have options to help counteract this with various skills and abilities, and healing is a possibility through both. Loot you find can vary in quality, coming equipped with perks (that can't be changed) that increase damage types, change health regeneration, so on. High quality loot pieces can also be fitted with cards, which essentially act as gems or runestones for sockets. They aren't particularly exciting though, usually boiling down to percent increases to things such as health, shields and damage. If you collect enough of them you can 'forge' them (upgrade them) to the next level, but the power increases are miniscule per card and often require enormous amounts of resources, thus leading to immense grinding requirements. The campaign is short, so you'll be grinding side missions for better loot. I don't have much play time, and apparently getting an 'S' rank for a mission is a pretty rare achievement, which is crazy because the early missions aren't that hard. The scoring system is silly though, as all it cares about is comboing kills, switching weapons, using skills, and performing takedowns. It doesn't really matter all that much how much damage you take - I've had missions where I consistently almost died in each combat arena, but I still received S and S+ ranks because I just mixed up all my attacks and skill usage. That suggests to me that the devs understand that the arenas are tiny, your dodge cooldown is circumstantially high, and you're going to take damage, possibly a lot of it. It's worth it on sale, but certainly not at full price. It's a nice break to take here and there, playing a mission or two for an hour or so.

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Frequently Asked Questions

CyberCorp is currently priced at 14.79€ on Steam.

No, CyberCorp is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, CyberCorp received 268 positive votes out of a total of 357 achieving a rating of 7.08.
😊

CyberCorp was developed and published by Megame LLC.

Yes, CyberCorp is playable and fully supported on Windows.

No, CyberCorp is not playable on MacOS.

No, CyberCorp is not playable on Linux.

Yes, CyberCorp is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, CyberCorp is playable and fully supported on Steam Machine.

No, CyberCorp does not support VR.

CyberCorp offers both single-player and multi-player modes.

CyberCorp includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for CyberCorp. Explore additional content available for CyberCorp on Steam.

No, CyberCorp does not support mods via Steam Workshop.

No, CyberCorp does not support Steam Remote Play.

Yes, CyberCorp is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for CyberCorp.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 October 2026 21:07 UTC
SteamSpy data 21 October 2026 12:11 UTC
Steam price 28 October 2026 04:07 UTC
Steam reviews 19 October 2026 18:02 UTC

If you'd like to dive deeper into the details about CyberCorp, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about CyberCorp
  • SteamCharts - Analysis of CyberCorp concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck CyberCorp compatibility
CyberCorp
Rating
7.1
268
89
Game modes
Multiplayer
Features
Online players
1
Developer
Megame LLC
Publisher
Megame LLC
Release 22 Apr 2025
Platforms
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