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Demon Lord: Just a Block on Steam - User reviews, Price & Information

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Who dares reduce you, a mighty Demon Lord, to just a block? Uncover your secret nemesis and take your revenge in this action roguelite where the world only moves when you do. Plan your moves step by step or dodge, parry, and collide with enemies for powerful attacks!

Demon Lord: Just a Block is a action-adventure, roguelite and controller game developed and published by YuWave.
Released on April 29th 2026 is available only on Windows in 12 languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Portuguese - Portugal and Spanish - Latin America.

It has received 2,268 reviews of which 2,188 were positive and 80 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 12.79€ on Steam.


The Steam community has classified Demon Lord: Just a Block into these genres:

Media & Screenshots

Get an in-depth look at Demon Lord: Just a Block through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+
  • Processor: Dual Core CPU
  • Memory: 1 GB RAM
  • Graphics: Integrated graphics (OpenGL 3.2 compatible)
  • Storage: 500 MB available space
  • Sound Card: Any
  • VR Support: None
  • Additional Notes: This game is very lightweight and can run on almost any PC.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

7 hours played
June 2026
It was immediately engaging. There's lots of little unlocks, different sorts of builds, lots of little goodies and secrets to find. I think it could use a few QoL improvements, but this is definitely worth the price and the time.
8 hours played
June 2026
A 'turn based tactics game' that you can play pretty quickly. lots of stupidly broken combos to have fun with
15 hours played
May 2026
Some novel mechanics in this one. Turn based when you want to play thoughtfully, but it allows basically real time play (seamless chained moves), along with some mechanics that reward fast play (dodge, parry, time capped rewards). Rewards for exploration (gold skulls, optional bosses). A mystery (what events lead up to your downfall). Upgrades were the weakest layer. There are fairly straightforward piles of perks that reward getting more of the same category (bombs, allies, lightning, bats, shurrikens, fire, invulnerability). Invulnerability specifically felts bad, because it trivialized everything. Boss mechanics don't matter when you can kill the boss before invulnerability runs out. But the whole is good. Feels like Crypt of the Necrodancer, but without the music forcing moves. Like a turn based roguelike, but sometimes playing fast is the answer.
14 hours played
May 2026
So far this is hands-down my favorite mystery dungeon-style game ever. It's simple, yet incredibly deep. It's got a great sense of humor, it's adorable, and it's fair. You even get to keep your stats between runs. You're constantly leveling up stats and abilities, finding new stuff, etc. This is what keeps me going at the point where I would drop most other roguelites like Shiren. As far as the parry and dodging -- with my old man reflexes I find them impossible; and that was kind of a bait-and-switch on us. They were added in a later update in the demo, but never should have been IMHO. I mean the description still says "This is a tactical action roguelite where every move matters—and reflexes don't." This wasn't supposed to be an action game either, so not sure where that came from. I haven't been required to use parrying or dodging so far, so it's not a huge deal. I probably won't be able to get 100% achievements though. One small warning: I poured about 20 hours into the demo, and bought the full version immediately when it came out, and -- surprise -- I had to start over from the beginning! But I understand why: the developer is constantly adding stuff to the game, and they didn't want us to miss anything. I got some bonus XP for playing the demo, so that helps ease the pain.
3 hours played
April 2026
This game is very fun and snappy. I love that it gives you the option to play really fast, but also slow and methodical if you need to. The items and upgrades you can unlock are fun and unique. My favorite was the first one you unlock, the lightning chidori, which lets you lunge past enemies and dodge attacks easily which made for some real good flow. The Story is also very cute and charming, and I liked collecting more and more minions on the run. *The scarecrow deserves its fate

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Frequently Asked Questions

Demon Lord: Just a Block is currently priced at 12.79€ on Steam.

No, Demon Lord: Just a Block is currently not on sale. You can purchase it for 12.79€ on Steam.

Yes, Demon Lord: Just a Block received 2,188 positive votes out of a total of 2,268 achieving an impressive rating of 9.19.
😍

Demon Lord: Just a Block was developed and published by YuWave.

Yes, Demon Lord: Just a Block is playable and fully supported on Windows.

No, Demon Lord: Just a Block is not playable on MacOS.

No, Demon Lord: Just a Block is not playable on Linux.

Demon Lord: Just a Block is a single-player game.

Yes, there is a DLC available for Demon Lord: Just a Block. Explore additional content available for Demon Lord: Just a Block on Steam.

Yes, Demon Lord: Just a Block is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Demon Lord: Just a Block does not support Steam Remote Play.

Yes, Demon Lord: Just a Block is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Demon Lord: Just a Block.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 July 2026 23:13 UTC
SteamSpy data 23 July 2026 03:04 UTC
Steam price 31 July 2026 02:59 UTC
Steam reviews 28 July 2026 12:06 UTC

If you'd like to dive deeper into the details about Demon Lord: Just a Block, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Demon Lord: Just a Block
  • SteamCharts - Analysis of Demon Lord: Just a Block concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Demon Lord: Just a Block compatibility
Demon Lord: Just a Block
Rating
9.2
2,188
80
Game modes
Features
Online players
24
Developer
YuWave
Publisher
YuWave
Release 29 Apr 2026
Platforms