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Eriksholm: The Stolen Dream on Steam

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Experience an isometric, narrative-driven stealth game and join Hanna’s adventure in the vibrant city of Eriksholm. The mysterious disappearance of her brother, Herman, ignites a chain of catastrophic events that will forever change their lives and the fate of the entire city.

Eriksholm: The Stolen Dream is a stealth, real time tactics and isometric game developed by River End Games and published by Nordcurrent Labs.
Released on July 15th 2025 is available on Windows, Steam Deck and Steam Machine in 8 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese and Russian.

It has received 2,457 reviews of which 2,334 were positive and 123 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Eriksholm: The Stolen Dream into these genres:


Here is the detailed breakdown of supported languages for Eriksholm: The Stolen Dream:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Russian
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Eriksholm: The Stolen Dream through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, Windows 11 (64-bit versions)
  • Processor: Intel Core i7-8700K / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 980 / AMD Radeon RX 580
  • Storage: 15 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Oct. 2026
Reviewing (mostly) every game (or DLC) in my library, part 646: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆☆ (8/10) I enjoyed my time with Eriksholm: The Stolen Dream, but I also walked away a little disappointed. The production values are fantastic, the world is beautifully realized, and plenty of small touches make the city feel alive. At the same time, I came in expecting a tactical stealth game in the vein of Mimimi Games's titles, and that's ... not really what this is. (My bad on that, though!) Instead, Eriksholm is a linear puzzle adventure with stealth mechanics. There's very little room for improvisation, and many encounters boil down to trial and error until you discover the intended solution. That's not inherently bad; it just wasn't what I was hoping for. Would I recommend it? Yes. .. just not at $39.99. My playthrough lasted about 11 hours, and while I enjoyed every minute, I don't think it justifies the asking price. Pick it up during a sale, and you'll likely have a great time. Pros: ✅ Beautiful presentation. From the environments to the character models and voice acting, Eriksholm is incredibly polished. Every location feels handcrafted, and it's clear a tremendous amount of care went into creating the world. One chapter has you sneaking through damp, claustrophobic sewers, the next through lively city streets, dense forests, or sprawling military compounds. The variety in environments keeps the adventure visually fresh from beginning to end, and each area has its own distinct atmosphere. The lighting, too, deserves special praise. There's a special term for that hazy, warm, golden light! A special art term I can't quite remember, but I know it's beautiful! ✅ Excellent world-building. One of my favorite features was collecting letters, journals, and notes scattered throughout the game. Better yet, they're voiced instead of being walls of text, which makes them much more enjoyable to find. I also loved listening to the guards chat with one another and throw witty barbs back and forth. ✅ A compelling story. While I wouldn't call the narrative groundbreaking, it's well told and kept me invested from beginning to end. I wanted to see what happened next, and although the game doesn't spend much time developing its characters, I found myself strangely attached to them all. Hanna, Alva, Sebastian, and the supporting cast are all easy to root for thanks to strong voice acting, natural dialogue, and believable chemistry. I even loved that noble lady at the end! Mixed: 🟨 The stealth isn't what I expected. Going in, I hoped for something closer to Shadow Gambit or Desperados III , where scouting enemy positions and carefully planning your approach are at the heart of the experience. Instead, Eriksholm is much more linear, often presenting a single "correct" solution to each encounter. That makes the game feel more like trial and error than real, tactical stealth. Once I found the intended sequence, encounters became straightforward, but getting there often took several failed attempts. Cons: 🟥 It desperately needs enemy outlines and vision cones. This was easily my biggest complaint. Games like Shadow Gambit make planning enjoyable because you always know what enemies can see. Eriksholm often forces you to guess, fail, reload, and try again. Adding optional vision cones and enemy outlines would have made the stealth feel much fairer without sacrificing difficulty. 🟥 The price is difficult to justify. I finished the game in around 11 hours, and while it was a quality 11 hours, $39.99 feels steep. There's very little replay value beyond collectibles, and I never felt compelled to start another playthrough right away. This is an easy recommendation at half the price, but much harder to recommend at full price. 🟥 It never reaches the heights of the genre's best. That's admittedly an unfair comparison, but it's the one I couldn't stop making. I was quite surprised by the Overwhelmingly Positive reviews. Like, the game is good but not amazing. If you're looking for deep, tactical stealth where experimentation and planning are rewarded, I'd still recommend Mimimi's games (RIP omg) first. If you want a similar story with similar gameplay, try The Last of Us or A Plague Tale . Eriksholm succeeds as a cinematic stealth adventure, but it never quite scratches that same itch. If you enjoyed this review, please check out my curator page to find more: [url=https://store.steampowered.com/curator/45814768-Verdict-Play-or-Pass/]Verdict: Play or Pass. Also, please leave a like and visit [url=https://steamcommunity.com/groups/Indie_Gems]IndieGems and our [url=https://www.youtube.com/@IndieGems2]YouTube channel for more reviews like this one.
13 hours played
July 2026
Alright. Eriksholm: The Stolen Dream is done and dusted. This is an isometric stealth adventure set in an alternate history Scandinavian city during the turn of the (20th) century Industrial Revolution. This game definitely focuses on narrative first with an emphasis on the divide between the wealthy elites and everyone else. A topic near and dear to my heart. https://steamcommunity.com/sharedfiles/filedetails/?id=3767401100 To accomplish this, the game really dials in the atmosphere and gritty realism of the Industrial Revolution, diving fully into wealth disparity while the city of Eriksholm is also dealing with the Heartpox epidemic, a disease whose fatality rates are alarmingly high. The main protagonist, Hannah, is an orphaned teen who somehow manages to overcome the Heartpox after essentially being in a coma and cared for by her little brother, Herman. Once he sees that Hannah has woken up and seems cured, he leaves to take care of a mysterious job he's accepted. Herman is supposed to come back that night but never does. Hannah is instead woken up by the police, who barge into her apartment looking for Herman and insisting she come with them to the police station for some questioning. Hannah is understandably distrustful of the police and worried for her brother, so she instead escapes, and thus our adventure begins as Hannah tries to find her brother while evading the police. This game does a great job with character development, really giving key characters enough personality to either identify with them or despise them. Even when their screentime is short, you really get a sense of who they are. And the world development is also fantastic. Even random NPCs are given a few lines that really let you know who they are and what they're all about. That's all very impressive. As mentioned earlier, the way the Industrial Revolution is presented was also quite impressive. You really get a good feel for the era, and the challenges people face. The game is thick with undeniable atmosphere. Also, this is a game with zero mysticism outside of good old-fashioned folklore, something that represents peoples' hopes and fears and factors into how people respond to certain situations without actually adding low fantasy into the equation. https://steamcommunity.com/sharedfiles/filedetails/?id=3766179621 Actually, the writing in general throughout the game is fantastic with one stumble IMO. I think the main antagonist's motivations are never presented with full clarity. He has his moments where you get his reveals, and you have a good sense for what is happening, but his motivations are very definitely obscure when it comes to how and why he chose the path he chose. You get an idea that fighting back against the elites is at the heart of his thought process, but he also happens to be an elite, and what he chooses to do seems a little out of place with what he says his goals are. In fact, he basically says a couple times that we'll have to wait to find out what he is planning and that it will all make sense in the end, but it really doesn't. It sort of does, but I was left feeling like we were missing some key elements that would bring more clarity to this. As far as gameplay goes, this is classic isometric stealth where you attempt to work around enemy fields of vision. Antagonists have patrol routes and/or are placed in ways that force you to really think about how you are going to approach each level/chapter. They also happen to react to what you're doing in reasonably intelligent/believable ways, which is refreshing. I would say it's on the easier side as far as isometric stealth games go, but it does work well. Additionally, you don't only play as Hannah. You are eventually given three main protagonists (although Hannah is your actual main), and you will be using one, two, even all three characters on the same levels to overcome obstacles. There is a fourth character you will also play as at one point, and this brings up an interesting aspect of the game that I appreciated. At times, rather than having NPCs do random stuff offscreen in the pursuit of helping you out, you will actually be doing those things yourself as the player. Therefore, there are no mysteries regarding how this person or that person did what they did or got to where they ended up. Visually, this game is a masterpiece. It really portrays the gritty realism of poverty juxtaposed with the opulence of wealth, and somewhere in-between, the stark nature of industrialism. Character models are all very well done. Cutscenes are pretty much movie quality. There is a lot of variation as you can tell, and so where one area might be dark and worn down, another might be bright and vibrant; and they all make perfect contextual sense. Also, there was a moment where Hannah was staring down one character while another was talking to her from a side angle, and you see her eyes look over at the guy to the side while still staring down the main person she was facing, and that moment really drove home just how the devs were devoted to even small details such as that. The moment surprised me and it's imprinted in my mind now, lol. https://steamcommunity.com/sharedfiles/filedetails/?id=3766739732 From an audio perspective, the voice acting is all top tier. There are some stellar performances on display here. The actors really brought emotion and a sense of the era with them and breathed real life into their characters. A lot of lore building also happens here, with you coming across NPCs having discussions about their lives and such. The ambient sounds of the world are nicely done. And the soundtrack was very nice, although I wouldn't go so far as to say it was memorable. Very appropriate to the game though. I played using k/m btw. That's probably the ideal way to play given some of the quick decisions you'll need to make in the game. There will be plenty of times where you will need to chain actions in real time and use your characters' abilities as synergies. I've seen a lot of mention of the base price being too high for what is going to be a 10-14 hour adventure for most people, and while I tend to agree with that sentiment, I'm also not blind to everything that went into making this game, and I understand why this game was priced at $39.99. However, at the time of this writing, it is on sale for $23.99 and was even less in the Steam complete the bundle I bought it from (it's paired with The Thaumaturge, which I already owned). This sale price is in my estimation a great price for the game. It certainly earns that based on the content and production value. I had a great time playing through this game and I think I'll remember it for some time to come. Well worth a look in my opinion. If you found this review helpful and would be interested in supporting my Curator group, [url=https://store.steampowered.com/curator/32549618/]Robilar's Reviews , it would be appreciated. Cheers. Also follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems for more reviews like this one.
33 hours played
June 2026
Just finished this game and I highly recommend it. The gameplay reminds me of Little Big Adventure, with the graphical style and setting of Dishonored, both also highly recommended PC games. This is one of the few games which I was keen to finish to see how the story ended. The characters are well developed, well at least two of them are - Hanna and Alva, so that I started to care about them. The game difficulty level I would say is about right. I only had to consult a walkthrough a couple of times to progress. I found it easier to play using my Xbox Series X Controller rather than M + KB. This is a great game, combining Adventure, Strategy, Stealth and Puzzle elements to create a satisfying whole. More please Devs!
12 hours played
March 2026
Well, this game was certainly an unexpected gem! From the moment we saw the first trailer, especially the cinematics, it was already very striking, but the world they created and how atmospheric it is actually caught me off guard. The city of Eriksholm feel layered in a very good way, particularly in how they portray blue collar workers versus how the rich are positioned in the world, which makes the overall setting feel well structured and gives the world building real weight. The gameplay focuses on controlling the main character, Hannah, along with a few additional characters later on, and all of them are memorable in their own way, adding something meaningful to the story while making the relationships between them feel natural and well developed. I’m very glad I tried this and it definitely deserves every cent you spend on it. While the gameplay may not be as deep as other isometric games like those from Mimimi Games or original Commandos, it is still very stealth focused, well built, and great looking game with strong voice acting and impressive cinematics. I’m definitely interested in what they do next and I would love to see more from this developer or even more from this world and its characters.
14 hours played
Jan. 2026
Do NOT expect deep tactical gameplay, do not expect an open world with different ways to progress. This is more or less a puzzle game with limited and very linear options of how to solve each situation and how to progress. That said, if you can deal with that, you get a Story and athmospher rich game that looks amasing. It also controlls really good and the story is really well told. And that's about it... not more and not less. You can 100% this in less then 10 hours. Even I as someone that spends a lot of time standing around and looking at things only took 11h.

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Frequently Asked Questions

Eriksholm: The Stolen Dream is currently priced at 39.99€ on Steam.

No, Eriksholm: The Stolen Dream is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, Eriksholm: The Stolen Dream received 2,334 positive votes out of a total of 2,457 achieving an impressive rating of 9.07.
😍

Eriksholm: The Stolen Dream was developed by River End Games and published by Nordcurrent Labs.

Yes, Eriksholm: The Stolen Dream is playable and fully supported on Windows.

No, Eriksholm: The Stolen Dream is not playable on MacOS.

No, Eriksholm: The Stolen Dream is not playable on Linux.

Yes, Eriksholm: The Stolen Dream is playable and fully supported on Steam Deck.

Yes, Eriksholm: The Stolen Dream is playable and fully supported on Steam Machine.

No, Eriksholm: The Stolen Dream does not support VR.

Eriksholm: The Stolen Dream is a single-player game.

Yes, there is a DLC available for Eriksholm: The Stolen Dream. Explore additional content available for Eriksholm: The Stolen Dream on Steam.

No, Eriksholm: The Stolen Dream does not support mods via Steam Workshop.

No, Eriksholm: The Stolen Dream does not support Steam Remote Play.

Yes, Eriksholm: The Stolen Dream is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Eriksholm: The Stolen Dream.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 04:32 UTC
SteamSpy data 18 October 2026 06:46 UTC
Steam price 28 October 2026 15:14 UTC
Steam reviews 21 October 2026 10:04 UTC

If you'd like to dive deeper into the details about Eriksholm: The Stolen Dream, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Eriksholm: The Stolen Dream
  • SteamCharts - Analysis of Eriksholm: The Stolen Dream concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Eriksholm: The Stolen Dream compatibility
Eriksholm: The Stolen Dream PEGI 16
Rating
9.1
2,334
123
Game modes
Features
Online players
7
Developer
River End Games
Publisher
Nordcurrent Labs
Release 15 Jul 2025
Platforms
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