Flamebreak on Steam - User reviews, Price & Information

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Flamebreak is a roguelite action RPG featuring a unique blend of twinstick meets MOBA arena combat. Each procedurally generated run presents new challenges while your randomized hero's race, weapon, and skills inspire new playstyles and character builds.

Flamebreak is a dwarf, indie and action game developed and published by Nimbly Games.
Released on October 16th 2015 is available in English on Windows, MacOS and Linux.

It has received 522 reviews of which 489 were positive and 33 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 8.19€ on Steam.


The Steam community has classified Flamebreak into these genres:

Media & Screenshots

Get an in-depth look at Flamebreak through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 1.5 GHz+
  • Memory: 1 GB RAM
  • Graphics: OpenGL 4.1+ supported graphics card
  • Storage: 200 MB available space
  • Sound Card: If it makes noise it should work
MacOS
  • OS: 10.6+
  • Processor: 1.5 GHz+
  • Memory: 1 GB RAM
  • Graphics: OpenGL 4.1+ supported graphics card
  • Storage: 200 MB available space
  • Sound Card: Whatever Steve put in there will work
Linux
  • OS: Ubuntu 16.04+
  • Processor: 1.5 GHz+
  • Memory: 1 GB RAM
  • Graphics: OpenGL ES 3.2+ supported graphics card
  • Storage: 200 MB available space
  • Sound Card: If it makes noise it should work

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Love this game! Visually stunning without demanding much from hardware. Damn near unlimited replay value. 11/10 Highly recommend!
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Dec. 2025
Flamebreak is a compact yet remarkably deep roguelite action RPG that thrives on unpredictability, experimentation, and player mastery. From the very beginning, the game establishes itself as an experience built around repetition with purpose, where failure is not only expected but essential to learning its systems. Each run drops the player into a series of procedurally generated encounters that demand constant adaptation, ensuring that no two attempts ever feel quite the same. Rather than relying on a long narrative campaign, the game focuses on moment-to-moment gameplay, encouraging players to refine their skills, understand enemy behaviors, and gradually unlock new possibilities that expand the game’s strategic depth. The core of Flamebreak lies in its flexible build system, which combines races, weapons, skills, and items into an enormous range of possible playstyles. Each race comes with its own strengths, weaknesses, and unique abilities, subtly shaping how combat unfolds. Weapons dramatically change pacing and tactics, with some favoring aggressive close-quarters play while others reward patience, positioning, or careful timing. Skills further define a run, introducing powerful active abilities that can shift the flow of combat entirely, whether through crowd control, burst damage, or mobility. The result is a system where synergy matters greatly, and discovering an unexpected combination that clicks can feel immensely rewarding. Combat is fast, demanding, and highly reactive, emphasizing awareness and precision over brute force. Enemies are numerous and varied, often attacking in ways that force players to constantly reposition, dodge, and prioritize threats. Reckless play is punished quickly, but careful movement and well-timed ability usage can turn overwhelming situations into manageable encounters. Boss fights serve as major tests of skill and preparation, requiring players to fully understand their current build and react decisively to attack patterns. These encounters reinforce the game’s core philosophy: success comes from mastery, not luck alone, even within a randomized framework. Progression in Flamebreak is split between individual runs and long-term unlocks, creating a satisfying balance between immediate challenge and persistent growth. Even failed runs contribute to progress by unlocking new races, weapons, and skills that broaden future possibilities. This sense of gradual expansion keeps the game engaging over long periods, as each unlock introduces fresh combinations to explore. Items and item sets add another layer of depth, offering powerful bonuses that can define an entire run when assembled correctly, further encouraging experimentation and risk-taking. Visually, the game adopts a clean and functional art style that prioritizes clarity over spectacle. While it may not be visually extravagant, the presentation supports the gameplay well, making it easy to read enemy movements and ability effects in the heat of combat. Sound design complements the action effectively, providing satisfying feedback for attacks and abilities without overwhelming the player. The overall aesthetic feels focused and intentional, reinforcing the game’s emphasis on mechanics rather than narrative or visual excess. Difficulty is one of Flamebreak’s defining traits, and it can be both a strength and a barrier depending on the player. The learning curve is steep, especially for those unfamiliar with roguelite design, and progress can initially feel slow or punishing. However, for players willing to invest time and patience, the challenge becomes a major source of satisfaction. Each victory feels earned, and improvement is clearly tied to player skill and understanding rather than simple stat increases. Ultimately, Flamebreak succeeds as a tightly designed roguelite that values depth, replayability, and player agency above all else. Its strength lies not in flashy presentation or narrative ambition, but in the richness of its systems and the endless variety created through their interaction. For players who enjoy challenging action games that reward experimentation, strategic thinking, and mechanical mastery, Flamebreak offers a surprisingly expansive experience packed into a focused and highly replayable form. Rating: 8/10
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July 2025
One of the most underestimated game out here. Can see the hours I have put in this game. Totally worth it. Looking for the Flamebreak 2 if there is any. Finger crossed.
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April 2025
Didn't play a ton of this past finishing a run but I thought it was pretty fun with some unique build mechanics.
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April 2025
I thought after 50 hours I had played this game more than enough, that I had clearly overplayed it to the point of sillyness, and then yet for some reason I still went ahead and played it for like another 50 hours after that and now even beyond that I've still kept going and probably won't stop at this point. So I guess Flamebreak one of those highly honoured games in my roster now, one where I don't really have anything more to learn or discover, but I still just boot it up anyway: like any old classic, knocking out a few hours for a bit of relaxation every so often is great, even if I never play it for many hours on end like I did when I first bought it. As with any game that has managed to make its way into my long-term roster in life of things I just periodically pick up fro a bit of fun, this game comes highly recommended from me. It's a room-style rinse and repeat roguelite in the spirit of Gungeon or Isaac, with a StS style overworld exploration between the encounters + creeping shadow that strictly limits time. It's a very tight experience: all game play, no faff, and no confusion about where to go or what to do next. It's very stripped down but in a good way actually. There are some lore tidbits to enjoy if you like but they're skippable and I wasn't interested. The game play stands on its own just fine so the fact I never really had any interest in the lore was not a problem for me.
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Frequently Asked Questions

Flamebreak is currently priced at 8.19€ on Steam.

Flamebreak is currently not on sale. You can purchase it for 8.19€ on Steam.

Flamebreak received 489 positive votes out of a total of 522 achieving a rating of 8.70.
😎

Flamebreak was developed and published by Nimbly Games.

Flamebreak is playable and fully supported on Windows.

Flamebreak is playable and fully supported on MacOS.

Flamebreak is playable and fully supported on Linux.

Flamebreak is a single-player game.

Flamebreak does not currently offer any DLC.

Flamebreak does not support mods via Steam Workshop.

Flamebreak does not support Steam Remote Play.

Flamebreak is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Flamebreak.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 14:22
SteamSpy data 27 January 2026 15:13
Steam price 28 January 2026 20:47
Steam reviews 28 January 2026 00:02

If you'd like to dive deeper into the details about Flamebreak, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Flamebreak
  • SteamCharts - Analysis of Flamebreak concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Flamebreak compatibility
Flamebreak
Rating
8.7
489
33
Game modes
Features
Online players
0
Developer
Nimbly Games
Publisher
Nimbly Games
Release 16 Oct 2015
Platforms