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GEX Trilogy on Steam

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Everyone's favorite tail-whipping, channel-surfing, gecko is back in a collection that features all of his best-selling adventures!

GEX Trilogy is a 3d platformer, 1990's and parody game developed by Limited Run Games and Crystal Dynamics and published by Limited Run Games.
Released on June 16th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 352 reviews of which 252 were positive and 100 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified GEX Trilogy into these genres:

Media & Screenshots

Get an in-depth look at GEX Trilogy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit OS required)
  • Processor: Intel(R) Core 2 Duo E7500
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 or equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

24 hours played
Aug. 2026
This is gonna be quite a chonky review: Gex 1- Oh, boy, does this game made me rage a lot, and this port is faithful to the original one, so yes, this still makes me rage, but it's due to skill issue on my part. Still, if you don't care about your nervous system, or just want to understand the deal behind the story (albeit not a lot), then just going for it shouldn't take much time. Gex 2: Enter The Gecko- The first 3d platformer of the series, and honestly, I like this one a lot. Like, A LOT. However, this wasn't my first experience with the game, but it still was enjoyable and hit me with that hub music, making me remember all the hours I spent on it back in the day. The camera whistles are still the most annoying piece of sound bit in the game. I managed to finish this one in a day's time. Gex 3: Deep Cover Gecko- My most favourite game of all three. Every single level has it's own theme and they're fun as they were in the past. Also, this game is a big reason, why I like blondes the most. Overall, I'd say, that this port is faithful to original, and everyone, who complains about this game not having updated graphics, camera fixes, bad draw/render distances and controls being stiff/janky have not played the original versions of these games. These are not a remasters, but just ports.
35 hours played
Aug. 2026
So like most with a PS1 I grew up with Enter the Gecko but never finished (as I was like 4 years old lol) but I finally got to play the entirety of Gex with this collection sand it is so worth it. Gex 1 is alright but brutal af. It has a very narrow view since Gex's model is yuge and the camera is very zoomed in. Very easy to walk into traps and enemies coming off screen. It has some interesting levels but not outright spectacular. Enter the Gecko is a pure classic. Basically Mario 64 for us PS1 owners with a much better theme and an utterly classic soundtrack to boot. As well as some amazing levels. Only criticism I have on retrospect is some themes repeat a bit Deep Cover Gecko I never got to play as a kid but I so wish I did. Everything amazing about Enter the Gecko but with no repeating themes and even better levels and a better emphasis on collecting. This has legit become one of my favourite platformers now. Say gex
28 hours played
May 2026
Another great platform series from my childhood. While I am glad to see it on Steam, it's a shame that it didn't get the remaster/remake treatment. They did at least add support for modern resolutions, so that helps a little bit. Hopefully this release might lead to something like that down the road but until then I'd still recommend checking these classic gems out.
27 hours played
March 2026
This is basically a PS1 emulator for the OG trilogy. I'm only recommending this because I want an ACTUAL HD remaster of the game instead of an LRG no-bake attempt. This game deserved an HD remake so bad and it got completely screwed over.
14 hours played
March 2026
Gex Trilogy is less a reinvention and more a preservation—a curated return to a very specific era of platforming when mascot characters, pop culture humor, and experimental level design defined the genre. Bringing together Gex, Gex: Enter the Gecko, and Gex 3: Deep Cover Gecko, this collection from Limited Run Games and Crystal Dynamics aims to keep the original spirit intact while smoothing over just enough rough edges to make the experience playable on modern hardware. What it delivers is a nostalgic package that feels authentic to its roots, but also unmistakably tied to the design limitations and sensibilities of the late 90s. The trilogy’s defining feature is its identity. Gex is not a silent mascot or a broadly appealing hero—he is a nonstop commentator, delivering a barrage of one-liners inspired by television, movies, and celebrity culture. The entire premise revolves around the “Media Dimension,” a world composed of themed environments that parody different genres and tropes. This gives the games a consistent structure while allowing for variety in visual themes and level concepts. At its best, this framework makes each stage feel distinct and playful, but it also anchors the experience in a very specific cultural moment. The humor, while occasionally charming, is heavily dated, and its effectiveness will depend almost entirely on how much you enjoy that kind of reference-driven style. The first game in the collection is a 2D platformer that reflects the tail end of that era’s design philosophy. It focuses on straightforward traversal, enemy encounters, and collectible gathering, with a progression system built around finding remote controls to unlock new stages. Mechanically, it is simple and easy to understand, but it lacks the complexity and refinement that later platformers would introduce. It serves as an interesting starting point, showing the series’ origins, but it is also the most limited entry in terms of gameplay depth and variety. The transition to 3D in the second and third games marks a significant evolution. These entries adopt a more open-ended structure, with hub worlds connecting a series of themed levels that can be tackled in different orders. Objectives within each stage vary, encouraging exploration and replay rather than linear progression. Movement becomes more versatile, with abilities like climbing and expanded attack options adding flexibility to how players navigate environments. This shift brings the series closer to the collectathon style popular at the time, and while it introduces more engaging gameplay, it also brings with it the challenges of early 3D design. Those challenges are still present in this collection. Camera control can be inconsistent, occasionally making it difficult to judge jumps or navigate tight spaces. Movement, while functional, lacks the precision expected from modern platformers, and certain mechanics feel less responsive than they should. These issues are not new—they are part of the original design—and while the collection includes some modern adjustments, it does not fundamentally alter how the games play. For players familiar with the era, this may feel authentic; for newcomers, it can be a source of frustration. Despite these limitations, the 3D entries remain the most engaging part of the trilogy. Their level design is more ambitious, offering a wider range of objectives and environments that encourage experimentation. The sense of exploration is stronger, and the variety of tasks helps maintain interest, at least in the earlier stages. Over time, however, repetition begins to set in, as objectives and mechanics are reused across different levels without significant variation. This is where the age of the design becomes most apparent, as the games rely on structure rather than innovation to sustain engagement. The presentation of the collection is respectful of the original material. Visuals have been cleaned up with modern display support, but the core art style remains unchanged. The low-polygon models and simple textures are part of the experience, and while they may lack detail by today’s standards, they carry a certain retro charm. Additional content, such as concept art and archival material, adds value for players interested in the series’ history, turning the collection into something closer to a digital museum than a full remake. Pacing across the trilogy varies depending on which entry you are playing. The first game is more focused and linear, while the later titles encourage exploration and replayability. However, none of the games significantly evolve their mechanics over time, which can make longer sessions feel repetitive. The collection works best in shorter bursts, where its charm and variety are more noticeable and its limitations less pronounced. Ultimately, Gex Trilogy succeeds as a preservation project rather than a modernization. It offers a faithful recreation of three games that reflect both the creativity and the growing pains of early platforming design. For players with nostalgia for the series or an interest in gaming history, it provides a valuable and often enjoyable experience. For those approaching it without that context, it may feel uneven, with moments of charm offset by mechanics that have not aged particularly well. Rating: 7/10

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Frequently Asked Questions

GEX Trilogy is currently priced at 29.99€ on Steam.

No, GEX Trilogy is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, GEX Trilogy received 252 positive votes out of a total of 352 achieving a rating of 6.79.
😐

GEX Trilogy was developed by Limited Run Games and Crystal Dynamics and published by Limited Run Games.

Yes, GEX Trilogy is playable and fully supported on Windows.

No, GEX Trilogy is not playable on MacOS.

No, GEX Trilogy is not playable on Linux.

Yes, GEX Trilogy is playable and fully supported on Steam Deck.

Yes, GEX Trilogy is playable and fully supported on Steam Machine.

No, GEX Trilogy does not support VR.

GEX Trilogy is a single-player game.

No, GEX Trilogy does not currently offer any DLC.

No, GEX Trilogy does not support mods via Steam Workshop.

No, GEX Trilogy does not support Steam Remote Play.

Yes, GEX Trilogy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for GEX Trilogy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 September 2026 22:21 UTC
SteamSpy data 17 October 2026 02:37 UTC
Steam price 26 October 2026 20:25 UTC
Steam reviews 20 October 2026 07:48 UTC

If you'd like to dive deeper into the details about GEX Trilogy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about GEX Trilogy
  • SteamCharts - Analysis of GEX Trilogy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck GEX Trilogy compatibility
GEX Trilogy
Rating
6.8
252
100
Game modes
Features
Online players
5
Developer
Limited Run Games, Crystal Dynamics
Publisher
Limited Run Games
Release 16 Jun 2025
Platforms