GODBREAKERS on Steam - User reviews, Price & Information

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Fast, Fluid, Frenetic! Break gods, steal powers, and chain abilities in a hectic combat loop. This 1-4 player co-op action roguelite is built for fast pick-up sessions and endlessly replayable chaos. Experience tough battles and maximum expression where every run feels rewarding!

GODBREAKERS is a action roguelike, online co-op and fast-paced game developed by To The Sky and published by Thunderful Publishing.
Released on October 23rd 2025 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian and Serbian.

It has received 839 reviews of which 626 were positive and 213 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 9.99€ on Steam with a 50% discount.


The Steam community has classified GODBREAKERS into these genres:

Media & Screenshots

Get an in-depth look at GODBREAKERS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later 64-bit
  • Processor: Intel Core i5-7400 or equivalent
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
  • DirectX: Version 12
  • Additional Notes: SSD Required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
So after completing all achievements in this game I can start to understand why it only has 73% positive reviews. I do love the loop of this game and the gameplay mechanics that are unique such as the absorption. However for a roguelike it's incredibly shallow. Whereas the loop is enjoyable I found it hard to be constantly challenged in this game, when I feel that being challenged is one of the most important parts or roguelike games, as the whole idea is to build up your knowledge overtime so that the combat feels more rewarding for the player. However in this game, despite the diversity of enemies, I found that you can literally deal with every enemy by dodging and it ends up making the combat feel too repetitive too quickly. Now there are some ways to directly challenge the player and make their ability to dodge and evade such through the Tangles. However I find even with the Tangle that makes you have one less dodge paired with the Tangle that makes you stumble on stamina depletion doesn't make it challenging enough. So unfortunately the games dependence on the Tangles to further increase difficulty just doesn't do it for me, and clearly a lot of people feel that way as well. This shouldn't be taken as a completely negative review, I did really enjoy this game otherwise I wouldn't have done all of the achievements, but unfortunately I don't think it's something I would ever revisit unless some serious gameplay shifts happen. And due to the low replay ability, this game is definitely not worth it's full price. So if it comes on offer and you're a roguelike fan then maybe give it a go.
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Nov. 2025
I really liked the game, but it's kinda easy and very short =( It needs more content. Each run is just a 40 min run and the builds don't change THAT much. You have a few things you change, but in general it all feels like the same spamming of three buttons. I still recommend, but it needs more content.
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Nov. 2025
Less content for the same price of risk of rain 2, go buy ror2 instead
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Oct. 2025
As I approach 24 hours in the game, I thought I would give a few thoughts. It's awesome. At the game's core, you guys have hit the nail on the head. It feels amazing to play, coop has been a blast, progression is pretty straight forward, weapons feel unique. There is a ton going right in this game. From mechanics (dodge cancels everything, weapon combos feel smooth), to how visually stunning the game is. Good Job! This is what it feels like to have devs with a vision for what they want. As a long time gamer, thank you for this absolute masterpiece of a game. Really. I cannot wait to see what else is coming. The bad - Invisible wave attacks. It seems to be the only visual bug I have found. It has ONLY happened when playing coop, but Sabboath and Astaphane fights have invisible wave attacks on occasion. Makes the fight dang near impossible. Runs are... super short. By the time a build starts to feel good, half the time the run is over. Endless mode, the ability to run every planet in a run, or even the ability to select a run length (3,5,7 planets etc) would make the game feel... less like a constant 'I have to start over again.' Maybe it's just me, but games with longer runs (Gunfire, Ember Knights, etc.) just feel a little better. It feels nice to feel strong every once and a while, or have a few more rooms to find that one thing that makes your build really 'happen.' The maybe - More weapons would be nice. A short range bow with a spread shot maybe. A greatsword. Shield and spear (or any one handed weapon, or just a big shield). There are a lot of possibilities. Matchmaking of some kind would go hard. or even the ability to set your lobby to open/public with a simple lobby browser. Overall, I think this game is one of the best to release in the genre. I look forward to whatever else is coming!
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Oct. 2025
It's a bit early to write a review, but I feel the need to help out the devs, since the game is flying under the radar of many people ATM. The combat in this game is excellently done and a majority of times when I take damage it feels like it's my fault. The bosses are really fun so far and the loot seems interesting enough. The game runs well and I like the graphics, which are quite basic, but I can see clearly what's going on. These are pros that many other AAA action games in recent years have not put an emphasis on, which is why I'm giving an early thumbs up. Hopefully the game will receive the recognition and support that it deserves in the future. One con: I feel like there should be more hitstun in the game, from heavy attacks especially. Too often the goto strat is to go in for 1-2 light attacks and then dash out, over and over. Hitstun from heavy attacking and from later stages of combos for example would make the combat more varied and interesting IMO. This would indirectly make enemies feel more varied, too, because you can have big armored enemies stagger less easily and small enemies with really dangerous attacks that stagger instantly, for example.
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Frequently Asked Questions

GODBREAKERS is currently priced at 9.99€ on Steam.

GODBREAKERS is currently available at a 50% discount. You can purchase it for 9.99€ on Steam.

GODBREAKERS received 626 positive votes out of a total of 839 achieving a rating of 7.14.
😊

GODBREAKERS was developed by To The Sky and published by Thunderful Publishing.

GODBREAKERS is playable and fully supported on Windows.

GODBREAKERS is not playable on MacOS.

GODBREAKERS is not playable on Linux.

GODBREAKERS offers both single-player and multi-player modes.

GODBREAKERS includes Co-op mode where you can team up with friends.

There are 5 DLCs available for GODBREAKERS. Explore additional content available for GODBREAKERS on Steam.

GODBREAKERS does not support mods via Steam Workshop.

GODBREAKERS does not support Steam Remote Play.

GODBREAKERS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for GODBREAKERS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 January 2026 08:51
SteamSpy data 27 January 2026 08:06
Steam price 31 January 2026 05:02
Steam reviews 31 January 2026 06:06

If you'd like to dive deeper into the details about GODBREAKERS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about GODBREAKERS
  • SteamCharts - Analysis of GODBREAKERS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck GODBREAKERS compatibility
GODBREAKERS
Rating
7.1
626
213
Game modes
Multiplayer
Features
Online players
131
Developer
To The Sky
Publisher
Thunderful Publishing
Release 23 Oct 2025
Platforms
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