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Halcyon Days at Taoyuan on Steam

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Welcome to Taoyuan Village to heal your loneliness. Here, you can lead a carefree, self-sufficient life: farm, tame animals, raise livestock, fish, and build a prosperous homestead. Or, immerse in village life, meet kindred spirits, find love, and influence their destinies with your choices.

Halcyon Days at Taoyuan is a simulation, farming sim and pixel graphics game developed by BotanX and published by 方块游戏(CubeGame).
Released on January 19th 2026 is available on Windows and MacOS.

It has received 1,333 reviews of which 1,190 were positive and 143 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 11.79€ on Steam, but you can find it for 6.98€ on Eneba.


The Steam community has classified Halcyon Days at Taoyuan into these genres:

Media & Screenshots

Get an in-depth look at Halcyon Days at Taoyuan through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista or greater
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 256 mb video memory, shader model 3.0+
  • DirectX: Version 10
  • Storage: 1 GB available space
MacOS
  • OS: Mac OSX 10.10+
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 256 mb video memory, OpenGL 2
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

93 hours played
Aug. 2026
At the current version of V1.1, I would recommend this game but with caveats: Things I like: - It's a really charming farming game set in fantasy ancient China. I've never played a farming game in this specific setting, and you can tell the devs were passionate about delivering this aesthetic. - The villagers felt charming. There is the sense that you are part of the community/are like family to the villagers, so it's quite nice. There feels like there's variety to the spouse candidates, from young adults to middle-aged adults. There's even a spouse candidate who already has a child. There are no gender restrictions when it comes to marriage. - Lots of gameplay settings the player can control. Examples: ability to toggle invincible mode so you don't die during boss fights (or any fight), can shorten/lengthen the day, can toggle off the mini-games, etc. - To keep this vague/spoiler-free, the plot was unexpected. When the plot twist was dropped, I was intrigued since I had never seen this concept explored in a farming game. - At first the bartering system confused me, but now I don't mind bartering to get things. It's a bit of a different take to how currency is used/generated. Things that I wish were different: - There are no seasonal changes in this game. No visuals of autumn leaves, winter snow, etc. Just the crops and fruit trees bearing fruit at different seasons. An in-game reason is provided for why no seasonal changes occur, but I really wish they could've added visuals for different seasons. - Minimal post-marriage dialogue or interactions. I am personally holding off on marrying anybody, since if you take a look at other user reviews + the devlog notes, they are still planning a marriage update. From the devs, it seems like marriage might be at minimum 2 updates from now, and it's unclear how long that will take. So if you're buying the game at the current state, be aware that there is barely any marriage dialogue and you can't have children. - I wish there was fruit/vegetable preservation or pickling that was available. Near end game, I felt like I was just the village wine-maker instead of a farmer in general. But this is a minor gripe, I just wanted more processing options. Conclusion: In general, I thought this game was charming and I enjoyed it. The selling point is definitely the fantasy ancient China setting. I didn't have any particular expectations going into this game, so I walked out pleasantly surprised that I did end up liking the villagers, unexpected plot, and the urge to catch all the mounts/tameable creatures variants in the caves. If you're not compelled by the fantasy ancient Chinese setting, or post-marriage content is extremely important to you, you might want to try other farming games. But I do feel like the devs want to implement the things they've been planning for. So, I wish the dev team all the best for their future updates.
33 hours played
July 2026
What a delightful addition to the farming simulation genre. I love the Eastern twist that adds a lot of fun features and really got intrigued about the story as it unfolded during your time in this peaceful village. What I like: * The visuals in this game are just stunning and I love all of the trees and flowers in this game. I love that you can also have a bunch of different plants in vases and my house is just totally full of different types. * Lots of fun mounts and companions that you can find and tame. They even have a rarer variation which makes it fun to search for in the caves. * The mini-games for crafting and cooking recipes is something different than other farming sims. You also have the option to turn it off. I really liked being able to find crafting recipes when defeating animals and mining * The festivals are beautiful (although the Dragonboat mini-game is totally rigged) * The NPCs are complex and I really liked learning more about all of them and their relationship with each other as well as their relationship with me. * You can turn off the ability to drop items when you're defeated or turn on invincibility if you don't want to engage in the combat system. The combat system itself is pretty standard comparative to other farming sim games, but I do like that you can befriend the animals and sometimes get a crafting recipe when the animals are defeated. What I wish were different * The ability to toggle companion animals on and off since sometimes I don't want to see them or if I'm walking too fast then they will be teleporting everywhere and it's just painful on the eyes. Sometimes while I'm fishing then they will also be running into a fence or something which can be distracting * More marriage dialogue and a better schedule for your spouse since after marriage, it seems like they just hang around the farm and forget about their past life (at least from the person that I married) I think this game is for you if you already love traditional farming sim games or want to try one out. It does farming sim really well and there's a ton of things to do, but the game definitely gives you time to just learn everything at your own pace or engage in the systems that you want.
93 hours played
April 2026
I'm not sure how I'd never heard of Halcyon Days at Taoyuan before I found it, but I love it. I've played a large number of pixel "farm sims" - SDV, Fields of Mistria, Sun Haven, Roots of Pacha, World's Dawn, Peaceful Days, etc, as well as non-pixel ones like Rune Factory, SoS, HM, My Time At, Immortal Life, etc. And honestly, I would place Taoyuan up toward the top in ranking. 1. The aesthetics are beautiful - I enjoy the classical Chinese theme, and the clothes, decorations, landscape, and NPCs are all well-designed, and the music is charming as well. 2. The story is interesting, it was not what I expected, but although it was short it was good. 3. I really appreciate the accessibility features; the minigames aren't bad but it's good to be able to skip them if you want, as well as being able to increase the day length (or even invulnerability for people who really don't like fighting). 4. The NPCs are all very interesting, the dialogue is pretty well-written (and well-translated) and I appreciate that all of the NPCs have stories and heart events, not just the romance characters. And I feel like the romance characters all have good stories, too. 5. I very much enjoy the contribution system. Roots of Pacha did it, too, but I feel like it's a little easier to get ahead in Taoyuan's while still maintaining the feature that makes it better to spread out and grow and gather many things in order to barter with people instead of just focusing on one crop or one product to make as much money as you can. 6. The animal taming system is interesting, and it's fun to look for the "shinies" - and even better that they benefit you in some way. 7. There's a great variance in how many decorations there are and the final house is beautiful; it's probably the first game I've really enjoyed decorating in. I would like to see more variance in the seasons, but they've already announced that they hope to bring this to the future roadmap, along with more NPC interactions, which I am very interested in. Inventory can be a bit of a chore, same as swapping out animals and accessories, but it's very easy to get more storage so it's not as problematic as other games. Once you get access to mounts and the teleport system, things get even more convenient. It would be nice if there was a museum of some type, but there's at least a "knowledge" system that shows everything you've learned/created/tamed/caught. One caution is that there are "endings" to the story, and while it's pretty easy to figure out which ones allow you to continue and which ones end the game, it still might throw some folks (plus the best ending is 'hidden' and not immediately apparent, so if this idea bothers you, I suggest reading the wiki page about the endings before you complete it.) Overall I am very happy with this game, I still haven't maxed out any friendships (or gotten married) and I'm looking very much forward to all of it.
60 hours played
April 2026
This game is so genuine and sweet. Those comparing it to stardew valley maybe saw the pixel graphics and general setting feel and assumed it to be the same, but how they approach different mechanics, how they interact with people, even how you buy things is totally different and unique. -Mines: you look for keys to a door to go to the next room. But instead of the mines being a room per level, it is per map, and you're basically searching for the "boss" at the end of a generated series of rooms that you can freely move between -Money: there is no money, but contribution and bartering. For basic items and materials, you trade goods, but for "important" things, like recipes and rare materials, you trade in contribution, which is given through standard use of the shipping box. Similar to roots of pacha, but different. -Recipes: Each one has a (toggle-able) puzzle or series of mini game to complete, to make you "feel" like you're actually learning the thing you're trying to make. Herb gathering is also a mini game and so is taming beasts (kind of, you're trying to appease them with different foods) -MANUAL SAVE AND MULTIPLE SLOTS PER SAVE: important for backloading or even just different marriage candidates, which is so convenient -People: varied and different and very sweet, with all kinds for all folks. (same sex marriage is allowed, by the way) There's a lot that is pretty standard to the farming sim genre, like the farming, villagers, livestock, but it really expands upon it with a very beautiful chinese world, with lots of lore and beautiful decorations, all with a very laid back peaceful village with lots of open ended quests, I am in love with it and I've only played just a tiny bit. I think it is VERY worth it, especially if you just want something to relax to.
19 hours played
Feb. 2026
I introduced this game to my friends as 'Chinese Stardew Valley but with a twist'. On a big picture it looks like, and seems like everything is stardew copied but if you look at the 7 skills individually (farming, forestey, mining, cooking, etc) , the mechanics are somewhat different. A good example is mining. There are 5 different mine gates/cave, and you need to dig for a yellow stone to open the next door, and you fight animals/beasts, tiptoe behind cute pets to tame them, etc. So it pulls away from the traditional 'find the ladder and go down' idea. There are also cooking mini games, foraging mini games, etc to play. Also like what everything mentioned here, there is no real currency, you buy things via barter trading and its up to you to figure out the balance. The developer made sure everything is asian/chinese relevant. You can chop bamboos, forage black fungus mushroom (asian stuff we put in our soup), the NPC names are all in chinese. The entire visual is colourful in olden chinese setting. I appreciate little things like the stone table to play chess because, that is really where old chinese uncles play chess outside hahaha. This game can be as cozy as you want because, there are options to turn off certain mechanics if you want to! I always get stressed about mining and die, in this game you can turn on invincibility mode so you cannot die!!! Tired of playing the mini games? Turn if off! Think that the day passes too fast? Lengthen the duration of a day! For such a cheap price it is definitely worth getting it and see how this game grows. I can see a lot of potential in this game. Give it a go! Oh btw, do you need to know chinese to play this game? Absolutely not lol don't worry about it.

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Frequently Asked Questions

Halcyon Days at Taoyuan is currently priced at 11.79€ on Steam.

No, Halcyon Days at Taoyuan is currently not on sale. You can purchase it for 11.79€ on Steam.

Yes, Halcyon Days at Taoyuan received 1,190 positive votes out of a total of 1,333 achieving a rating of 8.48.
😎

Halcyon Days at Taoyuan was developed by BotanX and published by 方块游戏(CubeGame).

Yes, Halcyon Days at Taoyuan is playable and fully supported on Windows.

Yes, Halcyon Days at Taoyuan is playable and fully supported on MacOS.

No, Halcyon Days at Taoyuan is not playable on Linux.

This information about Halcyon Days at Taoyuan is not available yet.

This information about Halcyon Days at Taoyuan is not available yet.

No, Halcyon Days at Taoyuan does not support VR.

Halcyon Days at Taoyuan is a single-player game.

Yes, there are 4 DLCs available for Halcyon Days at Taoyuan. Explore additional content available for Halcyon Days at Taoyuan on Steam.

No, Halcyon Days at Taoyuan does not support mods via Steam Workshop.

No, Halcyon Days at Taoyuan does not support Steam Remote Play.

Yes, Halcyon Days at Taoyuan is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Halcyon Days at Taoyuan.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 October 2026 00:20 UTC
SteamSpy data 18 October 2026 03:31 UTC
Steam price 26 October 2026 19:25 UTC
Steam reviews 18 October 2026 06:07 UTC

If you'd like to dive deeper into the details about Halcyon Days at Taoyuan, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Halcyon Days at Taoyuan
  • SteamCharts - Analysis of Halcyon Days at Taoyuan concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Halcyon Days at Taoyuan compatibility
Halcyon Days at Taoyuan
Rating
8.5
1,190
143
Game modes
Features
Online players
43
Developer
BotanX
Publisher
方块游戏(CubeGame)
Release 19 Jan 2026
Platforms
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