Halluci-Sabbat of Koishi on Steam - User reviews, Price & Information

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Touhou Project, Komeiji Koishi's Action Game, with collision between sword and magic! Help Marisa hold a Sabbat of witches, and explore the way of treasure hunt with wisdom and strength. On the day of the war, there is the glory of death and no shame of life.

Halluci-Sabbat of Koishi is a action rpg, cute and faith game developed and published by ZRIGN 地霊研究院.
Released on September 29th 2024 is available on Windows and Linux in 3 languages: English, Japanese and Simplified Chinese.

It has received 705 reviews of which 648 were positive and 57 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 7.79€ on Steam.


The Steam community has classified Halluci-Sabbat of Koishi into these genres:

Media & Screenshots

Get an in-depth look at Halluci-Sabbat of Koishi through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: i3 CPU or above
  • Memory: 4 GB RAM
  • Graphics: Any, but best not to use integrated graphics cards
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: Normal Sound Card
  • Additional Notes:
Linux
  • OS: Any Linux OS
  • Processor: i5 CPU or above
  • Memory: 4 GB RAM
  • Graphics: Any
  • Storage: 2 GB available space
  • Sound Card: Normal Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
- Parry it! ~ Dies to funny rock mushroom with a sword The main part of this game is parrying, which is done greatly. If you can't parry or try to spam your way out, well... you won't, Git gud. At first, you will struggle, but after getting your ass whooped a few times, you will begin to grasp the timings and combat better, which, after mastering feels really good. You can feel the inspiration from Souls series. The game is pretty difficult, especially on Mind-Eye mode, which I recommend starting on, if you are up for some challenge. Even though it is difficult, it is fair, when I died it was always due to skill issue or just lack of understanding of mechanics. Every attack is telegraphed visually or by sound, if you watch out for them, you will be fine. Art direction is really cute, loved the animated segments! Voice acting is also really nice when it is present! The only complaint I have, is pretty rough translation to English, but it's not on the "All your base are belong to us" level. Music, well.. it's touhou derived. Can't expect anything other than: THAT IT WILL SLAP Just wish the game was a longer, it took me around 9-10 hours to get all the achievements. But for that price I highly recommend it to any Souls-like and Touhou fans!
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March 2026
Halluci-Sabbat of Koishi, developed and published by ZRIGN 地霊研究院, is a 2D action title that blends side-scrolling combat with bullet-hell design, creating an experience that is both visually charming and mechanically demanding. Set within the broader Touhou Project universe, it places players in control of Koishi Komeiji and quickly establishes itself as a game that prioritizes precision, pattern recognition, and persistence over accessibility. While its presentation may initially suggest something lighthearted, the gameplay reveals a far more intense and unforgiving structure. The combat system is built around a careful balance between offense and evasion. Players engage enemies at close range using melee attacks while simultaneously navigating dense projectile patterns that fill the screen. This combination creates a constant tension, as positioning becomes just as important as timing. Rather than encouraging aggressive play, the game rewards patience and observation, asking players to study enemy behavior and respond with calculated movements. Boss encounters, in particular, emphasize this design, presenting layered attack patterns that require memorization and quick adaptation. The result is a gameplay loop that feels challenging but also methodical, where improvement comes from learning rather than relying on reflex alone. Difficulty is a defining aspect of the experience, and it is clear that the game is designed with a specific audience in mind. It does not offer much leniency, and progress often depends on repeated attempts and gradual mastery of its systems. For players who enjoy this kind of challenge, the sense of accomplishment can be significant, as overcoming difficult encounters feels earned. However, the difficulty can also feel inconsistent at times, particularly when combined with movement that may not always feel as responsive as the game demands. In a system where precision is critical, even minor control issues can become more noticeable, occasionally leading to frustration. Progression introduces new abilities and mechanics that expand the player’s options without fundamentally altering the core gameplay. These additions provide some variation and allow for different approaches to combat, but the overall structure remains consistent throughout. This gives the game a sense of continuity, though it also means that players who do not connect with the core mechanics early on are unlikely to find significant changes later. Visually, the game is one of its strongest elements. The art style is vibrant and expressive, with detailed character designs and colorful environments that capture the aesthetic associated with its source material. The contrast between the playful visuals and the demanding gameplay creates an interesting dynamic, reinforcing the idea that the game is more challenging than it initially appears. Effects and animations are clear enough to support gameplay, helping players read incoming attacks even during more chaotic moments. The soundtrack complements this well, maintaining energy and intensity without becoming overwhelming. The narrative, while present, is less central to the experience. It follows Koishi through a surreal journey tied to a witches’ gathering, but the storytelling can feel fragmented. Translation inconsistencies occasionally make it difficult to fully grasp the details, and as a result, the story functions more as a thematic backdrop than a driving force. Players are more likely to stay engaged because of the gameplay rather than the narrative itself. Replay value is largely tied to the game’s difficulty and the player’s desire to improve. Completing stages, refining performance, and uncovering additional content provide reasons to return, but the experience remains heavily focused on its core mechanics. Those who enjoy mastering challenging systems will find plenty to engage with, while others may find the repetition less appealing over time. In the end, Halluci-Sabbat of Koishi is a focused and stylistically distinct action game that delivers a demanding but rewarding experience. It succeeds in combining bullet-hell intensity with close-range combat, creating a unique rhythm that sets it apart. At the same time, its rough edges in control and narrative clarity prevent it from reaching its full potential. It is best suited for players who appreciate difficult, pattern-driven gameplay and are willing to invest the time needed to master it. Rating: 8/10
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Sept. 2025
Cool beat em up, a bit hard to play as an EN-only speaker with a bit of a wonky translation but i think you can tell the devs cared about their game, quite difficult.
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May 2025
"Parry this you filthy casual" + The combat system have reached my expectation. + I did enjoyed being scolded by Koishi after dying a few times in the beginning (when I was still getting used to the controls). + The boss fights are fun and hard (if you can't parry or try to spam, you will get punished for it). + The art style (and CG collections) are cool and cute. + The soundtrack are great (as expected). + For the voice actor of Marisa: Great work. TLDR: 9.0 out of 10 (I wished the game was longer).
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May 2025
Good game about my beloved Koishi, but the control is just not it. The input lag is a lot in this game.
Expand the review

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Frequently Asked Questions

Halluci-Sabbat of Koishi is currently priced at 7.79€ on Steam.

Halluci-Sabbat of Koishi is currently not on sale. You can purchase it for 7.79€ on Steam.

Halluci-Sabbat of Koishi received 648 positive votes out of a total of 705 achieving a rating of 8.61.
😎

Halluci-Sabbat of Koishi was developed and published by ZRIGN 地霊研究院.

Halluci-Sabbat of Koishi is playable and fully supported on Windows.

Halluci-Sabbat of Koishi is not playable on MacOS.

Halluci-Sabbat of Koishi is playable and fully supported on Linux.

Halluci-Sabbat of Koishi is a single-player game.

There are 2 DLCs available for Halluci-Sabbat of Koishi. Explore additional content available for Halluci-Sabbat of Koishi on Steam.

Halluci-Sabbat of Koishi does not support mods via Steam Workshop.

Halluci-Sabbat of Koishi does not support Steam Remote Play.

Halluci-Sabbat of Koishi is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Halluci-Sabbat of Koishi.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 April 2026 03:11
SteamSpy data 21 April 2026 12:47
Steam price 29 April 2026 04:24
Steam reviews 27 April 2026 17:51

If you'd like to dive deeper into the details about Halluci-Sabbat of Koishi, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Halluci-Sabbat of Koishi
  • SteamCharts - Analysis of Halluci-Sabbat of Koishi concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Halluci-Sabbat of Koishi compatibility
Halluci-Sabbat of Koishi
Rating
8.6
648
57
Game modes
Features
Online players
0
Developer
ZRIGN 地霊研究院
Publisher
ZRIGN 地霊研究院
Release 29 Sep 2024
Platforms