Heading Out on Steam - User reviews, Price & Information

Quick menu

Flee your fear and carve your story. Blaze a trail across mythic American highways, where choices twist your tale and danger’s always in the rearview mirror. With roguelike routes, limited resources, and breakneck chases, this isn’t just a drive—it’s your legend in the making.

Heading Out is a visual novel, stylized and rogue-like game developed by Serious Sim and Crunching Koalas and published by Crunching Koalas.
Released on May 07th 2024 is available only on Windows in 11 languages: English, French, Italian, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain and Portuguese - Portugal.

It has received 572 reviews of which 444 were positive and 128 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 7.36€ on Instant Gaming.


The Steam community has classified Heading Out into these genres:

Media & Screenshots

Get an in-depth look at Heading Out through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i3-10320 or AMD Ryzen 3 3100
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1060 or Radeon RX 560
  • Storage: 30 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
♥♥♥♥♥♥♥♥♥, this game. A good friend suggested I buy it, she knows I like car games. And I love this game, but that reason little to do with the cars. It's the stories that go along with it, it's literally a roadtrip game through Real America. Still, things don't make me say "♥♥♥♥♥♥♥♥♥" a lot but... I feel seen here, and it took me while to work out why exactly. Obligatory footnote for that explanation. So, trigger warning, this game deals with a number of adult topics. So if you're the sort to use "woke" as a pejorative, you're gonna get triggered by this game. And beyond that, there's death, self-harm, drug use, people doing really bad things to other people, and more. If you don't want to explain that stuff to your kids, keep your kids away from it because it's pretty meaty. You'll thank me for it. Ahem. Now then. This game presents itself as a racing game out along the major Interstate highways. And you do race, if you want. You may well get into cop chases based on your decisions. These segments are not difficult, if you're moderately competent at driving you'll find them fairly easy. There's an easier mode if you want it, and a harder mode if you need tension. The handling is quite arcadey, and while the available cars drive a bit differently, a little throttle control gets you really far. All that said, you might also be able to beat it while being 100% law-abiding, never once racing, never once fleeing the cops. I never tried. My right foot is heavy. Events happen as you go, sometimes advantageous, sometimes not. Random factors may help you make it to your destination, giving you a little gas money or a bit of rest. This is the metagame; there's an ever-spreading event that you have to outrun, so you have to keep moving and you can't go back, so anything that keeps you moving is effective. The game's graphics are black and white, but this itself is a bit of a metaphor I want to hit later. Taillights flash bright red, super-important things get a splash of colour. The world is simple, stark, the car simplest and starkest of all. Bit of a comic book look with little side panels that show your foot tromping the gas pedal. (Squint just a little and the world looks like completely desatured, basic textures but with a shading filter.) The racing is really a distraction. Like I said in the intro, it's a roadtrip simulator in Real America. Not the mythological America with appeals to "greatness" and callbacks to 1950's Andy Griffiths Mayberry, white-picket-fence suburban fiction, no. Not at all. It's the America with hard-done people who made the best choice from a palette of bad decisions. Sometimes they're good people stuck in a bad place. Is it worth stealing from some roadtripping suburbanites if you can feed your daughter? And sometimes, no, they really are bad, and they're your friend besides. Justice or loyalty, what's your poison? The graphics are black and white, but the game isn't, it's very shades of gray. THEY want you to think the world exists in black and white, left and right, commie pinkos and capitalist bootlickers, winners and losers. But you know that's not the case. We are human. We live on a spectrum. We are complex. Drunkards, grifters, punks, a lonely man running a gas station in the middle of the nowhere. A cop who sees the person behind the mythology surrounding you. Greasy politicians. Racial profiling. The radio keeps you company during your road trip, and DJs who react to your actions. The punk girl, an utter ♥♥♥♥♥♥♥, who's rejected polite society and would mock you in public for a laugh but has a strong sense of justice. The Limbaugh-clone, a scoundrel, a man insufficiently punched, who drapes himself in the garb of a patriot. The abused wife, now divorced, using her show as a means to exorcise herself. The guy who went too far, the Lunatic Who Says the Truth In Amidst His Madness (a madness fuelled by too much cocaine and an Icarus-like fall from grace admtitedly). And the game asks you a few questions about yourself, or your character, then presents them as snippets for your later contemplation. Answer them honestly if you want, or don't, it's just a game. But there's so much earnest reality here that I felt... seen, like I said. I can't explain it better than that, or I won't. If you know, you know. And if you don't, it's gonna take a bunch of pub chats and beers. But if you answer those questions honestly, the DJs are talking to you, the player. The characters are... human, and the game is really about the characters. They're fleeting contacts, people you meet briefly on your roadtrip. It can often be bleak, but you can choose to make a difference as you go along. Or not, screw 'em all and take their cash, if you want to be an ♥♥♥♥♥♥♥. Does it matter? It's just a game, right? And okay, sometimes there's weird little easter eggs, because being constantly, dreadfully earnest can be a drag, and over time the metaplot changes, so it may not be that out of character. But this game has, in its own way, stirred something in me. It's been a powerful experience. Now, with that conclusion sorted, I've got some streaming, I've got a discord and a curator and all of this is in my profile. If you want stranger experiences, you'll find more there, and enough words to choke a llama. I'm not likely to stream this game, though. It's been a very personal experience. * Obligatory footnote: The game asks you questions about your character's motivations, fears, history. Game events and the DJs sometimes bring these up, so they're themes that shape what you experience. Answer those questions honestly, as I did, and they're talking about things are very, very relevant to you. It's clever. I admire that. But I'm not sharing those experiences.
Expand the review
Jan. 2026
Great concept and art style, driving with demons and style. I love the fourth wall breaking meta kind of aspect it has. Makes you think about and reflect on yourself's past. Soundtrack also is very good to awesome and well suited for easy listening outside the game.'Same old road' on the soundtrack hits me hard emotionally (thank you father for finally telling me how it was). This whole experience has a full additional level that's waiting to be discovered below the obvious at first sight. The thing is though: right now it's not enjoyable on Deck. That's not the developer's fault per se though. Let me explain. It's one of those games that detect whether it's running on a Deck. They disable graphics settings then, like Skyrim also does for example. The problem with this practice now is that Deck isn't a closed system like other handhelds are. Moreover, Valve effed up with last stable 3.7.8, making performance worse big time. They're only slowly and partially recovering from that with latest beta 3.7.9. This game is especially suffering from that because it's CPU and GPU heavy. I don't know for sure, but I suspect Valve is endorsing that no graphics settings practice with developers. It just doesn't work the way they'd like it to, and that's their own fault. Fortunately, there's a workaround for that. Just add SteamDeck=0 %command% exactly like that in Steam's startup settings for command line options for the game. Graphics settings are unlocked then, even though they're not exactly comprehensive. People have played it fine at 60FPS on medium preset in the past. Doesn't work with current SteamOS anymore. From my tests I'd suggest 30FPS on medium preset with vsync and SMAA Low, with GE-Proton10-4 as compatibility layer. Still stutters occasionally, especially at the beginning of a new game, but gets better when driving for a while. Let's hope Valve gets their act together again fast.
Expand the review
Nov. 2025
The replay-ability is questionable due to the rogue-like gameplay with a good but mandatory story. (And yet, two days later thinking on it; i re-downloaded it.) but all things considered I enjoyed this experience. If they ever get around to making a sequel with some updated content (mostly cars, visuals, custom music and maybe game modes), I'll be playing it and imagining it'll keep me hooked for quite some time. gives me heavy Queens of the stone age "go with the flow" music video vibes
Expand the review
July 2025
Great game - story was interesting, and a very unique way of presentation. I thought that the driving would be the crutch and the storytelling would be a drag - but it was quite the contrary. In fact, I found myself looking forward more for the story than the driving, especially towards the end when I was dealing with 3-4 police chases in every state. The soundtrack is an absolute banger and the radio hosts have such personality - my only real issue with the game is the sun glare while driving - it's a pain in the butt. Despite this, still a solid game and worth every penny, even if it's not on sale.
Expand the review
May 2025
An arcade-y racer with a nice story and beautiful presentation. The way the game uses color in an otherwise black and white road is fantastic and the design philosophy is something I'm genuinely left in awe by.
Expand the review

Frequently Asked Questions

Heading Out is currently priced at 19.99€ on Steam.

Heading Out is currently not on sale. You can purchase it for 19.99€ on Steam.

Heading Out received 444 positive votes out of a total of 572 achieving a rating of 7.35.
😊

Heading Out was developed by Serious Sim and Crunching Koalas and published by Crunching Koalas.

Heading Out is playable and fully supported on Windows.

Heading Out is not playable on MacOS.

Heading Out is not playable on Linux.

Heading Out is a single-player game.

Heading Out does not currently offer any DLC.

Heading Out does not support mods via Steam Workshop.

Heading Out does not support Steam Remote Play.

Heading Out is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Heading Out.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 April 2026 02:05
SteamSpy data 23 April 2026 22:00
Steam price 29 April 2026 04:31
Steam reviews 28 April 2026 01:52

If you'd like to dive deeper into the details about Heading Out, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Heading Out
  • SteamCharts - Analysis of Heading Out concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Heading Out compatibility
Heading Out
Rating
7.4
444
128
Game modes
Features
Online players
0
Developer
Serious Sim, Crunching Koalas
Publisher
Crunching Koalas
Release 07 May 2024
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.