Hellsweeper VR on Steam - User reviews, Price & Information

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DARE TO DESCEND INTO HELL? Hellsweeper VR is an intense first-person action-combat VR experience. Traverse the underworld where every step brings a challenge or a chance. Gain mastery of your weapons and elemental magic, or fall to the unrelenting onslaught of hell's twisted souls.

Hellsweeper VR is a hack and slash, action roguelike and shooter game developed by Mixed Realms Pte Ltd and published by Vertigo Games.
Released on September 21st 2023 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 488 reviews of which 414 were positive and 74 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 9.89€ on Steam with a 67% discount, but you can find it for less on Gamivo.


The Steam community has classified Hellsweeper VR into these genres:

Media & Screenshots

Get an in-depth look at Hellsweeper VR through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel i5-4590
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070
  • DirectX: Version 11
  • Storage: 12 GB available space
  • VR Support: OpenXR. HP Reverb G2 required for Windows Mixed Reality

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Hellsweeper VR is an unapologetically intense virtual reality experience that pushes physical movement, combat freedom, and player skill to the forefront in a way few VR titles dare to attempt. Developed by Mixed Realms Pte Ltd and published by Vertigo Games, the game is designed with a clear philosophy: VR should feel powerful, kinetic, and demanding. Rather than softening its systems to accommodate comfort-first design, Hellsweeper VR embraces speed, aggression, and full-body engagement, creating an experience that feels closer to an extreme sport than a traditional action game. From the opening moments, the game establishes a tone of relentless pressure. Players are cast into hellish realms filled with grotesque enemies and hostile environments, with little hand-holding beyond the basics. Movement is the foundation of everything you do, and Hellsweeper VR offers one of the most elaborate locomotion toolsets available in virtual reality. Sprinting, sliding, wall-running, jumping, flipping, and air-dashing are not optional flourishes but essential survival tools. Mastery of movement becomes inseparable from combat, and learning to reposition fluidly while attacking is a core part of the game’s identity. This approach gives the experience an exhilarating sense of freedom, but it also introduces a steep learning curve that can feel punishing to players unfamiliar with advanced VR mechanics. Combat is where Hellsweeper VR truly asserts itself. The game provides a diverse arsenal that blends melee weapons, firearms, and elemental magic into a highly expressive system. Swords, axes, and other melee tools feel weighty and impactful, rewarding precise swings and spatial awareness. Firearms demand physical reload motions, reinforcing immersion while raising the skill ceiling, and magic abilities allow players to hurl fire, ice, lightning, and other elemental forces with dramatic flair. The real thrill comes from combining these systems, chaining acrobatic movement with devastating attacks in rapid succession. Successful encounters often feel earned through physical effort and quick thinking rather than raw statistics, making victories especially satisfying. Structurally, Hellsweeper VR is built around a roguelike progression loop. Each run sends the player through a series of combat encounters and arenas, culminating in powerful boss fights that test everything learned so far. During a run, players collect temporary upgrades that enhance damage, mobility, or survivability, encouraging experimentation and adaptability. Outside of runs, a hub area allows permanent upgrades and unlocks, gradually expanding your capabilities and smoothing the difficulty curve. This structure gives the game strong replayability, though it also means that early frustration is part of the experience, especially for players still acclimating to the game’s physical demands. Visually, the game opts for a dark fantasy aesthetic that emphasizes atmosphere and readability over cutting-edge graphical fidelity. Environments are drenched in infernal architecture, twisted landscapes, and ominous lighting, reinforcing the oppressive tone without overwhelming the player with visual noise. While some textures and assets may appear modest compared to the most visually advanced VR titles, the art direction supports the gameplay well, ensuring enemies, attacks, and environmental hazards remain clear even during chaotic encounters. Sound design complements the action-focused approach. Weapon impacts carry satisfying weight, spells crackle and roar with elemental force, and ambient audio reinforces the sense of being trapped in a hostile underworld. While enemy audio cues can sometimes feel understated during especially hectic moments, the overall soundscape succeeds in maintaining tension and reinforcing immersion, particularly when paired with the physicality of the combat. Hellsweeper VR also includes cooperative multiplayer, allowing up to three players to face the hellish onslaught together. Co-op adds a welcome social dimension and can significantly change how encounters unfold, encouraging coordination and complementary playstyles. However, the game’s inherent intensity and movement complexity mean that teamwork requires practice, and the experience can feel chaotic without communication. While co-op enhances replay value, it remains best suited for players already comfortable with the game’s systems. Perhaps the most divisive aspect of Hellsweeper VR is its physical demand. The advanced locomotion and constant movement can be exhausting and may induce motion sickness for players without strong VR tolerance. Although comfort options exist, using them extensively can dilute the very mechanics that make the game stand out. This makes Hellsweeper VR a title that strongly favors experienced VR users willing to invest time and physical effort into mastering its systems, rather than a broadly accessible introduction to the medium. In the end, Hellsweeper VR succeeds because it commits fully to its vision. It is fast, demanding, and uncompromising, offering a level of freedom and intensity that few VR games attempt. While its steep learning curve, physical strain, and niche appeal may limit its audience, players who embrace its design will find an exhilarating, high-skill experience that showcases the raw potential of VR combat. For those seeking a visceral, adrenaline-fueled descent into chaos, Hellsweeper VR stands as one of the most ambitious action titles in the virtual reality space. Rating: 8/10
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Nov. 2025
Quite honestly? probably the best VR Game i have ever played, no exaggeration. It plays like a VR adaptation of Devil May Cry, so many skills can interact with one another in so many ways. Granted, some combinations are less interesting or useful than others, but the game's fun factor and your ability to be a badass is pretty much only limited by your creativity. Make no mistake, this isn't a VR game for those just getting their VR legs. I personally think this is VR as a medium at it's best, firing on all cylinders. Flips are the meta, they grant you free bullet time without costing mana, meaning the more you flip, the more time you get to think. Hope you missed how your dinner tastes, you're getting the exclusive offer to taste it a second time. Well, that's exaggeratory, it's not that bad once you get used to it, but i wouldn't stick someone new to VR in this game without prior experience. Now, i mentioned this is VR firing on all cylinders, by that i mostly mean VR for gaming, not for experiences. I wouldn't call Hellsweeper a very "immersive" game. Sure, i've gotten lost in the sauce a good few times playing it, but nothing like Half-Life: Alyx or anything. Some games are great not necessarily for what they offer in gameplay, but rather what they offer in experience. That's not what makes this game so good. No, this is about finally delivering gameplay that is: 1, very fun 2, has a lot of depth and 3, couldn't be achieved WITHOUT VR That last point makes all the difference. The interactions between the weapons and abilities in this game would be impossible to replicate on a flat screen. Not without tons of menus, horrible breaks in the action, and infuriating keybinds that would make me feel like i'm piloting a jet. VR allows you to simply...DO. Take the Katana, for example. It's comprised of two elements by default, the blade and the sheathe. Simple enough, right? Well, the opening of the sheathe can be used as an attachment point for other weapons. Simplest idea is just sticking the katana itself on there to essentially turn it into a Naginata. But nothing is stopping you from adding whatever the hell you want to the end of the sheathe. A later sidegrade ups the cost of the Katana, but adds a secondary Wakizashi to the other end of the sheathe. This also comes with another opening, therefore another attachment point. Now let's say i add my Semi-Automatic shotgun with a bayonet to both ends of that sheathe. Now i've got a double ended shotgun scythe. Do you understand what i'm getting at? This would be tedious, if not impossible, on a flatscreen. For most games, people ask how good the VR implementation is. How good the game looks. This game instead answers why the VR implementation is there in the first place To put it in less abstract words, this game uses VR to its fullest extent to create something that otherwise wouldn't be possible with this degree of smoothness. The skills are fun, the classes add unique flavors, the gameplay feels tight, the permanent Rogue-lite upgrades are satisfying and the traits offer ludicrously fun build crafting. At 30 bucks, this game is worth it. At 20 or even 10 on a sale, you'd be a fool not to try it. As far as i'm concerned? It's the perfect example of a VR game prioritizing a gameplay experience over a immersive experience. Again, this isn't to say games like Half-Life: Alyx aren't good, but they deliver their worth through making you feel like you're really there. This game delivers its worth by allowing you to do damn near everything you could think of with the weapons.
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June 2025
After spending 4–5 hours playing this game with a friend, I have to say—it’s one of the most unique VR titles I’ve experienced so far. What I liked + + The dynamic gameplay is incredible. Somersaults, wall runs, and more—it feels fluid and exhilarating. + The combat has a stylish flair that strangely reminds me of Devil May Cry, which is a huge plus. + Enemy and boss designs are wild and imaginative—definitely stands out. + The brutal, fast-paced action is satisfying, and tearing enemies apart gives me strong Shadow Warrior 2 and Killing Floor vibes. + The weapons are awesome, and the sound design complements the action well—even if it's not groundbreaking. + Performance is rock solid. Everything runs very smoothly. What could be improved - – Three acts feel a bit limited. While the difficulty options and randomized elements help with replayability, an Act 4 or 5 would really enhance the overall experience—especially for seasonal content. Some free or paid DLCs would be great additions. – A few bugs popped up during play—most notably, enemies that become invincible and crawl around without dying. – More characters would be fantastic. The two available are great, but adding more would increase variety and replay value. (I know, I’m nitpicking here!) All in all, I can absolutely recommend this game to any VR enthusiast. And if you struggle with motion sickness, doing overhead jumps is actually a great way to overcome it!
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May 2025
not great YET. this game has a lot of potential and it's still early in its development, it has some problems and at the moment it's just okay, but the art direction is solid the gameplay can be a bit repetitive but that's a given with rougelikes and it's still fun regardless. it'll only get better with time so give it some support and have fun.
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Feb. 2025
I like the way it does the gun shoot stabby time magic thing. Wish multiplayer had the endless mode, and also wish more difficulties were unlocked from the start since the game can be a bit easy.
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Frequently Asked Questions

Hellsweeper VR is currently priced at 9.89€ on Steam.

Hellsweeper VR is currently available at a 67% discount. You can purchase it for 9.89€ on Steam.

Hellsweeper VR received 414 positive votes out of a total of 488 achieving a rating of 7.94.
😊

Hellsweeper VR was developed by Mixed Realms Pte Ltd and published by Vertigo Games.

Hellsweeper VR is playable and fully supported on Windows.

Hellsweeper VR is not playable on MacOS.

Hellsweeper VR is not playable on Linux.

Hellsweeper VR offers both single-player and multi-player modes.

Hellsweeper VR includes Co-op mode where you can team up with friends.

Hellsweeper VR does not currently offer any DLC.

Hellsweeper VR does not support mods via Steam Workshop.

Hellsweeper VR does not support Steam Remote Play.

Hellsweeper VR is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hellsweeper VR.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 January 2026 01:22
SteamSpy data 26 January 2026 06:12
Steam price 28 January 2026 20:49
Steam reviews 28 January 2026 07:52

If you'd like to dive deeper into the details about Hellsweeper VR, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hellsweeper VR
  • SteamCharts - Analysis of Hellsweeper VR concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hellsweeper VR compatibility
Hellsweeper VR
Rating
7.9
414
74
Game modes
Multiplayer
Features
Online players
7
Developer
Mixed Realms Pte Ltd
Publisher
Vertigo Games
Release 21 Sep 2023
VR VR Only
Platforms
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