Indie Pogo on Steam - User reviews, Price & Information

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Indie Pogo is a platform brawler game for 2-4 players about bouncing, ricocheting, and pogoing your friends into oblivion! Gather your friends for 2-4 player local romps, or climb the online ladder in the bounciest of battles. Prepare yourself for a rompin' stompin' jumpin' good time!

Indie Pogo is a indie, action and fighting game developed and published by Lowe Bros. Studios LLC.
Released on July 10th 2018 is available in English only on Windows.

It has received 345 reviews of which 290 were positive and 55 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 12.49€ on Steam.


The Steam community has classified Indie Pogo into these genres:

Media & Screenshots

Get an in-depth look at Indie Pogo through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / Windows 8 / Windows 10
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: Direct X compatible graphics card with 2GB or more of video ram
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 150 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2022
(I've been playing it with my brother in his Steam Account) This is a fun fighting platformer with a lot of characters, and even more with the ones you can unlock. There's also a bunch of stuff like different skins, stage variations and more!
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Jan. 2022
10/10 fighting game unique approach to 3d platform fighter awesome roster amazing unlocking system and single player content with leader boards smooth online. easy to connect. - you may have to use discord to find players if no one is active on steam. (you can add me for playing) each character has solid design and works well with the pogo mechanic tons of fun - will update review when i have put more hours in and future updates continue to come.
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Oct. 2019
A different take on the "platform fighter" genre. For most games in the platform fighter genre, they aim to do what Super Smash Bros. does but in varying but ultimately minimal degree. The dodge, respawn, or ledge mechanics may change, but they all still abide by the laws of the main smash games with combo, tilts, smash attacks, specials, and aerials. Indie Pogo is built in a different way. The main goal of Indie Pogo was an idea of your character constantly jumping, which sounds terrible in a traditional platform fighting which has walking, running, short hops, and full hops, but Indie Pogo simplifies in some areas but complexes some other areas to make a potential annoying mechanic rather fluid and fun. This is done by the game's 5 main buttons: attacks, specials, parkour, dodging, and specials. Attacks are just like in Smash where they are the fastest and most general moves in the game and are utilized for continuing combos but the main difference is that they are only 3 aerial attacks: neutral, down, and up aerials. These moves were added with the Heavy Metal update in early 2019 and made the combo game much more varied and fluid. Specials are longer and more, well, specialized than standard attacks just like in smash, but the main different is that your neutral, forward, up, and down specials can only be preformed in the air while the newly introduced grounded special can only be preformed on the ground. These specials add a lot to each character by how each character can use various specials to interact with other ones (much like in Rivals of Aether) and how the grounded special are used primarily to setup your character's other moves. For example, Penelope from The Next Penelope has a move called "vampire mines" for her neutral special which takes 1 of your health but if you hit the opponent you get 3 health back, but she can alter its placement by the up special's windbox and the down special's grappling hook and she can use her grounded special's lasers to power up her vampire mine to take even more health. This interconnected special system makes your specials much more important and dyanmic in the game. Parkour is the most important movement mechanic in the game. this button allows you to stay in place, roll in a certain direction, rolljump (if you press the attack button) which is a combo starter, wall slide, wall jump, grabbing, and teching. For so many different uses in a single button, Indie Pogo excels in making every time you use it result in exactly what you want. Throwing within the Parkour button is done by holding the button in midair and releasing it while pointing in the direction of your opponent. Once you grab your opponent, you can charge the throw and pick any angle to throw your opponent. This far differentiation to how throws work in other platform fighters just adds to this game's momentum and combo game. Dodging feels the most simplistic of the mechanics as it works exactly like in Super Smash Bros Melee in which after you use it, you must go into a wall slide or land to regain your moves. It feels kind of broken as invulnerability starts on frame 1 of the move and it can make you escape most combos, but this is confirmed to be addressed in the next big patch. I hope a parry mechanic is introduced to make a faster way to change the tides of battle but who knows how that would look. Specials are earned through getting "pogos" which are extending a combo until you land on the floor and are designed to either throw out a bit hitbox or change your character's form. They require smart play to get as you need to grow these combos AND land, and they all have some sort of counterplay to them. Damage in the game is done by a mix of Super Smash Bros' percentage and stamina systems as you have 50 health per stock, but the lower your health, the farther you can get launched. This mix of mechanics is due to the constant jumping mechanic making it pretty unlikely for you to consistently launch an opponent into the blast zones, but the 50 health makes stocks still tight and hard to get. Stages in this game are rather wall-heavy which in normal platform fighters sounds annoying with untechables, getting trapped next to walls through certain attacks, etc. but since you must constantly move in Indie Pogo and they aren't any untechables, walls actually add a sense of strategy to the game. Should I throw my opponent into a wall to continue a combo? Would my opponent tech it and if so, where do I want to be to follow up on that tech? These are questions I only ask offstage in other platform fighters but in Indie Pogo becomes a much more central mechanic. Lastly, this game is a celebration of Indies and also does that in a rather interesting way. They are the widely known Indie characters like Shovel Knight and Commander Video, midly known ones like Diogenes from Getting Over It, Bullet Kin, Lilac, Orcane from Rivals of Aether and some barely known ones like Zorbie, Stardrop, Jack, and Blockman. These barely know characters have so much flavor and character in their moves that you can tell the devs personally found these indies and wanted to give them some love. This game also shows the indie flavor in its stages, trophies, and menus with a variety of lesser known and somewhat known indies. The really cool thing about the trophies is that the more you get the more will appear in the character select menu and will appear on the screen when you get a really big pogo combo. Overall this game is easily the most unique platform fighter since the genre started and asks me to rethink how to play one of my favorite genres of all time. I highly recommend this to anyone willing to experience a different taste from the traditional platform fighter formula.
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July 2018
Forgive my poor English, it isn't my first. It is a shame that I could not lend a paw in funding this game, but I have been following Lowe Bros' twitter ever since a friend of mine linked it via Twitter to me one day. Indie Pogo had me hyped and the day it came out; I downloaded it. My outlook on this so far has been positive. It helped me look into some of the games that the characters originated from and learn more about them. It is fun seeing Lilac, Shovel Knight and others and I honestly can not wait for the DLC such as Dust, Gunvolt and Kick to enter the fray. The Tutorial section is pretty basic and has you learn the ropes of the game. It isn't hard to follow and pretty easy. The added humour in the game is a nice touch such as "Destroy those nerds!" or in battles against your friends and CPU mode where the referee pokes fun at your failure. The game is fun as is. The auto hopping too some time getting use to, but it grows on you after a while. You can earn trophies via coins you collect from arcade mode or battling where you can exchange get them via shop to earn skins for characters, unlock stages and more characters or taunts. Some of my fave characters so far are Jack, Telsa-Kid and Zorbie. Plus, kudos to seeing a Flappy Bird Stage. I was taken by surprise. I highly recommend this game. 4.5/5⚡
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July 2018
When I first started playing, I didn't like the auto jump. It made horozontal movement less fluid because you would completely stop whenever you touched the ground, and it usually caused me to jump into enemy attacks; However, as I played the game more, I realised that this game is not exactly a traditional fighter. Almost all of the combat takes place in the air. The auto jump encourages you to stay off the ground as long as possible, and also provides a way to semi-reliably predict how your opponent is going to move. And instead of crossing a stage on the ground, you'll most likely be bouncing off the heads of your opponents anyway. In the end, this game might not be for everyone, I'll admit the auto jump can be annoying sometimes, but I still highly recommend you give this game a try.
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Frequently Asked Questions

Indie Pogo is currently priced at 12.49€ on Steam.

Indie Pogo is currently not on sale. You can purchase it for 12.49€ on Steam.

Indie Pogo received 290 positive votes out of a total of 345 achieving a rating of 7.82.
😊

Indie Pogo was developed and published by Lowe Bros. Studios LLC.

Indie Pogo is playable and fully supported on Windows.

Indie Pogo is not playable on MacOS.

Indie Pogo is not playable on Linux.

Indie Pogo offers both single-player and multi-player modes.

Indie Pogo offers both Co-op and PvP modes.

There are 9 DLCs available for Indie Pogo. Explore additional content available for Indie Pogo on Steam.

Indie Pogo does not support mods via Steam Workshop.

Indie Pogo supports Remote Play Together. Discover more about Steam Remote Play.

Indie Pogo is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Indie Pogo.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 September 2025 22:01
SteamSpy data 06 September 2025 08:45
Steam price 14 September 2025 04:40
Steam reviews 11 September 2025 15:58

If you'd like to dive deeper into the details about Indie Pogo, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Indie Pogo
  • SteamCharts - Analysis of Indie Pogo concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Indie Pogo compatibility
Indie Pogo
Rating
7.8
290
55
Game modes
Multiplayer
Features
Online players
0
Developer
Lowe Bros. Studios LLC
Publisher
Lowe Bros. Studios LLC
Release 10 Jul 2018
Platforms
Remote Play