Keepsake on Steam - User reviews, Price & Information

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Keepsake was a labor of love developed 10 years ago by us as an independent studio. For its anniversary, we thought it would be great to see it live again on steam and gain a new following, as we feel that it is still relevant today.

Keepsake is a adventure, indie and casual game developed and published by Wicked Studios.
Released on April 17th 2018 is available on Windows and MacOS in 8 languages: English, French, Italian, German, Spanish - Spain, Dutch, Polish and Russian.

It has received 342 reviews of which 284 were positive and 58 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 0.79€ on Steam.


The Steam community has classified Keepsake into these genres:

Media & Screenshots

Get an in-depth look at Keepsake through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: XP
  • Processor: 1 GHZ
  • Memory: 256 MB RAM
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: 100% DirectX Compliant
  • Additional Notes: Mouse, Keyboard, Speakers
MacOS
  • OS: OS X 10.10 Yosemite
  • Processor: 1 GHZ
  • Memory: 512 MB RAM
  • Storage: 3 GB available space
  • Additional Notes: Mouse, Keyboard, Speakers

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
I played this game back when it came out when I was a kid and searched for a long time to find it again. I was so happy to see that it was on steam. It was a great memory being able to play this great game after so long. A fun point and click fantasy puzzle game, some of the puzzles are a little hard to figure out but the story and environment make up for it.
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Nov. 2024
Keepsake feels like a game made with a lot of love and passion but not the most game dev or technical experience. The first obvious example of this is probably from the audio balancing, where by default some music tracks will drown out dialogue while they're playing. The game has separate sliders for dialogue, sound effects, and music, so this is an easily solvable issue. It operates as a fairly traditional 2D point and click game with more of a focus on puzzles and less on item hunting, though it has both. I found some of the puzzles tricky to figure out the mechanics of (I'll get into why later), but there's a progressive hint system that can be rather helpful in explaining mechanics. It won't tell you how to do it, but the explanations tend to be useful. It will also tell you if the puzzle you're interacting with is something you need to find an item before it can be solved; which I'm thankful for. Item hunting can sometimes require clicking on less than obvious objects, but I think most items you need are made obvious by position. The castle you're pointing and clicking in is massive, looping, and interconnected. If I had to guess, I'd say that the devs created an enormous 3D model of the fantasy castle and then rendered images of it for every area you walk through. This has resulted in a seamless world layout where you can guess the location of things relative to others in physical space. Unfortunately this also means that 1/2 to 2/3 of the screens you see serve little purpose beyond walking through or connecting multiple pathways. There's a lot of walking and remembering pathways while backtracking, but there's also unlockable shortcuts (think Dark Souls' ladders or one-way openable doors) to help speed things up. On the plus side this approach results in a very pretty game for 2006, even if it is locked to 1024x768 resolution due to the 2D nature of the game. The graphics are, as said before, pre-rendered 3D, but an extra trick they use extensively is making portions of the screen animate by playing videos over them. This approach is generally seamless, though I have encountered a bug where the videos all end up offset and leaving obvious seams, which was fixed by restarting the game. On the plus side this allows for visual effects that would've been impossible on systems of the era, especially the water physics on fountains, rivers, or waterfalls. The video animations are used throughout the game and are unskippable. Most puzzle interactions play these video animations and they slow down puzzle solving rather significantly. If you know how to solve a puzzle it's not a big deal to watch them, but if you're experimenting to learn how they work it can take a long time (especially when it kicks you back from the interaction screen to watch an animation in the area). While most of the game is 2D, there's a handful of 3D character models that, while nice, have definitely aged when they are close to the camera. The character animations are cute, but feel a bit stiff and sometimes feel too small for how far away the character is. There's also no AA, so the edges of characters are a bit rough next to the smooth backgrounds. Overall the graphics are gorgeous and a highlight of the experience. I played in windowed mode so the low resolution resulted in a small box, but meant that everything looked crisp and clear. While I find the audio sliders need to be adjusted, overall the game will play some ambient sounds but often have a stillness to the castle, very fitting for the story and setting. You'll hear wind noise when you're in a tower, or louder wind noise when you're outside of it. The sounds make sense for the area and are generally pleasant scene-setting, not required for the puzzles. Some areas make music play, it's soft fantasy music and fits the environments while smoothly crossfading in and out. Unfortunately some tracks play much louder than others. The environments may be still, but the characters are not. Everyone is very chatty and has a lot of dialogue. There aren't a lot of characters (explained by the story), but each one has distinct voice acting and I think they were quite passion as well (Though they didn't seem to be professional voice actors.). The game is fully subtitled and you can read at your own pace. One cute touch is that if you don't take any action for a short while, the main character and her sidekick will start chatting. I don't know how many entries there are for this feature, but I kept encountering new ones throughout the game, providing more character backstory and lore. Speaking of story, your actions throughout are driven both by your characters' motivations and the events taking place in the castle, and seem reasonable in context, this isn't the type of adventure game where you cause harm to others to achieve your goals. There are also no failure states or time limits, so it's a relaxing experience to play. The characters have a fair bit of depth to their personalities and backgrounds, with growth being demonstrated throughout. I feel the writing could be improved by an editor, but it never felt phoned in. I encountered several crashes as I played, so I'd recommend making regular saves. The game maintains a list of the past 10 saves made so you don't have to worry about rotating them manually. The only non-audio option is for brightness, for a 2D game from 2006 these options seem quite reasonable. Performance was extremely smooth throughout. The tutorial is basic and I would've appreciated tooltips on buttons. tl;dr: In the end Keepsake truly feels like a passion project, sometimes to its detriment. There's no aspect where it's lazy, just a lot of little areas that could've used more polish.
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Oct. 2024
it's quite SIMPLE mrSIMPLETON, if you here for a good old classic game style then you will have it, if you are looking for some modern quality then MOVE along citizen and pick that can on your way out! Technical side is taken care, you have window mode by default, no need to run DXwnd or other brilliant window makers. And it actually voiced too! How did it do in old days I wonder? There are some lack of design principals that may get uncomfortable due to lack of them or the way they are done, but it was a time of discovering and experimenting so I wouldn't much complain about this part, I do expect this from modern games which for some reason still fail to implement already tested game mechanics 100 times over and over in this genre. Negative reviews are funny, Go play your fortnight or something and Pick that can... *half life NPC sound* This game has a fan base community that developed bug fixes and visual enhancements! Can you imagine that? The love people have for such simple things as this game? AMAZING!!! https://webfischi.hpage.com/patches.html (to the patch, read note for further instructions, don't be a CAN PICKER!) Wooohooo! I play without puzzle bugs now! Thank you thank you kind people ♥ amore per le persone!
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Sept. 2024
A Beautiful game with a fantastic ambience, the music lulls you into a unique atmosphere. The riddles are nice, not too difficult and not to hard, even though I did get stuck in a few points. The static camera makes you go back in time, when you add it to an empty castle and a mystery you get and interesting blend of slightly creepy and relaxing. It's a casual game with a nice story and some puzzles, awesome to play when you want to relax. The graphics are quite old but you get over it fast when you settle into the ambience and story. Loved it. Keepsake made me get into video games when I was a kid.
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July 2024
This is one of those games that gets extremely overlooked. The story is so beautiful and the story telling is perfect. The puzzles are tricky, but if you are there for the story, there is an option where you can skip past the puzzles. I have played a lot of point and click games, but this is one that has stuck with me for years because of how nice the story is. If you love classic point and click games, please give this one a try. :3
Expand the review

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Frequently Asked Questions

Keepsake is currently priced at 0.79€ on Steam.

Keepsake is currently not on sale. You can purchase it for 0.79€ on Steam.

Keepsake received 284 positive votes out of a total of 342 achieving a rating of 7.73.
😊

Keepsake was developed and published by Wicked Studios.

Keepsake is playable and fully supported on Windows.

Keepsake is playable and fully supported on MacOS.

Keepsake is not playable on Linux.

Keepsake is a single-player game.

Keepsake does not currently offer any DLC.

Keepsake does not support mods via Steam Workshop.

Keepsake does not support Steam Remote Play.

Keepsake is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Keepsake.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 June 2025 11:17
SteamSpy data 08 June 2025 05:20
Steam price 14 June 2025 12:39
Steam reviews 12 June 2025 11:56

If you'd like to dive deeper into the details about Keepsake, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Keepsake
  • SteamCharts - Analysis of Keepsake concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Keepsake compatibility
Keepsake PEGI 7
7.7
284
58
Game modes
Features
Online players
1
Developer
Wicked Studios
Publisher
Wicked Studios
Release 17 Apr 2018
Platforms