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King of Bones on Steam

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King of Bones is a fast-paced dinosaur fighting game with physics-driven skill-based combat. Dash, dodge, stomp, headbutt, and smash your way through multiple unique game modes and over two dozen unique species as you fight to dominate the arena.

King of Bones is a dinosaurs, fighting and physics game developed and published by Gluten Free Games.
Released on November 10th 2025 is available on Windows and Steam Deck.

It has received 318 reviews of which 270 were positive and 48 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 7.79€ on Steam.


The Steam community has classified King of Bones into these genres:


Here is the detailed breakdown of supported languages for King of Bones:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at King of Bones through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11 64-bit
  • Processor: 3.2 GHz Dual Core Processor
  • Memory: 8 GB RAM
  • Graphics: GeForce 980 or equivalent with 4GB of VRAM
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX compatible

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Aug. 2026
5/10 This game is good for what it is. It's a pretty simple fighting game with a small handful of modes. It won't give you more than a few hours of entertainment, but it's not trying to give you more either. Pros: * Dinosaurs. That's the selling point, and the models look really good. * The gameplay and dinosaur movement feel really good. Cons: * Simple gameplay. This isn't made to be the next big thing; it's something you try out for a bit, then move on. * Lack of variety. In theory, each dino has a "special move". But in reality, there are only a few: tail swing, bite, stomp and jump. * No multiplayer/local-multiplayer. This game would have a LOT more to it if this existed. I don't complain about this typically, but here it would elevate the game so much I think it's worth mentioning. The game feels almost incomplete without it. If you like dinosaurs and want to kill a few hours, this isn't a bad pickup, but I'd recommend getting it on sale.
9 hours played
July 2026
It's a really great burn-out game. If you need some satisfaction, maybe some chaos, this is the game for you. The game is finished, and bugs are really rare. KoB also makes sure your not the only dinosaur being singled out, meaning NPC's will fight other NPCs. The only issue I face is the game crashing. Every time I play King of the Hill, it eventually crashes. No, it is not my PC either. Since my PC can handle bigger games such as The Isle without crashes or struggle. In general, this is a great game.
94 hours played
May 2026
One of the times I wish there was a neutral rating. While I personally LOVE this game, it is something I would be careful on who I recommend it to, as there are many quirks to it that I know would be a huge turn-off. I'm normally not one for fighting / combat arena games, but this one has a special place in my heart. Playing it is genuinely fun and helps me focus, and it's actually been quite useful for my creative work too. I don't know why, but something about playing as a dino, tearing up other dinos, makes my creativity go off. Not a muse I thought I'd have, but here I am. The species selection in the game is decent. Plenty of iconic species. All of them are terrestrial creatures, so nothing aquatic or flying. There's a handful of maps available. They aren't just retextures either, they do have their own mechanics that make playing in them a bit different. Balancing between species is generally what you'd expect. There are some I think could use some tweaks personally, but it's nothing game breaking. Mostly. 'Cause let's talk about my biggest issue with this game - the bugs. -Tearing meat chunks off of carcasses occasionally launches said carcass into the stratosphere. -Enemy AI sometimes gets confused and tries to attack corpses. Including ones that are already in pieces and partially eaten. -Pair the two above points together, and sometimes enemies will try repeatedly to attack body parts that are out of bounds. -Enemy AI in general sometimes just becomes chill and stops attacking for a bit. -Launch physics on the Compy is so extreme I had to download Universal Unreal Unlocker mid game to get myself out of a softlock, because the Compy enemies I was fighting kept clipping out of bounds. (I did take screenshots of this, and if I knew how to attach them, I would. It was kinda funny at least) -Enemies that are stunned can still attack you with any secondary abilities they have. Ankylosauruses are the worst offenders in this regard. Stay away from their tails until they're actually dead. -Tail swipe hit detection is pretty iffy, sometimes hitting things it didn't collide with, and sometimes doing nothing to something it did collide with. -Launching / pouncing at enemies is also iffy with detection. Sometimes you clip through the target, other times you get magnet'd to them. -Enemies that can jump and cling into you sometimes cannot hurt you. If your sizes happen to just not align and there's no secondary ability that can be used while holding on, there is nothing it can do while clinging. -There is a constant buzzing noise playing whenever this application is open. I don't know why, I've tried a mixture of sound settings for the game and nothing changes it. But my misophonia has noticed, and refuses to un-notice. -If you're trying to eat a meat piece or insect that's too close to an object you can pick up, you cannot eat it until you move the grabbable object away. -Some species just cannot pick up or eat certain objects for whatever reason. Mammoths are particularly bad about this. -When trying to time getting a second wind, your computer's cursor gets unlocked from the game window, and can click onto and make other windows active and screw up your timing. I've lost some games to this. -If you try to select "Remain" after winning a game, the game crashes. Dunno if that's just me or not. -The achievement for winning a game on all maps does not accurately track your progress. I should have it by now, but it got stuck at 3. (EDIT - I suddenly got it after finishing a spectator match. I have no idea why, but this did resolve itself, so.) All those bugs in mind, the only other issue I'd say there is - accessibility settings. They're minimal. There's the classic stuff like camera sensitivity, blood effects, toggling if controls need to be held or not. But there's several mechanics in the game that require spam-pressing keys rapidly for longer than a few seconds, and there is nothing in settings that can reduce this for those with issues like wrist injuries. As someone with permanent wrist issues, ow. Literally. Kind of on the same note, there's also nothing pertaining to difficulty settings. Strengths, stun timers, stun resistance and recoveries, speed, etc., are not tweakable at all. Not saying this as a good or bad point, just as a point I'd advise anyone interested to keep in mind. Not much I personally have to say about the art. Models are high quality, audio is good, I like that most species have alternate skins you can use, the scenery looks goods. Gets a good score for me here. And the biggest point I would mention to interested buyers - there is NO multiplayer. It is strictly you vs NPCs. If you're like me and hate multiplayer things, this won't bother you. If you like combat games for the competitive scene though, this won't work for you without devising an offline system for it. Can't think of much else I want to say about the game so I'll call it here. I love it. I can clearly see why others would be neutral or dislike it though. It has room to improve for sure, but it's still something I will shamelessly be spending many more hours on.
1 hours played
March 2026
The would be an incredibly fun game to play with friends, unfortunately it's only single player :( If you were entertained by just the fighting in Overgrowth, without the multiplayer, and you like dinosaurs, I recommend this game. If you'd get bored of that pretty quick... then don't get this. Seriously, this game would POP OFF with multiplayer, I really hope the developer adds it some day.
1 hours played
Feb. 2026
Sits at a comfortable 8$ price tag The good: - Realistic models and scientifically accurate vocalizations - Variety of dinosaurs and gameplay modes - Visually appealing UI - Easy to understand tutorial - Top notch physics simulation The bad: - Some dinos need buffs and debuffs - Combat turns less into interesting combos to outright spam-clicking - AI seems to get caught on trees. stand in place, and other sort of nit picks. - UI can be confusing (grayed out selections, team selecting) I like it. Seems like a lot of passion went into making accurate dinosaur models with appealing sound design and appeal to use. Just needs some more balancing and polishing. Another physics based game I play is Animal Revolt Battle Simulator and while that can't compete with this games strive for realism, it does do some things better gameplay wise.

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Frequently Asked Questions

King of Bones is currently priced at 7.79€ on Steam.

No, King of Bones is currently not on sale. You can purchase it for 7.79€ on Steam.

Yes, King of Bones received 270 positive votes out of a total of 318 achieving a rating of 7.88.
😊

King of Bones was developed and published by Gluten Free Games.

Yes, King of Bones is playable and fully supported on Windows.

No, King of Bones is not playable on MacOS.

No, King of Bones is not playable on Linux.

Yes, King of Bones is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about King of Bones is not available yet.

No, King of Bones does not support VR.

King of Bones is a single-player game.

No, King of Bones does not currently offer any DLC.

No, King of Bones does not support mods via Steam Workshop.

No, King of Bones does not support Steam Remote Play.

Yes, King of Bones is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for King of Bones.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 October 2026 21:11 UTC
SteamSpy data 09 October 2026 17:34 UTC
Steam price 10 October 2026 19:28 UTC
Steam reviews 08 October 2026 18:05 UTC

If you'd like to dive deeper into the details about King of Bones, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about King of Bones
  • SteamCharts - Analysis of King of Bones concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck King of Bones compatibility
King of Bones
Rating
7.9
270
48
Game modes
Features
Online players
4
Developer
Gluten Free Games
Publisher
Gluten Free Games
Release 10 Nov 2025
Platforms