Last Group Out review: The reason I got this game it was on sale, and tired of PVP extraction shooter from ABI (I am bad, not good with pvp). I can share couple like and dislike of this game. Like: -Simple extraction shooter in offline mode. It gives a break to the working class from 9 to 5. We just don't have enough energy to "lock in" PVP other people. -Simple graphic gives the chances for me to enjoy the game on deck and pc at the same without burning my old GTX 980 like hell. -Gun modifications, it has pretty good modifications on guns, but it has its limitations. I enjoyed collecting all the stocks, bolts, dust cover, scopes, handguards, hider, suppressors, mags, and grips. The good things is the modifications give joy in building the "favorite" gun. But the modification lack of its purpose, why do I need these specific parts for my gun? Yeah I got the silence part, accuracy, zoom out distance, and recoil handling... Was hoping for more. But I did enjoy the modification, also it is part of the reason I kept playing. -Looting felt great. I really enjoyed after a hard almost defeated battle with bots, I got to loot all their stuff, that's the best feeling. Especially in holiday event the Christmas red hat guy. My joy level maxed out when opening the inventory of that red hat guy. -Different factions of bots kept my interest going. I hate getting one shot or sprayed by bots out of nowhere. But individual bosses give me thrill when fighting against them... when fighting downtown boss, first time seeing the green lase I would be like crap "I am in danger (meme)"... Surbuban the shotgun boss can one shot me if I am not careful... Shipping Complex is a mess, 20+ AI in that tiny room with Asbonj? then Murphy gun with Vector SMG in the basement... that's where I learned just hold down the trigger let the bullets do the job for me. Forget aim and shoot just shoot haha. Military I enjoyed the armory the best, cuz of the looting. Blue spawns there often, he is not too hard to fight but very exciting to me when I get to loot him. Woodland, Steiner is fine, just have to play smart. His chest rig is OP... BunkerGuard in the lab, holly crap... it was rough but fun to fight... Mall, Christmas event made it super fun to play with.....Operators are almost special forces and come in Heli, they spawn in certain area of the map and have unique set of armor and weaponary. -Gun variants. I can recognize lots of weapon, they could've have more but I think it might over load the game... My favorite are G19, Vector, MK16, and M1014. They have a lot but I wish we could do a bit more on gun customizations. I collected all the guns just for fun. Dislike... -Story... a bit too simple, go talk to guy 1 2 3, go kill, go collect, go knife bots... I think story mission can be done better. I got stuck in knifing 50 bots without knowing the melee mechanics... -Progression... We go in, we loot, we kill, we sell, and we buy better security container... after containers are obtained... nothing else we can do... -Storage system... as part of progression, I understand we have to grind the game to get Yellow Container for better storage management... but can we maybe to renovate our base... pay currency for bigger container or storage?... I love collecting all kinds of stuff, but have to give up things early in the game cuz storage is not enough.. -Currency... in game currency feels... not balance... we expect in a extraction shooter... gun, parts, scopes, or loot is scarce... valuable... but when you bring out a gun or parts, the trader gives me the feeling of pawn shop, the best we can do is 50... brining out weapon and loot felt not rewarding... currency has lack of purpose... what can I do with the currency... buy stuff... what can I buy? gears and weapons? should we explore the options of assigning currency for a better purpose? upgrade base...? invite better trader with money? Currency felt weak in the game... I don't know how to spend my money in this game... -Ammo... we have normal Ammo and AP ammo... that's it... can we have more variants of ammo please? -Magazine... when you reload... your ammo in the mag would be dropped on the ground... It might be just my preference but I would prefer some mag mechanics for better immersions. -Scope... no purpose for other scope other than Long Range scope... I only use one scope... sniper rifle scope... give me the best range distance for information... other scopes is not important at all... maybe assigning different scopes for different FOV field of vision? -Barrel attachments...I might be asking too much... I hope attachments for barrel have its purposes... reduce noise(we have it in game already), Flash hider? Visual effect for better vision? -Movement, stamina with heavy armor is hell... you cant sprint and you have 500 sec in map... hope we may explore the options different time duration in map? -Extraction... so far we can sewage system for most of extractions.... can we have a bit more options? -Gun play... no headshot... was trying to use 300wm ammo for killing bots... cant one shot them... trying pistol to survive... no head shot on bots... got sprayed to base with me smashing my mouse left click key... Overall I really enjoy the game... I really hope dev can make the game better with more contents. I wanna keep playing this game but nothing new. Weather system? new game mode? COOP with random other player(PVE)? zombie theme? Cars or heli? Base building? more character customizations? Oh, just in case if people getting angry at me for not playing the game enough, i have all the achievements and more than 20 yellow containers, 20 red bags, all gears from all the bosses, and holiday special stuff as well... Have fun
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