Lorn's Lure on Steam - User reviews, Price & Information

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An android is led through a vast structure by a glitch in his visual system. Lorn's Lure is an atmospheric narrative first-person platformer with novel climb-anything mechanics and modernized retro 3D graphics.

Lorn's Lure is a parkour, dark and singleplayer game developed and published by Rubeki Games.
Released on September 20th 2024 is available on Windows, MacOS and Linux in 12 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish and Ukrainian.

It has received 2,151 reviews of which 1,916 were positive and 235 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 12.99€ on Steam, but you can find it for 5.38€ on Gamivo.


The Steam community has classified Lorn's Lure into these genres:

Media & Screenshots

Get an in-depth look at Lorn's Lure through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: AMD Athlon II X2 255
  • Memory: 4 GB RAM
  • Graphics: Anything above on-board graphics cards
  • Storage: 2 GB available space
MacOS
  • OS: 10.9+
  • Processor: Apple Silicon and Intel
  • Memory: 4 GB RAM
  • Graphics: Anything above on-board graphics cards
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 16
  • Processor: AMD Athlon II X2 255
  • Memory: 4 GB RAM
  • Graphics: Anything above on-board graphics cards
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Immaculate megastructure / inscrutability vibes but slowly runs out of steam and lacking in novelty. Levels are a bit overlong - most clock in around 45m to 1h - and some of the platforming is very awkward. Very good at showing you a path and encouraging you to explore it. A mixed bag. I kinda enjoyed it, and kinda didn't.
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Oct. 2024
This is probably the first time the absolute last level made me almost do a 180 turn on my opinion of the game. The game never presents itself as a rage-bait geometry dash style game, and after 7 levels of precision platforming and pure movement bliss it just shits on what it did in the previous levels and starts off as a whole different genre. I'm sorry, but this just purely isn't for me -> the last level in the game is made for a completely different audience than the first 7 levels. Also, to add; the developer lists the following features: > It's a tough game, but not frustrating! Mistakes are not punished by redoing lengthy sections. > Play fast or slow. Take in the sights as you traverse, or play as fast as a speed runner. These are completely invalidated for the last level Despite that, I can't find it in my heart to keep the review as a negative; even after 2 years of wait
Expand the review
Oct. 2024
I'm sorry but that last level is straight up insufferable when listening to that song and having to restart 200 times. That said the game is really good and delivers a very unique experience. I found the ending to be underwhelming but the lore is intriguing.
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Sept. 2024
This is a sort of "medium" level recommendation, more of a wavering hand than a thumbs up or down. The game bills itself as a sort of hardcore platforming adventure, and it is that! I think it's the most difficult walking simulator I've ever played (/s). It's like if sequence breaking or alternative solutions in Super Mario 64 were turned into their own game. It's very fun while it remains novel. However, while the visuals are reasonably atmospheric and otherwise 'serviceable,' I think there could be more visual interest or variety in some places to, well, break things up. It's easy to compare this to Pseudoregalia, a similar type of game if at a smaller scale, which has level design that feels a little more tight and intentional. Again, I imagine this is an issue of sacrificing detail for scale, but I would've appreciated just a little more in the way of actual landmarks and unique-feeling locales to gratify my effort. There were a few places I felt compelled to stop and just gaze at the view for a while, but perhaps not enough. This game owns its jank, but it is still present, particularly in the last few levels. It's surprisingly good at telegraphing where you're supposed to go with very minute cues, but the sameiness of its textures and the sheer vastness of its landscapes can be mind boggling at times. This game intentionally left out about 20 years of game design philosophy for a very sincerely retro experience, for good and ill. Also, I hope you enjoy the journey over the destination, because the ending is almost deliberately made to disappoint. You've been warned, but it'll make sense if and when you get there. If we treat a score of '5/10' as 'true average', I would give this game 6.7/10 on a bad day, 7/10 on a good day. You can think of it as the protege of sensei Shadow of the Colossus that just didn't quite reach the level of the master.
Expand the review
Sept. 2024
I'd feel terrible leaving a negative review, however there are some things I definitely didn't enjoy. First of all, the game is way more linear than how it looks, it isn't really about exploration as much as it is about precision parkour. The fall damage mechanic is frustratingly punishing and most of the levels you'll just die repeatedly until you understand exactly what the game wants you to do.
Expand the review

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Frequently Asked Questions

Lorn's Lure is currently priced at 12.99€ on Steam.

Lorn's Lure is currently not on sale. You can purchase it for 12.99€ on Steam.

Lorn's Lure received 1,916 positive votes out of a total of 2,151 achieving a rating of 8.52.
😎

Lorn's Lure was developed and published by Rubeki Games.

Lorn's Lure is playable and fully supported on Windows.

Lorn's Lure is playable and fully supported on MacOS.

Lorn's Lure is playable and fully supported on Linux.

Lorn's Lure is a single-player game.

There is a DLC available for Lorn's Lure. Explore additional content available for Lorn's Lure on Steam.

Lorn's Lure does not support mods via Steam Workshop.

Lorn's Lure does not support Steam Remote Play.

Lorn's Lure is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lorn's Lure.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2025 06:32
SteamSpy data 09 June 2025 11:44
Steam price 15 June 2025 04:37
Steam reviews 15 June 2025 06:03

If you'd like to dive deeper into the details about Lorn's Lure, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lorn's Lure
  • SteamCharts - Analysis of Lorn's Lure concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lorn's Lure compatibility
Lorn's Lure
8.5
1,916
235
Game modes
Features
Online players
11
Developer
Rubeki Games
Publisher
Rubeki Games
Release 20 Sep 2024
Platforms
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