Lossless Scaling on Steam - User reviews, Price & Information

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All-in-one gaming utility for frame generation and scaling

Lossless Scaling is a utilities, software and pixel graphics game developed and published by THS.
Released on December 28th 2018 is available only on Windows in 35 languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Turkish, Ukrainian, Japanese, Italian, Polish, Portuguese - Portugal, Romanian, Traditional Chinese, Vietnamese, Arabic, Bulgarian, Czech, Indonesian, Croatian, Hebrew, Lithuanian, Persian, Serbian, Hungarian, Danish, Dutch, Swedish, Thai, Finnish, Greek, Norwegian, Georgian and Slovak.

It has received 24,888 reviews of which 22,235 were positive and 2,653 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 6.89€ on Steam.


The Steam community has classified Lossless Scaling into these genres:

Media & Screenshots

Get an in-depth look at Lossless Scaling through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 version 2004
  • Graphics: Modern integrated graphics
  • DirectX: Version 11

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Thanks LinusMediaGroup for helping this developer get richer, it works well. If I could offer a tip to people using it for FPS. I played around with it and I think I found the principle concept to get it to work well, the rest is up to you. 1. alt+r and view GPU usage (for NVIDIA), but find a way to look at GPU usage 2. In your desired game or video, have it to where the GPU usage is low 60% or lower 3. To do so and this is needed, set an FPS cap in the game, like 30 or 60 (higher for looking around a lot) 4. One achieved go and select LSFG 3.1, mode: Adaptive, target: as high as your hz is 4a. Set the flowscale as high as you can go without stressing the gpu usage 4b. I also like using performance and the adaptive mode will help a lot 5. Set capture to DXGI and queue target 0, lowest latency, adjust if needed. Use VSYNC seems to not do much to GPU utilization ?. Second GPU is apparently really good haven't done it yet as of writing this review, but use it if you can, main GPU for core frame structure, side GPU for flow scale frames, a return to SLI but not needing matching GPUS? ;) Haha. I assume it helps with latency, games can sometimes have a feel depending like you're streaming on discord or something, so I assume it helps with that. That's basically it, the key is GPU usage low to start off by capping FPS, you can figure out the rest but this seems best. I find this to be extremely powerful in sims like ATS or whatever else, as new information coming in is centered in the screen and goes out, the algo seems to like this, I can get 144 FPS while getting only 30 FPS in residential areas. This doesn't seem good for RTS games and such looking around birds eye. Just play around you'll see what I mean. I was discouraged at first as I didn't realize all this, but this seems to be the crux. You can also do a lot of cool stuff with video and such depending. I like FSR and high sharpness or playing around with it. Hope this helps people,
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July 2025
Using this on my Steam Deck. Thank you for your co-operation with Pancake. Please continue supporting this for Linux, even if it's unofficial.
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June 2025
Let me make this review as blunt and to the point as possible. Is this a magic fix all button to make your games run well? No, not entirely but it's halfway there. You shouldn't be trying to get 60-120 fps with a PC that is running a game at a consistent 30-35 fps. Where lossless scaling works the best is in a couple scenarios. The first and likely most optimal scenario is where you are running your game at the desired 60-120 fps but you are getting occasional -5 to -15 frame dips. This program will ensure you notice almost no difference at all in the visual smoothness of the game. The second is your game isn't reaching a solid 60fps but occasionally gets there, and you are regularly in the 50-55FPS range. In this scenario you can either set the program to always rest at 55FPS without fluctuation or lock it at 60FPS. This is where the "not a magic fix" comes into play. As someone who is not a programmer, the best way I can describe what lossless scaling does is the following. Essentially it is making up for the frames missed, the more frames lossless scaling has to generate the more weird the game will look, and the more input lag there will be. This is why I believe this program is an incredibly powerful tool, but not a magical fix, at least not entirely. I believe it is essential for those waiting to upgrade their low to mid range system, or get the most out of it performance wise. But for now, this type of tech will always result in lag on your inputs even if minor at times.
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Dec. 2024
This little app is some of the best money you can spend on steam period. It will make your old games run better, it will make modern games run smoother, and it barely uses any processing power from your hardware. This is the closest thing to downloading RAM.
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Frequently Asked Questions

Lossless Scaling is currently priced at 6.89€ on Steam.

Lossless Scaling is currently not on sale. You can purchase it for 6.89€ on Steam.

Lossless Scaling received 22,235 positive votes out of a total of 24,888 achieving a rating of 8.75.
😎

Lossless Scaling was developed and published by THS.

Lossless Scaling is playable and fully supported on Windows.

Lossless Scaling is not playable on MacOS.

Lossless Scaling is not playable on Linux.

Lossless Scaling does not currently offer any DLC.

Lossless Scaling does not support mods via Steam Workshop.

Lossless Scaling does not support Steam Remote Play.

Lossless Scaling does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lossless Scaling.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 September 2025 22:03
SteamSpy data 10 September 2025 01:47
Steam price 15 September 2025 04:29
Steam reviews 13 September 2025 23:59

If you'd like to dive deeper into the details about Lossless Scaling, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lossless Scaling
  • SteamCharts - Analysis of Lossless Scaling concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lossless Scaling compatibility
Lossless Scaling
Rating
8.8
22,235
2,653
Online players
4,161
Developer
THS
Publisher
THS
Release 28 Dec 2018
Platforms