Lost on Steam - User reviews, Price & Information

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This is a casual intellectual game, accompanied by beautiful girls to find pictures of the same shape, get beautiful pictures and exercise your observation.

Lost is a casual, fps and puzzle game developed and published by DSGame.
Released on September 30th 2019 is available only on Windows in 4 languages: English, Simplified Chinese, Japanese and Traditional Chinese.

It has received 7,695 reviews of which 6,228 were positive and 1,467 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Lost into these genres:

Media & Screenshots

Get an in-depth look at Lost through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows7/8/10
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Gef
  • Storage: 400 MB available space
  • Sound Card: DirectX 11 Sound Device

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Lost is a minimalist, visually driven puzzle title developed and published by DSGame that is designed around relaxation, accessibility, and aesthetic reward rather than challenge or narrative complexity. It positions itself firmly as a casual experience, one meant to be enjoyed in short sessions and approached without pressure, where progress comes from observation and pattern recognition instead of reflexes or strategic mastery. From the outset, the game makes its priorities clear: gameplay exists primarily as a framework for discovery, with visual presentation and collection acting as the main incentives to continue. The core mechanics of Lost revolve around simple observation-based puzzles. Players are asked to locate shapes, identify matching elements, or spot specific details within static images. These tasks are intentionally straightforward, requiring patience and attention rather than logical deduction or trial-and-error problem solving. There is no time pressure, no punishment for mistakes, and little escalation in difficulty, which keeps the experience calm and predictable. This design choice ensures that the game remains approachable for virtually any player, regardless of experience level, but it also defines the narrow scope of engagement the game offers. Progression in Lost is closely tied to unlocking new images and artwork. Each completed puzzle reveals additional visuals, which serve as both reward and motivation. This structure turns the game into a kind of interactive gallery, where the satisfaction comes from completion and collection rather than overcoming obstacles. For players who enjoy methodically unlocking content and filling out galleries, this loop can be surprisingly engaging. However, because the puzzles themselves do not significantly evolve or diversify, enjoyment depends heavily on how appealing the visual content is to the individual player. Visually, Lost leans strongly into anime-inspired character art, with an emphasis on stylized presentation that clearly targets a specific audience. The artwork is the centerpiece of the experience, displayed cleanly and without excessive interface clutter. Menus are simple and unobtrusive, ensuring that attention remains focused on the images themselves. Animations are minimal or nonexistent, reinforcing the static, gallery-like nature of the game. Sound design follows a similarly restrained approach, offering basic background audio that supports the experience without drawing attention away from the visuals. Narrative is largely absent from Lost. There is no overarching story, character development, or thematic progression beyond what players infer from the artwork. This lack of narrative framing reinforces the game’s identity as a pure puzzle-and-collection experience, but it also limits emotional engagement. Players looking for context, storytelling, or a sense of journey are unlikely to find it here. Instead, Lost functions more like a digital pastime, something to engage with casually rather than immerse oneself in. The simplicity of the mechanics is both the game’s greatest strength and its most significant limitation. On one hand, the lack of complexity makes the game easy to recommend to players seeking a low-effort, low-stress experience. On the other hand, repetition sets in quickly, as the puzzles rarely introduce new ideas or mechanics. Once the core loop is understood, there is little surprise left in how the game unfolds. As a result, Lost works best in short bursts rather than extended play sessions. Technically, the game is stable and undemanding, running smoothly on modest hardware and avoiding unnecessary systems or features. Achievements and basic Steam integration provide light meta-goals for completionists, but these elements do not meaningfully alter the experience. The overall presentation reflects a design philosophy focused on function and accessibility rather than ambition or innovation. Ultimately, Lost is a game that succeeds within the narrow boundaries it sets for itself. It does not attempt to redefine the puzzle genre or deliver a deep interactive experience, instead offering a calm, visually motivated diversion built around simple observation tasks. For players who enjoy casual puzzles, light interaction, and the satisfaction of unlocking artwork, it provides a straightforward and pleasant experience. Those seeking mechanical depth, evolving challenges, or narrative engagement will likely find it shallow, but for its intended audience, Lost delivers exactly what it promises: a relaxed, visually centered puzzle game that prioritizes ease and accessibility above all else. Rating: 8/10
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Jan. 2026
⠘⡀⠀Yes, I play NSFW games ⠀⠀⠀⠑⡀ on my main account, ⠀⠀⠀⠀⠈⠢⢄⠀⠀ so what?⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
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Feb. 2025
The game is good, I really liked it! The gameplay here is certainly weak, but all the girls look very sexy. In addition, the game has very high-quality animation. Although it is not specified in the description of the steam, there are cards in the game.
Expand the review

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Frequently Asked Questions

Lost is currently priced at 2.99€ on Steam.

Lost is currently not on sale. You can purchase it for 2.99€ on Steam.

Lost received 6,228 positive votes out of a total of 7,695 achieving a rating of 7.88.
😊

Lost was developed and published by DSGame.

Lost is playable and fully supported on Windows.

Lost is not playable on MacOS.

Lost is not playable on Linux.

Lost is a single-player game.

There is a DLC available for Lost. Explore additional content available for Lost on Steam.

Lost does not support mods via Steam Workshop.

Lost does not support Steam Remote Play.

Lost is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lost.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 14:12
SteamSpy data 25 January 2026 17:04
Steam price 28 January 2026 20:27
Steam reviews 29 January 2026 00:07

If you'd like to dive deeper into the details about Lost, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lost
  • SteamCharts - Analysis of Lost concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lost compatibility
Lost
Rating
7.9
6,228
1,467
Game modes
Features
Online players
0
Developer
DSGame
Publisher
DSGame
Release 30 Sep 2019
Platforms