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Lost in Vivo on Steam

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A horror game about claustrophobia. During a storm your service dog is forced down a broken sewer drain. You find the nearest sewer entrance and run in after it. Along the way you will meet others that are also stricken by abnormal or psychological fear.

Lost in Vivo is a psychological horror, horror and atmospheric game developed and published by KIRA.
Released on November 05th 2018 is available on Windows, Steam Deck and Steam Machine.

It has received 3,581 reviews of which 3,313 were positive and 268 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Lost in Vivo into these genres:

Media & Screenshots

Get an in-depth look at Lost in Vivo through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64 bit
  • Processor: Intel Core 2 2.66 GHz
  • Memory: 4 GB RAM
  • Graphics: 2GB Intregraded graphics
  • Storage: 600 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Oct. 2026
in another effort to review every video game that has helped distract me from the crushing weight of my own mortality and the unavoidable horrors of the human condition: i'd give this game a 9.8/10 with the footnote: i love you lost in vivo and i'm sorry for pirating you when i was a teenager
29 hours played
July 2026
Lost in Vivo a therapeutic journey of overcoming your fears and growing as a person. Lost in Vivo is, in my opinion, a flawed masterpiece. It knows what it wants to be and does a lot of things right. The narrative surrounding trauma and fear is delivered exceptionally well, especially at the beginning. The fears, trauma, anxiety, and depression the game portrays are handled so well that you slowly start feeling insecure yourself and really feel the codependency your character has developed with his service dog. The same goes for the game design and ideas. You can really tell that KIRA knows how to make a horror game and has ideas that are not just creative but simply work, such as mandatory deaths that leave you surprised at just how creative the idea behind them is. The same goes for the monster design. KIRA is a master at designing monsters. You have to look no further than his other game, Spooky's Jump Scare Mansion, in which every specimen is designed so well that they define the identity of the game. That is reflected here as well. Combined with the deep psychological narrative, it creates something amazing. But sadly, it's not perfect, and honestly not even close to perfect. The game loses itself more and more as it goes on. The ideas become less creative, the story starts to drag on and isn't delivered with the same ambition and creativity it had at the start, and it ends rather abruptly. It just feels rushed, which breaks my heart. If the game had kept the same energy it had during the first half, it would have been a genre-defining masterpiece. But sadly, its flaws drag it down from perfection to simply being good.
5 hours played
June 2026
Silent Hill 3 with dog. Jokes aside the game's pretty decent, but I think the thing that's the most special about this game is actually it's side/secret content. I have yet to try it all out but Dark Mode was absolutely a wonderful experience and I'm planning to try out Midnight Mode and the Mersus tapes as well.
5 hours played
June 2026
very competent mostly linear survival horror lite narrative with some very tense and unnerving segments that force you to do things you really don't wanna do to progress. some pretty good meta/fourth wall breaking horror too. the imagery is very striking, ps1 style gritty body horror and guts and filth. some cool extras and secrets, plus a whole secret ending that you can almost get by accident which i thought was pretty cool.
10 hours played
May 2026
Grossly underrated, even when compared to today's stock of survival horror games. It's not perfect, but its imperfections add to the aesthetic more often than not. My roommates were scared babies. One even pooped their pants.

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Frequently Asked Questions

Lost in Vivo is currently priced at 9.99€ on Steam.

No, Lost in Vivo is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Lost in Vivo received 3,313 positive votes out of a total of 3,581 achieving a rating of 8.89.
😎

Lost in Vivo was developed and published by KIRA.

Yes, Lost in Vivo is playable and fully supported on Windows.

No, Lost in Vivo is not playable on MacOS.

No, Lost in Vivo is not playable on Linux.

Yes, Lost in Vivo is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Lost in Vivo is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Lost in Vivo does not support VR.

Lost in Vivo is a single-player game.

Yes, there is a DLC available for Lost in Vivo. Explore additional content available for Lost in Vivo on Steam.

No, Lost in Vivo does not support mods via Steam Workshop.

No, Lost in Vivo does not support Steam Remote Play.

Yes, Lost in Vivo is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lost in Vivo.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 06:06 UTC
SteamSpy data 20 October 2026 23:47 UTC
Steam price 26 October 2026 19:38 UTC
Steam reviews 19 October 2026 15:55 UTC

If you'd like to dive deeper into the details about Lost in Vivo, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lost in Vivo
  • SteamCharts - Analysis of Lost in Vivo concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lost in Vivo compatibility
Lost in Vivo
Rating
8.9
3,313
268
Game modes
Features
Online players
4
Developer
KIRA
Publisher
KIRA
Release 05 Nov 2018
Platforms