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Observer: System Redux on Steam - User reviews, Price & Information

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A first‑person cyberpunk horror detective story set in a decaying, neon‑scarred future. As an Observer who invades minds to hunt for clues, you will sift through corrupted memories to track down a mysterious killer and confront your own dark past.

Observer: System Redux is a horror, investigation and cyberpunk game developed by Bloober Team and Anshar Studios and published by Bloober Team SA.
Released on November 10th 2020 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil and Russian.

It has received 2,522 reviews of which 2,181 were positive and 341 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 7.49€ on Steam with a 75% discount, but you can find it for 3.22€ on Gamivo.


The Steam community has classified Observer: System Redux into these genres:

Media & Screenshots

Get an in-depth look at Observer: System Redux through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/10 - 64 bitowy
  • Processor: Intel Core i5-3470 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: @1280x720: GeForce GTX 1050 3 GB / Radeon RX 560 4 GB
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Sound Card: DirectX® 11.0 compatible
  • Additional Notes: Storage: HDD; Ray Tracing requires RTX cards

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
Aug. 2026
A cyberpunk-style horror game. The game constantly keeps you on edge throughout the entire playthrough. The gameplay itself feels like a fever dream after drinking cheap vodka at 40°C. The graphics and visual style are 10/10. The detective aspect of the game is presented through emails on PCs found in the victims’ apartments. I can’t recommend this game to everyone, because while playing it, there’s a real risk of having an epileptic seizure, a panic attack, or simply feeling like your mind is melting from the visuals and sounds. But if you can make it through, you’ll experience a pretty interesting detective cyberpunk story.
16 hours played
April 2026
This game is absolutely stunning. In terms of storytelling, character dynamics, depth, detail, and atmospheric aesthetics. I feel completely immersed and especially drawn in by the complexities of the narration. Something about this game that's especially intriguing to me is the ruthlessness and honesty that these tenants display. Maybe it's a lower "Class C" way of life, but I find the way the apartment is laid out, the manner in which the tenants speak about one another, and the way some of these characters live, to be refreshingly honest and grotesque in a way that really speaks to reality. My favorite part of this game definitely has to be the "Ex Machina"-esque aspects to it. Something about humanizing the robot that answered the door for her "Master", following the digital distress calls, and finding the room of pleasure bots calling for help - it was uncomfortable, it was disturbing, and as a woman, it made my heart hurt - these machines gaining sentience, not wanting to be used, not being able to fully fight back. I feel like this speaks to a lot of women, especially with where technology is headed. I especially found it entertaining that in "Her Fearful Symmetry", one of the tenants found himself to be seduced by, what I assume to be, the AI in the building itself. His neural interrogation, where we, as the player character, have to basically become lured ourselves, following the "siren trail" through his mind that ultimately led him to his demise - I think it says a lot, and it was outstanding storytelling. Thank you for this game. It will definitely stick with me for a very long time. Looking forward to playing the original next.
12 hours played
Jan. 2026
Law and Order on crack dreaming about Stranger Things after watching Blade Runner Basically a walking simulator. Visually stunning, art direction is stellar, story is interesting, the voice acting is top-notch--it's just too short. I got it on sale for under 10 bucks so I ain't mad, I just.. I wish there was more content. More sidequests, more items, more world. They built this beautiful wonderous and also ugly world and it's just so small. This feels like the first couple episodes of a whole Netflix series, when I got to the end of the game, I was like, "that's it?" It's a great game, it just needs more. Maybe there's some stuff I missed, I dunno. I love it, what is there it's excellent, I'm just disappointed at the length. On sale, worth a buy RIP Rutger Hauer. And what a great final role, he really nails it. His voice hits me right in the heart, there's this humble wisdom about the character. I just wish I could hear more
8 hours played
Jan. 2026
One of the best cyberpunk universes to date. I really appreciate how grim and visceral the atmosphere is, with the unending haphazardous wiring, exposed electronics and walls caked with filth and blood. A world in desparate poverty and hopelessness with cruelty and violence oozing from every pore and crevice. It's so refreshing to see a cyberpunk setting, that doesn't fall into the trap of power fantasy steeped in flashy augmetics and loud guns, where social commentary falling to the wayside. In Observer you aren't the big bad wolf or some boogeyman who haunts the corporations, but a fairly regular guy who has to exist within the system and contend with its inherent violence.
10 hours played
Nov. 2025
The Darkest Cyberpunk Universe ...that would make even Cyberpunk 2077 feel like Disneyland So, this is a positive review, but I would still like to start with an important note: this game is FAR from perfect. Why this game sucks? 1. The game crashes pretty often. I had the game completely shut down on me around 5–7 times without any warning, and this is a very critical issue. I would assume that it can't really work well in a multi-display environment. When I received some notification from another app, or decided to play some song in the background, or refer to some guides, the game just crashed from time to time when I left the main screen. And this sucks. 2. The game is buggy. One example: I received a quest to check a specific flat, then played for 1–2 hours, saved the game, and came back the next day. I found the flat for the quest, and it's just closed, without any reaction. My quest log? Empty! Like there was no quest at all! I'm too far from the previous save, so I found a workaround: literally call every door again (without any reason, obviously), and then the quest gets added to my log again! And then I finally can open the door. This is why I always felt uncertain throughout the whole game. Am I stupid? Or is this game bugged out? Is it my mistake, or do I have to restart? Because of this, I had to read the guide from time to time to ensure that it was not a game issue. And guides? Yeah, a bit tricky to use, because the game wanted to crash whenever I was googling something on a different screen. 3. The neural overlays are difficult to get used to. A big part of this game is about scanning things with your enhanced vision. It looks extremely cool aesthetically, it's a very nice concept, but it makes it difficult to play the game for a long time. It took me about 10 hours to finish the game, which I had planned to complete over the weekend, but I was getting tired pretty easily, and it took me ~10 sessions to complete. I just needed a break before I continued. And all of this while I'm still heavily captivated by the plot and the atmosphere! It just feels sad that this is the "System Redux" edition, and it's still messy enough to make you hate the game from time to time. If you are still reading this, thank you. Now to the good part. Why is this game great? Well, my initial expectations were about a cool-looking cyberpunk Krakow. You see, Krakow is a very beautiful city with a rich history, so seeing the not-so-distant dark future in familiar surroundings would be fun. However, I was kinda wrong, because the whole story is basically in a couple of buildings, or a small neighborhood, if you want. It ruined my expectations, but my expectations here are just my problem, because everything else was great. This is the darkest, most grim way to show cyberpunk in a game. You are not seeing people who are living good lives. You are locked in the poorest, shadiest, and most dangerous neighborhood possible. And it's not like "wow these guys do crime here," it's devastating just to see how those people live, what they face every day, and you start understanding why they do the crimes. This is not just being in the wrong neighborhood; you still feel pretty much safe playing this game. This is more about the gloomy and slow realization that life sucks. People just suffer and try to survive the harsh and ruthless reality, trying to run from it, trying to fight it, and they always lose. This is not your cool neon-vibes high-tech paradise with some flaws, this is quite the opposite. And this hits hard. Well, I made too many comparisons to Cyberpunk 2077, so why not, we continue. In Cyberpunk 2077, there are braindances. But seeing someone's memories like it's a movie recording feels bleak after seeing Observer's way. Each time you get into someone else's brain (which you do like 10 times), you are stepping into bizarre stories, like you are a part of a dream or a nightmare. Not a lot of things make sense; everything is shown and told in very obscure, fragmented ways. Geometry and the physics of time and space do not exist there. And most importantly, after seeing a mosaic of strange events, it does make sense to you. No, really, I can't praise the storytelling in this game enough. It's subtle. It's indirect. It's unique. And after every connection, after every observed life, I wanted to see more destinies, more lives and deaths through these lenses. And even the ending left me speechless for a moment, because the story concludes with something that fits the overall mood of the game, and it does not feel fake or predictable. If you are ready to close your eyes on the technical state of the game, and you like the cyberpunk setting, then you should try Observer

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Frequently Asked Questions

Observer: System Redux is currently priced at 7.49€ on Steam.

Yes, Observer: System Redux is currently available at a 75% discount. You can purchase it for 7.49€ on Steam.

Yes, Observer: System Redux received 2,181 positive votes out of a total of 2,522 achieving a rating of 8.30.
😎

Observer: System Redux was developed by Bloober Team and Anshar Studios and published by Bloober Team SA.

Yes, Observer: System Redux is playable and fully supported on Windows.

No, Observer: System Redux is not playable on MacOS.

No, Observer: System Redux is not playable on Linux.

This information about Observer: System Redux is not available yet.

This information about Observer: System Redux is not available yet.

No, Observer: System Redux does not support VR.

Observer: System Redux is a single-player game.

Yes, there are 2 DLCs available for Observer: System Redux. Explore additional content available for Observer: System Redux on Steam.

No, Observer: System Redux does not support mods via Steam Workshop.

No, Observer: System Redux does not support Steam Remote Play.

Yes, Observer: System Redux is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Observer: System Redux.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 August 2026 13:32 UTC
SteamSpy data 12 September 2026 02:03 UTC
Steam price 12 September 2026 02:38 UTC
Steam reviews 10 September 2026 17:49 UTC

If you'd like to dive deeper into the details about Observer: System Redux, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Observer: System Redux
  • SteamCharts - Analysis of Observer: System Redux concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Observer: System Redux compatibility
Observer: System Redux
Rating
8.3
2,181
341
Game modes
Features
Online players
7
Developer
Bloober Team, Anshar Studios
Publisher
Bloober Team SA
Release 10 Nov 2020
Platforms
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