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ROCKETSROCKETSROCKETS on Steam

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ROCKETS fire ROCKETS at ROCKETS in this action-arcade, arena-combat, gorgeous festival-of-fireworks! It's dogfighting meets figure-skating in space with local multiplayer and single-player fast-paced action modes plus a ZEN MODE where ROCKETS learn to LOVE.

ROCKETSROCKETSROCKETS is a indie, action and casual game developed by Radial Games Corp, Loren Bednar, Dr. Kimberly Voll and Lindsay Jorgensen and published by Radial Games Corp.
Released on May 01st 2015 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 544 reviews of which 405 were positive and 139 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 6.99€ on Steam, but you can find it for 0.47€ on Eneba.


The Steam community has classified ROCKETSROCKETSROCKETS into these genres:

Media & Screenshots

Get an in-depth look at ROCKETSROCKETSROCKETS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: XP
  • Processor: Core 2 Duo or Higher
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card
MacOS
  • OS: 10.7
  • Processor: Core 2 Duo or Higher
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card
Linux
  • OS: Ubuntu 12.04 LTS, fully updated
  • Processor: 1.8 GHz dual core CPU
  • Memory: 1 GB RAM
  • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3 hours played
Jan. 2022
there's no one who plays or buy the game anymore. The game is simple, and made for party or couch gaming. since people can't really get outside and does not have online multiplayer, the game now falls flop. It was meant to be played with your friends, but since I have no friends that can play with, I play alone with AI. My heart feels the sorrow and loneliness because I feel everyone abandoned me. I wish that this review will be the last on this game's store page.
4 hours played
July 2015
Ill be honest, I bought this game with the intent to try it out and then return it. What i experienced when i booted up that first game instantly changed that. This is a phenominally simple game, but it is SO MUCH FUN. Pros: [*]Killer Soundtrack. [*]Simplistic and beautiful. [*]Easy to grasp controls. [*]Amazing game for couch co-op or multiplayer. [*]Intense Dogfights. Like Intense! [*]Incredibly Fun! Cons: [*]There isnt a whole lot of variety, theres one level and one mode(with the addition of a "Zen" aka drawing mode and a tournament mode, that facillitates that play style but isnt a unique gmae mode) [*]Nothing to spice up the level, yeah the slow down and speed up drops are cool, but they dont change the game in anyway, just make it slower or faster. I'd like to see some special one use weapons or shields drop occasionally. [*]In my opinion, the camera comes in close to quickly, its a bit jarring durin the fight and distracting. Overal, It impressed me enough that Radial Games can keep my money. Definitely a great game to play with friends. TL;DR Great Game, Great soundtrack. Little lacking on Content. 7/10 Buy this game.
19 hours played
May 2015
Fantastic couch competition. When your 2v2 game gets down to two people circling each other in tight circles, it really looks like dancing (with explosions everywhere). The music and visuals are so good that getting knocked out and watching everyone else finish the game doesn't even feel annoying.
3 hours played
May 2015
This dogfight ballet is intense with two players and hilarious madness with four. Very simple for anyone to pick up and play which makes the game ideal for party situations but there is a lot of finesse with controlling the abilities which gives the game a lot of legs for competitive players. This is one of those must have local multiplayer games that is sure to become part of your friends' regular rotation.
30 hours played
March 2015
EDIT : Changed from negative to positive on 3/1/2015. Dev replied. The devs are listening and are working on the game in a positive way, so im sure that it is headed in a good direction. The regular game is still a thumbs down, for now, but most of my issues with it have been addressed in the beta version. The beta version is playable for me with bloom turned off but imo its just not the same without it. Changes included in beta version detailed at the bottom. ............................................................................................................................................................. RECCOMENDATION : YES : I would wholeheartedly reccommend this game a few months ago, but not anymore. I am writing this review with the hopes of getting the devs attentions, youve made an amazing game and I want to point out some things so that i can play it again. I completely reccommend this game at 5$, but only after below said issues are fixed. Review will be updated as changes happen. Sound: 8/10 Graphics: 8/10 Gameplay: 8/10 Bloom: 2/10 Controls: 6/10 OVERALL: 6/10 for now ............................................................................................................................................................... GAMEPLAY : Rocketsx3 is a great PvP multiplayer game. Can be played against bots as well. You can play upto 4 player but the experience is best with 2. You could play 4 on a TV pretty well. You control a ship and you have 3 weapons. Mines, missiles, and bombs. Each of these attacks can be fired one at a time, or charged and released to dish out a devastating barrage of your weapon of choice. Mines launch behind you and detonate in an area after a while. Missiles launch directly in front of you and shoot forward. Bombs are like tiny missiles but have no thrust, so they fall off from the side of your rocket. You get a sheild that also functions as a speed boost, allowing you to block attacks or get out of a tight situation. First to 3 hits in a row wins! You can hit yourself and that deducts from your score. Controlling your ship may be hard at first but youll get the hang of it. Gameplay is fast, solid, and fluid. Matches are usually short but may last longer. And boy are those longer matches tense. Dodging missiles, falling for mine traps, using bombs to block your escape, a well timed charge attack to get two hits in a row or that moment when you engage eachother in a tense spiral of death. Graphics are great, a very beautiful and neon art style, and the announcer ingame is great. A female, robotic assistant type voice. The AI is amazing and WILL beat you many times. ................................................................................................................................................................ COMPLAINTS : I used to love this game. I played it everyday with a good friend of mine. Both of us have stopped playing this game now due to changes made to it over successive updates that has left the game unplayable for us. These reasons are : 1) WAY too bright. The brightness of the ship burner and particles, as well as environment objects and trails was multiplied by 20. There should be a slider for this. I miss the darkened out trails that the game had in the beginning, the bright trails before the christmas update were fine too, but it became WAY too sparkly after that. no reason that this cant be optional. 2) Difficult to fight in tight spaces now. Due to the changes to particles and brightness, when you clash with eachother in tight corners or against walls, you cant tell what is going on. 3) Unncessary clutter added. Your health is depicted by 3 balls around your ship. I feel that this adds unncessary clutter to the game and takes away from your focus. I prefer the healthbar at the top. No reason why this cant be an option. 4) Screen size : I play this game on my 21 inch 1980x1080 desktop, where the game is just about playable in its current state. On my 1366x768 laptop though, i cant see anything anymore. 5) The background was darkened out to try and fix the visibility issue i reckon, and it looks plain terrible. 6) The pulsating rocket trail. Please no. 7) The last life slowdown. Let this be an option. It takes away from the fast paced fun of the game for me.. Totally kills the mood, although it is cool sometimes. Could be an optional powerup or 5th button. .............................................................................................................................................................. CONCLUSION : Options are your best friend. Please dont just remove something and replace it with something else entirely. Some poeple prefer one thing over another. Online play will be coming to this game later on im sure. On a positive note the UI work is great. Always improving. The music score is also nice. There is no problem in the gameplay , but how the game is visually presented has totally gimped it for me and made it unplayable. If you could provide me with an older build of this game, I'd much rather play that than what is on the steam store right now. I dont have any reviews on my account, but i care enough about this game to write this out. Your feedback on this review would be much appreciated. Heres hoping a dev replies or these issues are addressed. ................................................................................................................................................................ EDIT : CHANGES IN THE BETA VERSION OF THE GAME : The beta build of the game includes a lot of improvements, which are : 1) A bloom and rocket trail slider. The lowest setting in bloom is still too high for me, its the same as the regular game. The bloom slider is overkill. http://i.imgur.com/IyQAukE.gifv 2) Tug of war is back! But if you prefer the health bubbles, you now have bubble size, rotation speed, and distance from ship. 3) An option to enable/disable speedup/slowdown pickups. Though there is a bug that the pickups still appear in game, they just dont do anything. Other misc things and comments : I still find the game more difficult to play than pre christmas update. Colors are brighter? The particles? I cant pin it down for sure without playing an old build again but here are my comments : The pulsating rocket trail and environment objects distracts me. Also, i still prefer the discolored rocket trails. The speed boost sparks are something id want to turn off too. In the tug of war end game timer, white on white is too difficult to see. Its hard to tell how much time you have left, please change that. No 1980x1080 resolution in the beta build, but thats a minor gripe. A new gameplay feature i noticed that i DID like, is that you can now visibly see when a rocket is charging an attack. Awesome. But instead of the white lines that indicate this, a colored outerglow or border so that its easier to see? Progress is going well, i look forward to it.

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Frequently Asked Questions

ROCKETSROCKETSROCKETS is currently priced at 6.99€ on Steam.

No, ROCKETSROCKETSROCKETS is currently not on sale. You can purchase it for 6.99€ on Steam.

Yes, ROCKETSROCKETSROCKETS received 405 positive votes out of a total of 544 achieving a rating of 7.08.
😊

ROCKETSROCKETSROCKETS was developed by Radial Games Corp, Loren Bednar, Dr. Kimberly Voll and Lindsay Jorgensen and published by Radial Games Corp.

Yes, ROCKETSROCKETSROCKETS is playable and fully supported on Windows.

Yes, ROCKETSROCKETSROCKETS is playable and fully supported on MacOS.

Yes, ROCKETSROCKETSROCKETS is playable and fully supported on Linux.

Yes, ROCKETSROCKETSROCKETS is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, ROCKETSROCKETSROCKETS is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, ROCKETSROCKETSROCKETS does not support VR.

ROCKETSROCKETSROCKETS offers both single-player and multi-player modes.

ROCKETSROCKETSROCKETS includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for ROCKETSROCKETSROCKETS. Explore additional content available for ROCKETSROCKETSROCKETS on Steam.

No, ROCKETSROCKETSROCKETS does not support mods via Steam Workshop.

Yes, ROCKETSROCKETSROCKETS supports Remote Play on Phone, Remote Play on Tablet, Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, ROCKETSROCKETSROCKETS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for ROCKETSROCKETSROCKETS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 20:13 UTC
SteamSpy data 26 October 2026 07:08 UTC
Steam price 28 October 2026 04:01 UTC
Steam reviews 20 October 2026 21:57 UTC

If you'd like to dive deeper into the details about ROCKETSROCKETSROCKETS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about ROCKETSROCKETSROCKETS
  • SteamCharts - Analysis of ROCKETSROCKETSROCKETS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck ROCKETSROCKETSROCKETS compatibility
ROCKETSROCKETSROCKETS PEGI 3
Rating
7.1
405
139
Game modes
Multiplayer
Features
Online players
0
Developer
Radial Games Corp, Loren Bednar, Dr. Kimberly Voll, Lindsay Jorgensen
Publisher
Radial Games Corp
Release 01 May 2015
Platforms
Remote Play
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