Ruinarch on Steam - User reviews, Price & Information

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Ruinarch is an evil god simulator and sandbox game where you mess with people’s lives for hilarious results! Make them vampires, werewolves or bard haters and cackle as the drama unfolds. Once you’re done, unleash a malicious buffet of spells and custom plagues to wipe them out and start anew!

Ruinarch is a god game, villain protagonist and base-building game developed by Maccima Games LLC and published by Squeaky Wheel Studio Inc.
Released on April 24th 2023 is available only on Windows in 17 languages: English, French, German, Japanese, Polish, Simplified Chinese, Spanish - Latin America, Turkish, Portuguese - Brazil, Italian, Spanish - Spain, Indonesian, Russian, Thai, Traditional Chinese, Ukrainian and Vietnamese.

It has received 1,348 reviews of which 886 were positive and 462 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 12.49€ on Steam with a 50% discount.


The Steam community has classified Ruinarch into these genres:

Media & Screenshots

Get an in-depth look at Ruinarch through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: 2GHz or better
  • Memory: 4 GB RAM
  • Graphics: 1280x768 minimum resolution, post-2012 integrated graphics
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Sound Card: DirectX 10 compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Ruinarch is a sandbox of pure malice, a game built around the joy of tearing apart a living world rather than guiding it toward prosperity. Instead of managing a thriving settlement, you take on the role of an evil overlord whose only purpose is to meddle, corrupt, and unravel the fragile balance of a procedurally generated fantasy realm. This inversion of the typical colony-sim formula immediately gives the game a distinct identity. Villagers go about their daily lives, heroes form parties, factions trade and squabble — and into this seemingly organic world you step as the invisible architect of misery. The delight of Ruinarch lies in watching the world continue to function just long enough before your sabotage turns everything upside down. The game provides a generous suite of tools for causing chaos, ranging from blunt destructive powers to sophisticated forms of social manipulation. If you prefer loud, catastrophic intervention, you can summon monsters, drop meteors, incinerate towns, or unleash devastating plagues. But Ruinarch’s most entertaining moments often come from its subtler systems. You can sow rumors that fracture relationships, infect villagers with vampirism or lycanthropy, twist personalities through curses, or kidnap and torture key individuals to drive entire communities into paranoia. There is a sadistic creativity to the sandbox, rewarding experimentation rather than optimal play. Many of the most memorable events arise from layered interference: infect a beloved hero with a curse, spread whispers to erode trust, then watch an entire village tear itself apart over a fabricated threat — all without you lifting another finger. This emergent storytelling is the heart of the experience. Ruinarch’s world is built from interacting systems — villagers have needs, emotions, relationships, and routines; settlements respond to threats; factions expand or collapse. When these systems collide with your meddling, unpredictable and often darkly comedic scenarios play out. A small lie can escalate into a civil war. A minor curse can throw a hero’s morale into disarray just before a monster attack. A kidnapped villager may return changed, sparking fear and suspicion that ripples outward. Even though the visuals are modest and the presentation simple, the consequences of your actions feel satisfyingly dramatic because the world reacts with enough consistency to make every chain reaction feel earned. However, Ruinarch’s freedom is also tied to its limitations. The game gives you a wide array of powers, but its sandbox can feel directionless once you’ve tried your favorite tools. Without a strong overarching objective or escalating campaign structure, players may find themselves repeating the same destructive patterns across different worlds. The overlord archetypes promise varied playstyles, but in practice many abilities overlap, making the differences less impactful over repeated playthroughs. After enough sessions, the surprise of emergent chaos gives way to a sense of familiarity, as certain strategies become dominant and the outcomes predictable. The game’s presentation also reflects its indie scale. The art style is functional rather than polished, with top-down tiles that occasionally make it difficult to distinguish units or read the environment clearly. There is no minimap, which makes navigating larger worlds cumbersome. Interface clarity is inconsistent, and some menus or tooltips lack the refinement found in larger simulation titles. None of these issues break the game, but they create friction that is noticeable during longer sessions, especially when managing multiple ongoing schemes at once. Despite these shortcomings, Ruinarch succeeds in delivering something few games attempt: a true villain-centric sandbox where creativity and mischief are the main currencies. It does not strive for a grand narrative or heavily structured progression; it’s most enjoyable when treated as an experimentation playground where cruelty and chaos generate their own stories. The interplay between villagers’ social dynamics and your powers remains its strongest feature, allowing players to craft narratives filled with betrayal, fear, destruction, and irony — often with minimal direct involvement. In the end, Ruinarch is a game defined by its concept: a playground for aspiring dark overlords who find satisfaction in disrupting ecosystems and watching societies crumble under the weight of their manipulation. It is rough, imperfect, and occasionally repetitive, but when its systems align, it offers some of the richest emergent storytelling found in an indie simulation title. For players who appreciate moral inversion, chaotic experimentation, and lightly reactive worlds, Ruinarch can be wickedly entertaining. Those seeking deep structure, polished visuals, or long-term progression may find it lacking, but as a focused sandbox of villainy, it embraces its identity with enthusiasm and delivers exactly the kind of mischief it promises. Rating: 6/10
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Nov. 2025
this game just makes me sad man, it's such a promising concept, but because it came out of early access way too early, it completely flopped and we're likely never getting any new content for it again, decent for what it is, definitely get it on a sale though, it's pretty fun for a while, i just hope someone else refines this idea, or the devs eventually come back to it
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Oct. 2025
Sadly abandoned game, had alot of potential. Still fun to play every now and again
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July 2025
this game sucks because the devs completely abandoned it early in development. I think its ridiculous that they charge full price for this very unfinished game but I still enjoy it.
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Feb. 2025
A decent God game where you play an evil God.
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Frequently Asked Questions

Ruinarch is currently priced at 12.49€ on Steam.

Ruinarch is currently available at a 50% discount. You can purchase it for 12.49€ on Steam.

Ruinarch received 886 positive votes out of a total of 1,348 achieving a rating of 6.39.
😐

Ruinarch was developed by Maccima Games LLC and published by Squeaky Wheel Studio Inc.

Ruinarch is playable and fully supported on Windows.

Ruinarch is not playable on MacOS.

Ruinarch is not playable on Linux.

Ruinarch is a single-player game.

Ruinarch does not currently offer any DLC.

Ruinarch does not support mods via Steam Workshop.

Ruinarch does not support Steam Remote Play.

Ruinarch is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ruinarch.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 January 2026 08:26
SteamSpy data 28 January 2026 05:56
Steam price 28 January 2026 20:49
Steam reviews 28 January 2026 07:51

If you'd like to dive deeper into the details about Ruinarch, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ruinarch
  • SteamCharts - Analysis of Ruinarch concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ruinarch compatibility
Ruinarch
Rating
6.4
886
462
Game modes
Features
Online players
1
Developer
Maccima Games LLC
Publisher
Squeaky Wheel Studio Inc
Release 24 Apr 2023
Platforms
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