Scam Line on Steam - User reviews, Price & Information

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Scam Line is a 4–8 player social deception game where your party will face different challenges. Become a liar, a manipulator, a cheater, or find your own path to victory

Scam Line is a indie, multiplayer and dark game developed and published by RavenJm.
Released on January 10th 2026 is available only on Windows in 10 languages: English, Russian, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil, French, Korean, German and Polish.

It has received 319 reviews of which 283 were positive and 36 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Scam Line into these genres:

Media & Screenshots

Get an in-depth look at Scam Line through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core)
  • Memory: 4 GB RAM
  • Graphics: integrated graphics card
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Just played this for a few hours with some friends, absolutely worth it. Cheap Price for an amazingly fun experience. Games are easy to pick up after a round or two. I'd the only negatives about the game is the fact that its relatively new. Give it time and I'd bet money this will be one of the best stream games ever.
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Jan. 2026
Looks really fun and tense against other people. Difficult to find lobbies though
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Jan. 2026
Scam Line is an indie multiplayer experience that revolves entirely around human behavior, deception, and the fragile nature of trust. Developed and published by RavenJm, the game positions itself as a social experiment more than a traditional competitive title, asking players to outthink and outmaneuver one another using words, timing, and psychological pressure rather than mechanical skill. From the very beginning, it establishes an atmosphere of unease and suspicion, where every interaction can be sincere, manipulative, or deliberately misleading, and where the true challenge lies in reading people rather than systems. The core concept places a small group of players into isolated virtual spaces where they cannot see one another directly and must rely on limited communication tools to progress. This intentional restriction is central to the game’s identity, as it strips away visual cues and forces players to interpret intent through fragmented messages, delayed responses, and carefully chosen words. Conversations quickly become tense and layered, with players weighing whether silence signals confidence, fear, or deception. This design transforms even the simplest exchanges into meaningful strategic decisions, ensuring that no two sessions ever unfold in the same way. Gameplay is structured around a rotating set of social mini-games that challenge perception, memory, logic, and cooperation. These scenarios often present players with partial or asymmetrical information, encouraging them to negotiate, accuse, defend, or misdirect others in order to survive and advance. Some mini-games emphasize group consensus, while others reward individual cunning, creating constant shifts in alliance dynamics. Because victory is limited to a single player, cooperation is always temporary, and even the most convincing partnerships can dissolve instantly once personal advantage is at stake. What makes Scam Line particularly engaging is how much of the experience is driven by improvisation. There are no rigid roles dictating behavior, and no scripted outcomes guiding interactions. Instead, players are free to invent their own strategies, from building long-term credibility through honesty to constructing elaborate webs of lies designed to confuse and destabilize the group. The game thrives on this flexibility, allowing personalities to shine through and turning each match into a unique psychological contest shaped entirely by the people involved. Visually, the game adopts a minimalist and functional style that supports its focus on communication and performance stability. The presentation avoids unnecessary visual complexity, ensuring that attention remains on text, timing, and decision-making rather than spectacle. This simplicity also helps keep system requirements low, making the game accessible to a wide range of players and reinforcing its identity as a social experience rather than a technically demanding one. Sound and interface design remain understated, serving to enhance tension without distracting from player interaction. As an early access title, Scam Line shows both promise and limitations. The current selection of mini-games provides strong variety for short sessions, but repeated play can highlight the need for additional scenarios and deeper mechanical twists to sustain long-term engagement. Multiplayer stability and lobby availability can also influence the experience, as the game relies heavily on having a full and active group to maintain its intensity. These shortcomings are balanced by the developer’s visible engagement with the community and a clear foundation that lends itself well to expansion. Ultimately, Scam Line succeeds because it understands that the most unpredictable and compelling system in any multiplayer game is human behavior itself. By building its mechanics around conversation, trust, and manipulation, it creates moments that feel spontaneous, personal, and often memorable in ways scripted gameplay rarely achieves. For players who enjoy social deduction, psychological mind games, and multiplayer experiences that prioritize interaction over reflexes, Scam Line offers a tense and intriguing environment where every word matters and every decision can shift the balance of power. Rating: 8/10
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Jan. 2026
super fun!! can't wait to see it as it advances more. fun conceptually, could just benefit from some general polishing including (but not limited to) some spelling errors, smoother movement, clearer rules, more gamemodes and things of that nature. as of now it is still very fun and a super good friend game
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Jan. 2026
Scam Line the ultimate party deception game (10/10, Highly Recommended) I picked this up right at launch, and wow Scam Line is already one of the most addictive social deception games I’ve played in a long time. if you enjoy games like Among Us or Trouble in Terrorist Town, but want something with heavier psychological mind games, voice-chat chaos, and nonstop tension, this is absolutely for you. The concept is brilliant: 4–8 players, all separated into different rooms, forced to bluff, form alliances, betray each other, and outsmart everyone across 12 unique challenges. Every round feels different, and every decision matters. Our group couldn’t stop laughing. Fake alliances collapsing, last-second betrayals, and total chaos. And the “odd one out” challenges always spiral into pure paranoia in the best way possible. Even the trailer hooked me instantly that QR code scam meme is comedy gold and perfectly matches the manipulative, scammy tone of the game. Visually, the game keeps things simple, which works in its favor. The focus stays on the social interaction, while the atmosphere builds tension like a twisted game show. Performance is excellent too it runs smoothly even on modest PCs, matchmaking is fast, and voice chat makes every lie feel personal. What really seals the deal, though, is the developer. RavenJm is active in the Discord, responding quickly, listening to feedback, and clearly passionate about the project. Seeing a solo dev pour this much heart into a game is rare and refreshing. With a roadmap promising more mini-games and roles throughout Early Access, and at this price point, Scam Line is an absolute steal. This game deserves to blow up. Grab your friends, scam your way to victory, and prepare for trust issues.
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Frequently Asked Questions

Scam Line is currently priced at 4.99€ on Steam.

Scam Line is currently not on sale. You can purchase it for 4.99€ on Steam.

Scam Line received 283 positive votes out of a total of 319 achieving a rating of 8.19.
😎

Scam Line was developed and published by RavenJm.

Scam Line is playable and fully supported on Windows.

Scam Line is not playable on MacOS.

Scam Line is not playable on Linux.

Scam Line is a multi-player game.

Scam Line features PvP mode where you can test your skills against other players.

Scam Line does not currently offer any DLC.

Scam Line does not support mods via Steam Workshop.

Scam Line does not support Steam Remote Play.

Scam Line is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Scam Line.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 February 2026 19:08
SteamSpy data 08 February 2026 10:46
Steam price 10 February 2026 05:04
Steam reviews 10 February 2026 02:07

If you'd like to dive deeper into the details about Scam Line, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Scam Line
  • SteamCharts - Analysis of Scam Line concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Scam Line compatibility
Scam Line
Rating
8.2
283
36
Game modes
Multiplayer
Features
Online players
131
Developer
RavenJm
Publisher
RavenJm
Release 10 Jan 2026
Platforms