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Soundboxing on Steam

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Soundboxing is a VR music video kickboxing game where you create the beats! You can either punch to the music and compete to beat the best, or record your own challenge for others to beat—all set to your favorite music in a cool outdoor environment.

Soundboxing is a indie, vr and music game developed and published by Maxint LLC.
Released on September 29th 2016 is available on Windows and VR.

It has received 563 reviews of which 494 were positive and 69 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 15.79€ on Steam.


The Steam community has classified Soundboxing into these genres:

Media & Screenshots

Get an in-depth look at Soundboxing through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8
  • Processor: Intel i5-4590
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • VR Support: SteamVR or Oculus PC. Standing Only

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

18 hours played
July 2021
Being able to get up and move using VR has always made it more entertaining to burn a few calories for me. Soundboxing is one of those simple but effective games that has helped me with that. Not only do you get to play to some of your favorite music, you can also create choreographed movements to the songs if someone hasn't decided too already. Worth the money and I will continue to play it from time to time. Hopefully we can get more users on the platform as well to create even more charts on it.
23 hours played
April 2021
I was inspired to play this game after I've read an article on how a bloke lost over 54lbs from playing this game, every day for an hour for 3 months. I've always been a big guy but with lock down happening I was at my heaviest and decided to change this. I've never been a gym going type as frankly, I don't like environment or the people that goes there. So far from playing this, my arms are sore and I lost almost 14lbs in weight by playing this game for an hour a day and monitoring on what I eat. The game certainly will make you sweat. I love the fact that the game uses YouTube API so you can box along to whatever song you want for free. If there are no maps available, you can make your own and share it with others! This game is a hidden little gem and I urge everyone to check this out. The game works perfectly fine with WMR headsets, no mapping required as menu buttons are pointer based.
1 hours played
Dec. 2017
i really like this game, the variety, and the custom beat maps are great, but for the love of god make pausing easier, why it can't be a single button press is beyond me, i hate fafing around trying to get the cursor on the pause button
1 hours played
Dec. 2017
After playing just 2 songs, I would already recommend this game. However, I would recommend you check out the points below before you decide to get this game. I would like to compare this game with Audioshield as they are both quite similar. Pro: - Gameplay wise, this game is superior compare Audioshield. The punching/boxing on the notes simple gives more kick compare to Audioshield. - Has better UI looking compare to Audioshield. - Has the ability to create your own notes into the music. Personal Preference: (some people may like this, some may not) - More workout compare to Audioshield. Just playing 2 songs and I am sweating like crazy. Con: It doesn't auto generate notes like how Audioshield did. You can either create the notes yourself, or play a song where other people had already created the notes. This means that some song that you like you may not be able to play it or it simply sucks because the person who created it doesn't know how to properly create it. That being said, some of the popular songs are really fun to play, cheers for whoever created them. Overall/TLDR: Audioshield is still a superior product compare to this due to the fact that you can simply play any song you like from YouTube. However the gameplay in soundbox is more fun compare to audioshield. If you can only get one, get Audioshield, but I highly recommend both.
17 hours played
Oct. 2017
A must own if you have a VR headset and like Rhythm Games. The problem a lot of rhythm games have is the lack of songs to play due to the difficulty of using an editor; Or if they're running off of a stream turning tracks into music visualizer type gameplay, leading to inaccurate notecharts that feel more like you're playing a vauge guess of a song's flow and not actually playing a song. This has the middle ground between the two. The songs are streamable from youtube, but they have a surprising amount of notecharts to playthrough that are manually made by the community that 8 out of 10 times are very accurate and very, very fun to play. The UI is very crisp, with support for playlists players have made or just sorting through a player's profile of tracks they created so that if you find a song you loved playing with a track that suits your musical tastes, all you have to do is look to the left and go through the simfile creator's profile to see everything else they've created and you'll often have a plethora of cool stuff to play that's likely right up your alley. It reminds me of youtube before they deleted the all activity tab, it's like a self branching economy of content relevant to your interests and I love it. The only thing outright clunky about the UI is the scrolling which only shows 3 tracks at a time per row, everything else is top tier. I also think it's freaking adorable some of the poses people record at the end of their song charts since the dancing robots are what I assume to be recordings of players dancing. I've seen everything from players doing goofy poses to cheering to dabbing. It gets a chuckle out of me often. I was able to find charts for everything from mainstream trash to video game OSTs to obscure vocaloid songs (While it doesn't have EVERYTHING, there is a SURPRISING amount of tracks that are made), all with entertaining charts that make you actually pull off real dance moves without thinking about it most of the time. If there is one thing this game is, it's a WORKOUT. After 3 tracks I have to take a break because my arms feel like jello, but I have so much fun playing that when my arms work again I just feel like playing more songs. This is as entertaining to me as any arcade rhythm game with official grade simcharts and I'm happy I got it. On a side note, the fact that there are two pinned threads containing "Harder difficulty maps" and even a "Workout chart suggestion" containing a lot of DDR stuff and etc. shows me that whoever made this game actually knows why people love playing rhythm games.

Frequently Asked Questions

Soundboxing is currently priced at 15.79€ on Steam.

No, Soundboxing is currently not on sale. You can purchase it for 15.79€ on Steam.

Yes, Soundboxing received 494 positive votes out of a total of 563 achieving a rating of 8.21.
😎

Soundboxing was developed and published by Maxint LLC.

Yes, Soundboxing is playable and fully supported on Windows.

No, Soundboxing is not playable on MacOS.

No, Soundboxing is not playable on Linux.

This information about Soundboxing is not available yet.

This information about Soundboxing is not available yet.

Yes, Soundboxing is a VR-only title. A compatible VR headset is required to play the game.

Soundboxing is a single-player game.

No, Soundboxing does not currently offer any DLC.

No, Soundboxing does not support mods via Steam Workshop.

No, Soundboxing does not support Steam Remote Play.

Yes, Soundboxing is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Soundboxing.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 21:29 UTC
SteamSpy data 13 October 2026 19:14 UTC
Steam price 26 October 2026 20:02 UTC
Steam reviews 21 October 2026 15:45 UTC

If you'd like to dive deeper into the details about Soundboxing, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Soundboxing
  • SteamCharts - Analysis of Soundboxing concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Soundboxing compatibility
Soundboxing
Rating
8.2
494
69
Game modes
Features
Online players
0
Developer
Maxint LLC
Publisher
Maxint LLC
Release 29 Sep 2016
Platforms