TaleSpire on Steam - User reviews, Price & Information

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TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.

TaleSpire is a tabletop, dungeons & dragons and level editor game developed and published by Bouncyrock Entertainment.
Released on April 14th 2021 is available in English on Windows and MacOS.

It has received 4,681 reviews of which 4,271 were positive and 410 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 15.74€ on Steam with a 25% discount.


The Steam community has classified TaleSpire into these genres:

Media & Screenshots

Get an in-depth look at TaleSpire through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 64bit
  • Memory: 4 GB RAM
  • Graphics: Graphics card with DX11.1 (feature level 11_1, shader model 5.0) capabilities.
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
MacOS
  • OS: macOS 13 (Ventura)
  • Processor: M1
  • Memory: 8 GB RAM
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
The good: Map verticality is excellent. The lightly stylized visual style works far better in actual gameplay than the failed photorealistic attempts seen in similar tools, which usually come off as immersion-breaking and soulless. The UI is easy to pick up and largely frictionless for players. Models sometimes clip awkwardly, and moving up or down stairs can be annoying, but these are minor pain points you quickly learn to compensate for. When it works, map-making really does feel like playing with Legos—snapping pieces together, experimenting, and decorating scenes with props has an enjoyable toy-like quality. The bad: Map-making becomes a huge chore whenever you want precision or custom shapes. The Lego metaphor cuts both ways: something as simple as a 10×10 cm cube takes ~20 clicks to build the first face, ~20 more to copy and place the rest while fighting misalignments, and another ~10 for the top and bottom. Nearly everything takes far more steps than it should. Some people enjoy building maps, and you can absolutely run campaigns using the massive community database (e.g., talestavern.com). But if you want custom locations, you’ll be wrestling a slow, clunky UI with only the most rudimentary workflow optimizations. I would genuinely rather build maps in Blender and import them than deal with this—and that’s after ~700 hours making maps in this tool and ~3,000 hours in Blender, so this is not inexperience speaking. Development is ongoing but extremely slow. Expect one free asset pack every 1–2 months, and one new feature every ~3 months—only about half of which are actually useful. None of the major map-making pain points have been touched in the last two years. Feature suggestions for the developers: Add a primitive-based construction workflow. A tool to add, subtract, and intersect invisible primitives (box, cylinder, sphere, capsule); a second tool to paint props onto those primitives (either aligned or randomly rotated); and a third tool to automatically tessellate each resulting face with a chosen tileset. This would preserve the fun “Lego detailing” aspect while removing ~70% of the repetitive grunt work. Add several abstract tilesets. Every current tileset represents something specific (stone, wood, castle floor, pavement, asphalt). For fast blockouts, it would be incredibly useful to have attractive “theater of the mind” tilesets—e.g., grey clouds with crystalline fractal patterns for an astral-sea feel, or neon cubes/triangles as a cyberspace palette for sci-fi. With just these two additions, most of the tool’s current frustrations would disappear, letting the enjoyable Lego-like side of map-making really shine.
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July 2025
DO NOT BUY THIS GAME UNLESS YOUR ENTIRE PARTY OWNS THE FULL VERSION OR PLANS TO COVER THEIR COST FOR SEATS IN CAMPAIGNS! Last week, I began my first D&D campaign with my friends who all owned the Guest Edition. No problem with "seats" or any mentioning of it. Today, after I spent hours making my encounters, I login to receive a notification about not having any "seats" for my players. On top of this, a seat costs FIFTEEN DOLLARS PER PERSON! May as well just put in the game description to not even try the "Guest Edition" which is randomly the "Demo" reskin now. The game doesn't cost much more than that, kind of like they just expect people to be all "gEe mAy aS wElL jUsT bUy tHe fUlL gAmE!" I can understand buying the full game as a DM but offering a “Guest Edition” while still enforcing them to buy a “seat” to play is rather arbitrary to me. Fortunately, my party did end up buying the full game and/or seats, but it was confusing and frustrating to navigate. I do enjoy the board-building and importing aspects as well as community creations being an option for minis. I do advocate for this game to play Dungeons and Dragons, but may wanna put a warning label on it so it isn’t misleading.
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June 2025
Just completed a 3-year long, weekly, homebrew D&D campaign using TaleSpire. I DO recommend this engine if you want a 3D VTT, because it is one of the best and only options. Having 3D battlemaps and the ability to add so much texture and style to the world for my players is hard to pass up. I DO NOT recommend using a 3D VTT. The effort is rarely worth the time investment spent building maps, organizing things, etc. The player and DM effort to actually play is always more than it needs to be, especially when compared to a simpler 2D VTT. Pros: - 3D VTT: This is a great 3D VTT. - Content: There's so many building blocks, built-in minis, etc. The 3rd party support is also great, whether it be sites like TalesTavern or custom minis accessible through TaleSpire itself. - AudioVisuals: Having full lighting effects, being able to control the music and sound effects, and being able to apply visual filters let me really bring some environments to life for my players. Cons: - 3D VTT: Stick to 2D VTTs, they're better. Use a 3D VTT or some other 3D tool if you want to generate some cool images to set the scene for your players, but actually playing a TTRPG in a 3D engine is more trouble than it's worth. - Performance: This program is not optimized at all. As a seasoned game developer myself, I know how hard it can be to fully optimize this type of program. Even still, TaleSpire routinely spikes my players' CPU temps by 20-30 degrees C as soon as it launches. - Crashes/Glitches: Plenty of issues that a cause the engine to crash. Plenty of issues that cause players to have weird graphics behavior. Plenty of issues that prevent people from interacting with their minis or with dice.
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March 2025
After having 3 sessions and still working on boards that my players have yet to witness I feel like it is time to leave a feedback. I only have it for about a year so I can not compare to how it was when it just released but what I can say is what I witnessed trough the year. I might sound mean to people who think differently so take no offence. We all are different and my eyes aren't just black and white. So I bought as it looked ideal for what I want. As a gamer and inviting other gamer players to try out DnD I felt like this is the most immersive way to bring in a long distance player to join. Having time to work on the boards is nothing but time consuming bliss haha. I am so passionate about it, that I forget to take a break. New assets are being added every now and then which come perfectly. Slabs are my life saviours especially on some npc buildings or background buildings/ structure/ forest. During Christmas talespire added these little Christmas decorations which I found adorable. Was a surprise. If your run has celebrations of that kind, it's perfect little detail you can add. (Figures) Another main complain for most which I also don't see why is it such a big deal. I started my run with people created and shared figures. There is so much that you will find almost ANYTHING you want. My players didn't find exact detail ones they wished etc (green haired rogue or handsome silver hair warlock.) so they just picked characters wearing a hood to hide the hair haha. One player did get so into it that he checked HeroForge. Now HeroForge is great and works with talespire it does cost money, but it isn't the only option. There are tutorials for free how to make your figure trough blender step by step which isn't easy but if the player or DM are passionate enough to create that specific character they want who knows after few sittings and few failed tries with help of kind people on internet sharing tips and trick maybe they can figure out. So you end up paying with your time instead of money. Pick your poison. (Price feedback that majority here complains) As far as I know a small group is working on this so I take no problem to invest into the game. After building few boards and watching tutorials I decided it is perfect platform. I let my players know and gave them time to let's say put the money aside bit by bit and purchase it if they can't afford it instantly. If your player just puts aside 5 euros per month in four months you can easily start a party and not only they get this cool game with great experience that is by the way being improved and patched up EVERY month. But they also support the team working on it and encourage them to keep their active work. So I genuinely do not understand the price complains. 20 euros for campaign? Let's be honest it will probably go about a year more or less. It is no subscription but one time purchase. People need to chill. (Mods) Symbiotes. Well I honestly haven't stepped inside that realm yet. In all the games I tend to not use any mods so I didn't get too into it, but a lot of people like to use them and find them helpful for specific things they need. (who knows maybe I didn't find the need for anything yet. But I recently started checking trough them.) Some extra comments: My players love the changing background settings. You can not only pick nature sounds but music too or even both at the same time. Which is crazy. The visual setting is power is crazy. You can really feel like a little god in there. My personal favourite thing as a beginner DM and having beginner players: You can use plugin with dndbeyond character sheet. It does have some restrictions of subclasses etc. if you don't own any books but for first beginner run there is no problem. (other people connect sheets to talespire from different platforms or add sheet there itself. I honestly found it more complicated.) Why I chose this because on that site there is ANY explanation on each spell, condition or anything else. Help with levelling up and so on and so far. SUPER beginner friendly. We do take more time on combat as we all stop by and read on what each can do and start discussing to make sure it's correct but that is the process of learning. There are sooo many tutorials on building and characters and so on and so far so whenever you get lost just pull up yt and search it up, even talespire discussions are always there to help (their dc is also very active.).
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Feb. 2025
Pros === Fun to build with, if you like legos or 3d modeling. Visuals and atmosphere keeps players engaged. Talespire makes it possible to build maps a DM could only dream of. Massive, moody sets with way more options for vertical environments and all the possibilities of tactics in 3D space! Changing the "weather", because ramping up the tension with a shift in the atmosphere creates more impactful moments.. Volumetric fog is cool. Cons === Getting all your players to make the purchase is rough. Personally, I think they should have a free "spectator" version, to get people intrigued.
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Frequently Asked Questions

TaleSpire is currently priced at 15.74€ on Steam.

TaleSpire is currently available at a 25% discount. You can purchase it for 15.74€ on Steam.

TaleSpire received 4,271 positive votes out of a total of 4,681 achieving a rating of 8.80.
😎

TaleSpire was developed and published by Bouncyrock Entertainment.

TaleSpire is playable and fully supported on Windows.

TaleSpire is playable and fully supported on MacOS.

TaleSpire is not playable on Linux.

TaleSpire is a multi-player game.

TaleSpire includes Co-op mode where you can team up with friends.

TaleSpire does not currently offer any DLC.

TaleSpire does not support mods via Steam Workshop.

TaleSpire does not support Steam Remote Play.

TaleSpire is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for TaleSpire.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 January 2026 18:06
SteamSpy data 23 January 2026 17:23
Steam price 28 January 2026 20:40
Steam reviews 27 January 2026 02:08

If you'd like to dive deeper into the details about TaleSpire, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about TaleSpire
  • SteamCharts - Analysis of TaleSpire concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck TaleSpire compatibility
TaleSpire
Rating
8.8
4,271
410
Game modes
Multiplayer
Features
Online players
336
Developer
Bouncyrock Entertainment
Publisher
Bouncyrock Entertainment
Release 14 Apr 2021
Platforms