Tasty Planet on Steam - User reviews, Price & Information

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Control a tiny ball of grey goo with the ability to eat anything smaller than itself. The more it eats, the bigger it gets! Soon you'll be able to eat the entire planet!

Tasty Planet is a casual, action and adventure game developed and published by Dingo Games.
Released on November 02nd 2017 is available in English on Windows and MacOS.

It has received 344 reviews of which 287 were positive and 57 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Tasty Planet into these genres:

Media & Screenshots

Get an in-depth look at Tasty Planet through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 1.4 GHz
  • Memory: 512 MB RAM
  • Graphics: Any graphics card
  • DirectX: Version 7.0
  • Storage: 30 MB available space
MacOS
  • OS: 10.6
  • Processor: 1.4
  • Memory: 512 MB RAM
  • Graphics: Any graphics card
  • Storage: 30 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
There are games that are technically brilliant, full of flashy graphics and endless updates—and then there are games like Tasty Planet, which don’t need all that. They just exist in your memory, perfectly preserved, like a warm afternoon after school, your favorite YouTuber on the screen, and nothing else to worry about. I can’t even begin to describe the amount of joy and nostalgia this game brought rushing back to me. I remember watching my favorite YouTubers back in the day—guys like Thinknoodles, DanTDM, maybe even Markiplier at some point—playing this weirdly satisfying little game where you eat everything in sight. It was so simple, but there was something about it that was just... pure. I’d sit on the couch with snacks, completely zoned in, dreaming of playing it myself someday. I never got bored of watching those videos, and now, years later, getting to actually play it again? It's like I'm a kid all over again. You start as a microscopic grey goo and gradually consume bigger and bigger objects—dust, bugs, mice, people, cars, planets, galaxies—it’s that same escalating power trip that never stops being satisfying. But what makes Tasty Planet really special to me isn’t just the gameplay (which is still solid, even today), it’s the vibe. The game doesn’t rush you. The music is calm, the art is quirky, and the pacing lets you just exist in that world for a little while. It’s therapeutic. It’s meditative. It’s like ASMR for the soul. Back then, I didn’t care about graphics or mechanics. I just loved watching this little blob grow and grow and grow until it swallowed the universe. And now, actually doing that myself? There's something oddly beautiful about it. It doesn’t try to be edgy or modern or online—it's just fun, in the most innocent and genuine way. Playing Tasty Planet in 2025 hits different. Life’s gotten more complicated. But booting this up feels like finding an old toy in a drawer, still working, still magical. I can hear the background music in my head even when I’m not playing. I can remember exactly how I felt watching those Let’s Plays, smiling ear to ear, imagining the chaos of being an unstoppable blob. And now, I’m living it. Again. And it's just as good as I remember—maybe even better, now that I understand how rare it is for a game to stick with you like this. I don’t care if it’s not the most “modern” game out there. I don’t care if it’s niche or if it never went viral or if people forgot about it. Tasty Planet is timeless to me. It represents a kind of joy and simplicity that’s hard to find now. The chill gameplay, the quirky sense of humor, the way each level just makes you feel more and more powerful—it’s a vibe that hasn’t aged a day. If you grew up watching gaming YouTube in the early 2010s, this game is like a time machine. If you’ve never played it but love relaxing, satisfying games with a bit of chaos thrown in, do yourself a favor and give it a try. Seriously. This isn’t just nostalgia talking—it’s genuinely a great game to unwind with. Thank you to the devs for keeping this gem alive. Thank you to the YouTubers who made it a part of my childhood. And thank you to whatever part of my brain stored the memory of this game all these years. I didn’t realize how much I missed it until I played it again.
Expand the review
June 2025
A game that focuses on such a brutal yet irresistibly creative premise of eating your way upwards from the smallest of edible creatures and other nutritious objects and climbing upwards from there in the ever-growing ladder of what this unique indie presents via a 'Dog eat dog' style of gameplay, Tasty Planet is a special kind of game that satisfies a particular 'itch' that is rarely explored in today's modern triple-A gaming scene as it were. Though as always, touching on the gameplay first and foremost, you take control of the titular character of the show here that is simply known as the 'Grey Goo' and aiding it in its quest to consume anything and everything in its sight across 60 missions spread into nine different settings that scale upwards as you make more progress into the story, periodically featuring neat comic strips that portray both the Grey Goo and other characters that comment on its adventures in typical cartoon humour. As for how you actually play Tasty Planet, you guide the oozing slime either with your mouse, (the sensitivity of which can be adjusted in the options) the directional buttons on your keyboard or via clicking on where you want to go with said mouse for those who prefer it, being careful to avoid larger entities that can shave off small chunks off the blob itself or outright consume it whilst speedily eating smaller beings and objects that will help you to grow bigger and eventually exact tasteful revenge upon those that were harassing you just moments earlier! I should make note here that, whilst the idea of a time limit (sometimes being rather strict at that!) may prove to be an exercise in frustration for some here, Dingo Games were thoughtful enough to provide multiple game modes that each cater to a different kind of gamer. Since Normal Mode is what we all expect in terms of regular difficulty, with some form of barrier to help players keep on their toes whilst guiding the Grey Goo from the microscopic world of germs and amoebas upwards with the aforementioned time limit acting as that 'barrier' whilst also rewarding skilled players with medals taking the form of bronze, silver and gold that, when enough of which is gathered, unlocks various cheats for players to mess around with at their own leisure. Though for those seeking to play more or less stress-free, Casual Mode eliminates the time limit outright and lets players take their time with conquering each of the sixty levels. (I do believe this prevents achievements on Steam from being unlocked, however there are unlockable cheats unique to Casual Mode for those curious) Meanwhile Endurance Mode is the precise opposite, going for a more 'realistic' take on the whole size side of things with the Grey Goo only growing marginally bigger when consuming entities smaller than itself which makes the bigger enemies looking to destroy the loveable slime that much more of a threat with being on the field gathering various objects for that much longer! No doubt it can be said that Tasty Planet is a short and sweet experience, given how the premise lends itself well to the kind of fun and engaging action that such an iconic and similarly creative series as Namco's own Katamari games alongside the similar comparisons that could be made between the two! However, I do have some criticisms I would like to air first before concluding this review, seeing as this game is not without its faults here. First is the obvious one for most, that being the price point here, given that this is a title that originally released way back in 2006 during the good old Flash days as it were. Seeing that this is more or less a simple remaster that expanded the old Flash version in some aspects with new cutscenes and a far larger arsenal of levels, though does it justify paying £4.79 as it currently stands? I would personally argue no, not without a discount anyhow, as you can most likely breeze through the sixty levels in about 4 or 5 hours if you are generally decent at these types of fast-paced games. Whilst there are other game modes and medals to chase up for further gameplay, I find that these are not as fun to chase as one might expect given that most of these missions rely on some degree of 'RNG' to quickly build up the mass needed to pass the level and the few 'static' levels that act as puzzles or challenges with specific goals outside of just growing to a bigger size are prone to having especially strict times for reaching the valuable gold medal. That is to say Tasty Planet is fun to finish, but not so enjoyable to complete as I do genuinely love how far it takes the scope of starting off in the tiny world of bacteria and escalating gradually to insects and rodents, fish and people, cars and buildings before taking to the sky with planes and blimps before going even further beyond into space with asteroids, UFOs and entire planets and stars being within the reach of the mighty Grey Goo! (Though the sense of 'scale' is a bit off when transitioning to the ocean missions, going back to a fairly tiny size. This happens again when the blob goes airborne in the sky missions and once more when finally reaching into outer space) Outside of the usual issues relating to the gameplay cycle becoming repetitive after some hours of gameplay (since I believe it does its job well enough to last a full normal playthrough but feels stale as you try to chase up those medals and when going through the endurance mode) and generally not improving or expanding on much for a remaster of this caliber, I will say that Tasty Planet is a fairly fun game that offers a good time for anyone looking to scratch that 'Katamari' kind of itch with the getting bigger quickly over time style of gameplay! But yes, give this game a shot if you're on the lookout for something different and when it goes on discount during the Steam sales, you won't be disappointed! TLDR Version: • A fun and creative premise that presents the mighty 'Grey Goo' in a wacky adventure stretching from under the lens of a microscope to the vast void of outer space and beyond (+) • Tasty Planet makes great use of 'Dog eat dog' gameplay featuring sixty levels across nine settings (+) • Provides a simple yet effective gameplay cycle of consuming smaller entities and objects whilst evading larger creatures before becoming large enough to absorb them (+) • Offers three separate game modes that will each appeal to different gamers who either want to chill and mess around or take on a proper challenge (+) • The price point of Tasty Planet is rather steep for the remaster of a simple title from back in 2006 when compared to similar games (-) • Gameplay can begin to feel stale and repetitive after several hours, which is fine for a casual playthrough but not for completing it 100% (-) • A few missions are notoriously hard to get a gold medal on, with RNG playing a considerable part in some of them whilst other 'puzzle' scenarios have especially tight times to pass (-)
Expand the review
June 2025
Cute and fun game. Some levels are annoying to get gold in and the controls are sometimes a little too sensitive, but overall very good
Expand the review
Oct. 2024
Was entertaining watching the tasty games on youtube when I was a kid and now I only bought them for nostalgia and for the achievements.
Expand the review
Sept. 2024
While conventional wisdom often warns against holding grudges, arguing that they can lead to bitterness and prolonged emotional suffering, there is an alternative perspective that views grudges as potentially beneficial. Under certain circumstances, holding onto a grudge may provide important personal insights, protection, and a clearer sense of justice. Here, we will explore why holding a grudge can be a good thing, focusing on three key areas: emotional boundaries, self-respect, and lessons for personal growth. At its core, holding a grudge can serve as a defense mechanism, reinforcing emotional boundaries. When someone wrongs us, holding onto those feelings can remind us to protect ourselves from future harm. This is especially true in toxic relationships, where someone may continually undermine or hurt us. A grudge in this case acts as a mental marker, preventing us from being drawn back into situations that may jeopardize our emotional well-being. For instance, if a person repeatedly betrays trust, holding onto the hurt might deter us from granting them the same level of intimacy or reliance again. Letting go of that emotional charge too soon could expose us to repeated harm. Therefore, a grudge can serve as a buffer, ensuring we don’t allow those who wronged us back into our lives too quickly or easily. It fosters self-protection, ensuring that we learn from past experiences and maintain stronger emotional boundaries moving forward. Holding a grudge can also be an assertion of self-respect. When we refuse to forgive someone immediately or overlook their transgressions, we’re effectively communicating that we value ourselves and our dignity. This is particularly crucial when the harm inflicted is severe, such as betrayal or deep emotional hurt. Instant forgiveness in these cases may signal to the wrongdoer, and to ourselves, that our pain and boundaries are negotiable. The act of holding a grudge, in contrast, often involves a deeper acknowledgment of one’s own worth. It’s a reminder that not all offenses should be forgiven or forgotten, especially when they challenge the very foundation of trust and respect. A grudge can be empowering, as it allows the hurt individual to prioritize their own emotional healing and self-worth over societal pressure to forgive for the sake of peace. Contrary to the belief that grudges hold people back, they can serve as powerful tools for reflection and personal growth. In holding a grudge, one is often forced to confront and analyze the incident that caused emotional harm. This analysis can lead to deeper understanding, not only of the specific incident but also of one’s values, triggers, and needs. Through this process of introspection, grudges can teach us valuable lessons about relationships, communication, and self-care. For example, holding onto the pain of a broken friendship may compel someone to examine the dynamics of that relationship, revealing patterns of disrespect or manipulation they hadn’t previously noticed. This awareness can help individuals approach future relationships with greater clarity, setting healthier boundaries and recognizing red flags earlier. In this sense, grudges function as checkpoints, allowing individuals to grow from their experiences rather than blindly moving forward. Moreover, grudges can act as motivation for personal improvement. The desire to prove oneself after being wronged can push people to achieve greater things, whether in their career, personal life, or personal development. The lingering feelings from a grudge can ignite a desire to be better, stronger, and more resilient, making it a catalyst for positive change. While grudges are often seen in a negative light, they can provide valuable benefits under the right circumstances. They help enforce emotional boundaries, preserve self-respect, and foster reflection that leads to personal growth. Rather than dismissing grudges as inherently harmful, it may be more productive to view them as protective and educational emotional responses, provided they do not consume or define us entirely. Like all emotions, grudges serve a purpose—they are reminders of past pain but also offer tools for future resilience.
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Frequently Asked Questions

Tasty Planet is currently priced at 4.99€ on Steam.

Tasty Planet is currently not on sale. You can purchase it for 4.99€ on Steam.

Tasty Planet received 287 positive votes out of a total of 344 achieving a rating of 7.77.
😊

Tasty Planet was developed and published by Dingo Games.

Tasty Planet is playable and fully supported on Windows.

Tasty Planet is playable and fully supported on MacOS.

Tasty Planet is not playable on Linux.

Tasty Planet is a single-player game.

Tasty Planet does not currently offer any DLC.

Tasty Planet does not support mods via Steam Workshop.

Tasty Planet does not support Steam Remote Play.

Tasty Planet is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tasty Planet.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 July 2025 19:04
SteamSpy data 28 July 2025 13:48
Steam price 30 July 2025 20:40
Steam reviews 30 July 2025 19:50

If you'd like to dive deeper into the details about Tasty Planet, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tasty Planet
  • SteamCharts - Analysis of Tasty Planet concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tasty Planet compatibility
Tasty Planet
7.8
287
57
Game modes
Features
Online players
4
Developer
Dingo Games
Publisher
Dingo Games
Release 02 Nov 2017
Platforms