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The Art of Fight | 4vs4 Fast-Paced FPS on Steam

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The Art of Fight is the fastest-paced multiplayer shooter in VR.It uses a game-changing locomotion method that avoids motion sickness allowing unparalleled 4v4 competitive battles online or against configurable bots.

The Art of Fight | 4vs4 Fast-Paced FPS is a action, indie and vr game developed and published by raptor lab.
Released on February 17th 2017 is available on Windows and VR.

It has received 358 reviews of which 240 were positive and 118 were negative resulting in a rating of 6.4 out of 10. 😐

The game is free to play on Steam.


The Steam community has classified The Art of Fight | 4vs4 Fast-Paced FPS into these genres:

Media & Screenshots

Get an in-depth look at The Art of Fight | 4vs4 Fast-Paced FPS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows
  • Processor: i5
  • Graphics: GTX 970
  • VR Support: SteamVR or Oculus PC. Standing or Room Scale

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

76 hours played
Feb. 2017
This is my most-played VR game, period. The biggest problem new players have with this game is the movement. It takes a little bit of practice, but once you understand how to move this game feels unlike anything else currently available. If you're still struggling with pro movement (and you should be using pro movement ASAP), watch this https://www.youtube.com/watch?v=u36yW2n_xKY It will help you a ton in terms of learning how to jump, climb, and peek like the "pros" do.. The developers are very active in the discussion boards as well as their Discord channel @ http://discord.me/artoffight To the players saying there are not enough players, it's a self-fulfilling prophecy. Add other players of the game as friends, hop into a game, and just wait a minute or two if no one is on. Your game will have players soon enough. There is a decent community going and there are certainly more people on at peak hours, but stick with this game and give it a chance. As it continues to improve and grow I promise you'll have a game that you'll keep coming back to, as I and many do almost every night.
1 hours played
Feb. 2017
After intial problems with the game with it crashing. The dev contacted me and i'm glad he did, we worked through the issues and got the problem ironed out. Turned out it was my silly antivirus!! Great game! Looking forward to see you all online!
4 hours played
Feb. 2017
Pros: - Very unique movement mechanic that feels a bit off in the beginning, but as you learn to use it it becomes very intuitive and loads of fun. I had a few issues with some movement from time to time, but it was mostly stable. - Similar weapon mechanics as Counter Strike. Set spray patterns that you can learn to increase your aim. - All guns that are not handguns are more stable when dual wielded. This causes many snap decisions between increasing your accuracy and grabbing a grenade to throw at an enemy while you run for cover. This makes the game reward quick thinking and skill level. - The peak mechanic allows for some very fun standoffs and you can provide suppressive fire while your team flanks quite easily. - A nice sharing mechanic where a team member with a lot of money can share money or weapons between players. Weapons, blades, grenades and ammo can also be tossed between players. - When everything goes well you feel like a badass. - High skill ceiling in the competitive game mode, accessibility in the death match game mode. - You will get an workout as your body will move a lot while playing. - Really fun with friends! - Ignoring the skill requirement, the design of the games allows for some fun games even if you only have a few hours to spend. - Really stable netcode. I had no issues at all when playing. Creating a server and joining a server all worked wonderfully. Cons: - Takes a little while getting used to the movement mechanics. - Maps are unfriendly for beginners as you will be flanked and enemies can come from anywhere. You must learn the maps to not get wiped by experienced players. Can lead to frustration in competitive. - Seems slightly unoptimized. I have a 1080 founders edition and I saw some frames drop. - The gravity is way too low so aiming a throw is unnecessarily hard. - A lot is yet to be done. No player information is provided, no friends list and little content. It is a shooter with a few maps so you are expected to master what is there, but might turn samey for those who are not PvP fans. - The angle on the guns on the HTC Vive felt slightly off. The controller and the handle was misaligned by 10-15 degrees. Take it or leave it: - Graphics are mediocre for a VR game. It does what it must, but it will not wow you either. Good aesthetics for the most part that does not hinder gameplay. Conclusion: If you like any Counter Strike game I can easily recommend it for the asking price. If you are not that great with shooters and you don’t want to master the few maps there are you will not enjoy this game as much. The little content might be too repetitive for some, but the content that exist works quite well and is heaps of fun if you learn to master the game. In short, do you like CS style shooters you will enjoy this game.
17 hours played
Nov. 2016
This has to be the best multiplayer game for the Vive. I love the fast paced action. The Counter-Strike gameplay is fun as is free for all deathmatch. The locomotion methods used for navigation work really well. Both easy and pro mode. Neither make me dizzy. The AI in the game is not too smart but has like 100% kill accuracy. Hopefully it will be improved in the future. Game visually looks great, and plays very smoothly. Only time I encountered lag was in death match when there were likely over 100 bodies all over the arena. Something easily fixed by the developer. Hopefully more weapons and levels come in the future but this is a very promising game. My only fear is the price will keep the player base too small. Hopefully it goes down to around $20 so more people get it. That or better bot AI needs to exist to make the bots something you can fight against.
177 hours played
Oct. 2016
This game is freaking great! The only problem I run into is the really small player base :/ the 30 dollar price tag can be hard to swallow but seriously this game is worth it. The game itself is very like counter strike. 2 teams of 4 face off. 1 team defends while the other attempts to place a virus ball into a breach zone. The guns all behave uniquely but in a way that you can learn and get used to pretty quickly. Big tip. Play a solo game with bots on decoy difficulty to run around and learn the ins and outs of the map before joining with people. The learning curve can be pretty steep otherwise.

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Frequently Asked Questions

Yes, The Art of Fight | 4vs4 Fast-Paced FPS is free to play on Steam.

The Art of Fight | 4vs4 Fast-Paced FPS is not on sale because is already free to play on Steam.

Yes, The Art of Fight | 4vs4 Fast-Paced FPS received 240 positive votes out of a total of 358 achieving a rating of 6.41.
😐

The Art of Fight | 4vs4 Fast-Paced FPS was developed and published by raptor lab.

Yes, The Art of Fight | 4vs4 Fast-Paced FPS is playable and fully supported on Windows.

No, The Art of Fight | 4vs4 Fast-Paced FPS is not playable on MacOS.

No, The Art of Fight | 4vs4 Fast-Paced FPS is not playable on Linux.

This information about The Art of Fight | 4vs4 Fast-Paced FPS is not available yet.

This information about The Art of Fight | 4vs4 Fast-Paced FPS is not available yet.

Yes, The Art of Fight | 4vs4 Fast-Paced FPS is a VR-only title. A compatible VR headset is required to play the game.

The Art of Fight | 4vs4 Fast-Paced FPS is a multi-player game.

The Art of Fight | 4vs4 Fast-Paced FPS features PvP mode where you can test your skills against other players.

No, The Art of Fight | 4vs4 Fast-Paced FPS does not currently offer any DLC.

No, The Art of Fight | 4vs4 Fast-Paced FPS does not support mods via Steam Workshop.

No, The Art of Fight | 4vs4 Fast-Paced FPS does not support Steam Remote Play.

Yes, The Art of Fight | 4vs4 Fast-Paced FPS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Art of Fight | 4vs4 Fast-Paced FPS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 14:13 UTC
SteamSpy data 27 October 2026 05:49 UTC
Steam price 18 September 2026 14:13 UTC
Steam reviews 21 October 2026 07:49 UTC

If you'd like to dive deeper into the details about The Art of Fight | 4vs4 Fast-Paced FPS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Art of Fight | 4vs4 Fast-Paced FPS
  • SteamCharts - Analysis of The Art of Fight | 4vs4 Fast-Paced FPS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Art of Fight | 4vs4 Fast-Paced FPS compatibility
The Art of Fight | 4vs4 Fast-Paced FPS
Rating
6.4
240
118
Game modes
Multiplayer
Features
Online players
0
Developer
raptor lab
Publisher
raptor lab
Release 17 Feb 2017
Platforms