The Bridge on Steam - User reviews, Price & Information

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The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures.

The Bridge is a puzzle-platformer, hand-drawn and surreal game developed by Ty Taylor and Vega Castañeda and published by The Quantum Astrophysicists Guild.
Released on February 22nd 2013 is available on Windows, MacOS and Linux in 24 languages: English, Dutch, French, German, Hungarian, Italian, Portuguese - Portugal, Romanian, Spanish - Spain, Turkish, Russian, Portuguese - Brazil, Arabic, Japanese, Korean, Polish, Simplified Chinese, Thai, Danish, Finnish, Norwegian, Swedish, Traditional Chinese and Ukrainian.

It has received 4,304 reviews of which 3,747 were positive and 557 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 2.99€ on Steam with a 70% discount, but you can find it for less on Gamivo.


The Steam community has classified The Bridge into these genres:

Media & Screenshots

Get an in-depth look at The Bridge through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Processor:1.0 GHz
  • Memory:512 MB RAM
  • DirectX®:9.0
  • Hard Drive:400 MB HD space
MacOS
  • OS X 10.6 or newer
  • Processor:1.4 GHz
  • Memory:2 GB RAM
  • Hard Drive:400 MB HD space
  • GPU with 256MB cache with Open GL 2.1 recommended
Linux
  • Processor:1.4 GHz
  • Memory:2 GB RAM
  • Hard Drive:400 MB HD space
  • GPU with 256MB cache with Open GL 2.1 recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
The Bridge is a rare kind of puzzle game—one that doesn’t just challenge the player intellectually but invites them into a quietly surreal space where logic, perspective, and memory feel unstable. Developed by Ty Taylor and Vega Castañeda and published by The Quantum Astrophysicists Guild, it is presented as a contemplative journey rather than a traditional puzzle-platformer. The game opens with a soft pencil-drawn world and a solitary, scholarly protagonist, immediately creating an atmosphere of introspection. There is no rush, no urgency, no explosive tutorial—only the sense that the environment itself wants to be understood. That restraint sets the tone for an experience in which subtle shifts in perception drive both the gameplay and the emotional response. The most striking aspect of The Bridge is its visual identity. Every level resembles a hand-sketched lithograph, with grayscale shading, deliberate cross-hatching, and architectural impossibilities that evoke M.C. Escher’s optical illusions. Stairs loop back into themselves, hallways fold inward, staircases connect contradictory gravitational planes, and rooms feel more like conceptual art than navigable geometry. The art is not merely decoration—it is the core of the experience. The player spends as much time studying the environment as moving through it, learning to see the world from multiple orientations before acting. The calm, understated soundtrack reinforces this mood, offering soft ambient tones that leave room for thought. Nothing competes for attention, and the silence between movements becomes part of the game’s personality. Mechanically, The Bridge takes familiar movement—walking left or right—and transforms it through the ability to rotate the entire world. With a tilt of the environment, gravity changes direction, sending objects sliding across surfaces or transforming walls into paths. Much of the challenge lies in predicting how the world will behave once rotated, especially as levels add layered complications like swirling vortexes that trap objects, keys that must be guided through narrow openings, or platforms that exist only at specific angles. Puzzles rarely rely on mechanical dexterity; instead, they ask the player to think spatially, to visualize cause and effect before committing to motion. The game rewards observation, patience, and the willingness to reexamine assumptions. As the game progresses, its puzzles grow increasingly philosophical and abstract. Early stages teach players to manipulate gravity, but later ones introduce mirrored worlds, parallel realities, and inverted level variants that reshape previous knowledge. Solutions are often elegant, but rarely obvious. Sometimes the player realizes they’ve been thinking from the wrong perspective altogether—literally. That shift, from attempting to force a puzzle to recognizing its logic, becomes one of the most satisfying parts of the experience. The structure encourages experimentation rather than punishing failure harshly, thanks to its time-rewind mechanic, which allows players to undo mistakes without restarting entire levels. It reinforces the idea that understanding, not perfection, is the goal. Yet The Bridge is not without friction. Its slow movement speed and deliberate pacing will frustrate players who prefer rapid experimentation or instant feedback. Rotating an environment takes time, and when a solution requires multiple incremental adjustments, the rhythm can feel meditative to some and tedious to others. The learning curve is uneven—certain puzzles unfold naturally, while others demand leaps in spatial reasoning that may feel opaque or overwhelming. The narrative, conveyed through vague text fragments and symbolic imagery, remains intentionally ambiguous, which may leave some players craving a clearer emotional anchor or character arc. But these qualities feel like intentional creative choices, preserving tone over accessibility. For those willing to engage with it on its own terms, however, The Bridge offers something genuinely memorable. It is a puzzle game that respects the player’s intelligence, trusting them to observe, infer, and connect ideas without excessive guidance. It asks players to slow down, to reconsider perspectives, to embrace uncertainty. Its compact length—usually a few hours—ensures that the gameplay never fully exhausts its conceptual novelty, while the mirrored post-game levels provide additional challenge for those who want to continue sharpening their spatial reasoning. Rather than chasing spectacle or complexity, it focuses on coherence, elegance, and artistic unity. Ultimately, The Bridge stands out because it treats puzzles not as obstacles to overcome but as expressions of thought. It blends visual art, physics manipulation, architectural impossibility, and thematic subtlety into a quiet, introspective experience that lingers after completion. It may not suit players seeking fast action, narrative-driven storytelling, or colorful sensory overload, but for those who appreciate meditative design, meticulous craftsmanship, and puzzles that reward reflection as much as logic, it remains one of the most distinctive indie puzzle games available on Steam. Rating: 8/10
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Aug. 2025
I played this game and oh man, what a gem it is. A great puzzler that is sure to make you scratch your head from time to time - a solid recommendation if you enjoy the genre!
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Aug. 2025
A quite nice puzzle game but with some devilish nightmare levels that will make you lose your mental sanity...you was warned.... My Final Score is 70% /100
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June 2025
What a great puzzle game. You twist the whole world to find an exit. I honestly believe these kind of games can prevent dementia. I don't often play puzzle games so it was a bit difficult at times. I finished the basic levels and then found out that there are mirrored levels who are even more of a brain twister. The art style is also one cool thing I liked.
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June 2025
The bridge is a physics puzzle where you control the direction of gravity to try and obtain keys so you can open a door in the level. Each world introduces its own twists and puzzles which you must determine the rules of on your own. I really enjoyed this game from a puzzle perspective - some of the puzzles were definitely quite challenging, although most were fairly reasonable and did not take too long to complete. I enjoyed the different challenges introduces in each chapter and felt they added a nice variety to the game. There is a plot in the game which is more in the background and you don't have to pay attention to, but if you do it is actually quite touching and well presented especially for being such a small part of the game! I thoroughly enjoyed my time and would recommend everyone check this game out!
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Frequently Asked Questions

The Bridge is currently priced at 2.99€ on Steam.

The Bridge is currently available at a 70% discount. You can purchase it for 2.99€ on Steam.

The Bridge received 3,747 positive votes out of a total of 4,304 achieving a rating of 8.41.
😎

The Bridge was developed by Ty Taylor and Vega Castañeda and published by The Quantum Astrophysicists Guild.

The Bridge is playable and fully supported on Windows.

The Bridge is playable and fully supported on MacOS.

The Bridge is playable and fully supported on Linux.

The Bridge is a single-player game.

The Bridge does not currently offer any DLC.

The Bridge does not support mods via Steam Workshop.

The Bridge supports Remote Play on TV. Discover more about Steam Remote Play.

The Bridge is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Bridge.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 15:11
SteamSpy data 26 January 2026 10:17
Steam price 29 January 2026 20:46
Steam reviews 27 January 2026 18:05

If you'd like to dive deeper into the details about The Bridge, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Bridge
  • SteamCharts - Analysis of The Bridge concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Bridge compatibility
The Bridge
Rating
8.4
3,747
557
Game modes
Features
Online players
1
Developer
Ty Taylor, Vega Castañeda
Publisher
The Quantum Astrophysicists Guild
Release 22 Feb 2013
Platforms
Remote Play
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