The Conquest of Go on Steam - User reviews, Price & Information

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Learn and play Go, the classic board game that has been played for thousands of years, and compete in the race to conquer the most land in the in-game world, or compete online against opponents around the real world.

The Conquest of Go is a early access, turn-based and strategy game developed and published by Wolfey Studios.
Released on December 10th 2025 is available on Windows and MacOS in 10 languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, German, Russian, Spanish - Spain and Spanish - Latin America.

It has received 479 reviews of which 450 were positive and 29 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 9.36€ on Steam with a 25% discount.


The Steam community has classified The Conquest of Go into these genres:

Media & Screenshots

Get an in-depth look at The Conquest of Go through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Intel Core i3
  • Memory: 6 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 10
  • Storage: 1 GB available space
MacOS
  • OS: macOS 10 or later
  • Processor: Intel Core i3/M1
  • Memory: 6 GB RAM
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
I am a novice Go player, who has dipped into learning Go periodically for years. I have tried bout a dozen training and learning apps, but rarely persisted. Loading screen show terminology and shapes. It has training and scenarios, multiplayer, an a campaign mod that is clever in its design. This is a unique Go implementation that uses a map based campaign mode to game-ify replay. The campaign encourages you to play and fail, but rewards you for reviewing games and ultimately revisiting lost matches. The game workshop also allows the community to share challenges and scenarios for practice. An excellent game for those wanting to earn. I highly recommend this game to anyone who wants to learn.
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Jan. 2026
I'm around 2-3K and accidentally discovered "The Conquest of Go". So far I am really enjoying it and glad that I picked this up. The music is relaxing. I like the different board themes (I prefer snow atm). There are various AI engines that you can choose from (including Katago). I like that the power can be tuned down so that someone at my level can play a challenging game. But the best feature (so far) is the AI review afterwards where it analyzes the board and it gives you a chance to find the best move on moves that cost you a lot of points. It highlights the move and gives you a chance to play a better move and it will let you know if you've chose one of the few better moves that it discovered. If you choose the move AI recommended, you gain resources which can be used for various things in game. Another feature that I haven't tried yet is being able to connect to an OGS account for multiplayer. Curious to see what that's about. I also saw that there are some steam workshop additions that I haven't tried yet such as Life & Death problems, additional stories, etc. Looking forward to trying that out. Again, really glad that I picked this up. Thank you devs for making this.
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Dec. 2025
So glad there is a game like this. Not only that, but it's done extremely well. Really like that I can do a quick game, that there is instruction on how to play, and that it's friendly to all skill levels. Has mods too, which is really nice.
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Dec. 2025
Improving at Go, even more so than in Chess and many other combinatorically rich games, requires playing thousands of matches, developing experience and pattern recognition. Although there are many other methods of study and training, nothing can replace this basic approach. Yet, until a certain level is reached, it can be very difficult to appreciate the game's ideas, or have any sense of how to proceed. So the greatest obstacle to the developing player is finding motivation to initiate and cultivate regular play, especially at the beginning, when you feel lost and clueless. The Conquest of Go attempts to make this initiation as painless and fun as possible, and largely succeeds. Of course, unlimited access to a skilled, wise, and patient human teacher would be preferable. But most of us do not live in such an ukiyo idyll. What sets Conquest of Go apart is the campaign mode, which softens what for beginners might otherwise be a state of disorienting confusion during matches, by using various forms of limited engine assistance to keep the game interesting. These powers must be managed as finite resources, so it doesn't feel like just cheating. Interactive game reviews, puzzles, and play-from-positions are woven in to create a varied and instructive gameplay loop with adaptive difficulty, and it's all depicted in charming dynamic maps thematically appropriate to a territory-taking game. Sure, it doesn't reach the heights of Romance of the Three Kingdoms, and it doesn't always feel perfectly balanced, but it is built for purpose and does its job keeping you engaged. Users can create and share illustrated dialogues to spice up the campaigns with narrative, but the design limitations keep these stories relatively perfunctory. Less unique but still appreciated is the surprisingly rich set of basic features that makes this plausibly the only Go software many will ever need: an OGS client, multiple excellent engines for competition and analysis; game records, custom puzzles, and cosmetic theming with sharing facilitated by the Steam Workshop, and more. All that said, this may not hold much appeal for those who already have a solid understanding of Go and a strong motivation to play it often without any extra gimmicks. It's unlikely to offer much to advanced players who are satisfied with other Go applications and platforms. So I recommend this primarily to those who, like me, have just begun to scratch the surface of this ancient preoccupation.
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Oct. 2025
After the inclusion of the latest version of KataGo, which includes human-like AI, I heartily recommend the game if you like Go and want to play single-player. The human-like AI alone makes this game (which still receives updates from a dev who listens to feedback!) superior to its competitor, Just Go, which has stagnated. As others have remarked, many of the game's features are available for free, including the most important, such as AI analysis. Nevertheless, the packaging here is so convenient that I usually just load up Conquest of Go when I want to play single-player. (Note that you can play MP in the game too, though, if wish!) Useful options in Conquest mode, such as 'powers' that display variations, playing with an AI ally, and incentivized tsumego to 'fortify' captured provinces, contextualize individual Go matches in a progressive format that allows for expansive customization and encourages experimentation and learning.
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Frequently Asked Questions

The Conquest of Go is currently priced at 9.36€ on Steam.

The Conquest of Go is currently available at a 25% discount. You can purchase it for 9.36€ on Steam.

The Conquest of Go received 450 positive votes out of a total of 479 achieving a rating of 8.71.
😎

The Conquest of Go was developed and published by Wolfey Studios.

The Conquest of Go is playable and fully supported on Windows.

The Conquest of Go is playable and fully supported on MacOS.

The Conquest of Go is not playable on Linux.

The Conquest of Go offers both single-player and multi-player modes.

The Conquest of Go offers both Co-op and PvP modes.

The Conquest of Go does not currently offer any DLC.

The Conquest of Go is fully integrated with Steam Workshop. Visit Steam Workshop.

The Conquest of Go supports Remote Play Together. Discover more about Steam Remote Play.

The Conquest of Go is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Conquest of Go.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 March 2026 00:36
SteamSpy data 09 March 2026 03:09
Steam price 14 March 2026 20:24
Steam reviews 12 March 2026 19:56

If you'd like to dive deeper into the details about The Conquest of Go, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Conquest of Go
  • SteamCharts - Analysis of The Conquest of Go concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Conquest of Go compatibility
The Conquest of Go
Rating
8.7
450
29
Game modes
Multiplayer
Features
Online players
18
Developer
Wolfey Studios
Publisher
Wolfey Studios
Release 10 Dec 2025
Platforms
Remote Play