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The House of Da Vinci on Steam

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Enter The House of Da Vinci, a new must-try 3D puzzle adventure game. Solve mechanical puzzles, discover hidden objects, escape from rooms and dive into the authentic atmosphere of the Renaissance. Use all your wits to find out what's behind your master's disappearance.

The House of Da Vinci is a hidden object, puzzle and mystery game developed and published by Blue Brain Games.
Released on November 24th 2017 is available on Windows, MacOS, Steam Deck and Steam Machine in 13 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Turkish, Simplified Chinese and Czech.

It has received 6,721 reviews of which 5,713 were positive and 1,008 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 17.34€ on Eneba.


The Steam community has classified The House of Da Vinci into these genres:


Here is the detailed breakdown of supported languages for The House of Da Vinci:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Czech
Turkish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at The House of Da Vinci through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Processor: 2.0 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: Video card with 1024MB of VRAM
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
MacOS
  • OS: macOS Sierra
  • Processor: 2.0 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: Video card with 512MB of VRAM
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
July 2026
Amazing puzzle game. It reminds me of the room games except the movement is a bit worse but other than that I really enjoyed this game.
8 hours played
July 2026
TLDR, definitely worth it on sale. it's no more frustrating than any other puzzle game. it's definitely a "the room"-like, but it's an extremely decent one (if not a good one lol). if you liked the room/puzzle games in general, you'll probably like this one. the other reviews stating that it's hard to tell what to do next are accurate in that sometimes it'll take a minute to figure that out, but i only ever got badly stuck once, and it was because of a bug that caused an inventory item to disappear. the in-game hints should be PLENTY helpful if you are a seasoned puzzle game player; if i was ever stuck, i never needed to google what to do, and i usually only needed one or two of the hints. plus there's no achievement for foregoing the hints, so just use them.
13 hours played
June 2026
Fun little game picked up for the same price as a bag of crisp. Took around 5 hours to complete and the puzzles were quite satisfying. Others have stated that there are no clues to solve certain puzzles, but there is, you need to look around using the Occuli (2 different versions, try both) in order to find the clues you are looking for. Definitely recommended if you like puzzles that engage and you like to think about games instead of just running around shooting things.
6 hours played
June 2026
TLDR A good-looking escape-room game built around elaborate contraptions, but lacking puzzle depth or narrative payoff. [12/20⭐, 6h🏅, 1/5💡] Context An escape-room game inspired by Da Vinci’s contraptions. I’m still waiting for a game of this kind that offers more than attractive animations and elaborate mechanisms, and this is no exception: the puzzles are basic and the plot largely irrelevant. Writing Your master, Da Vinci, has disappeared while being pursued by mysterious enemies, and you must track him down by escaping a series of rooms in his workshop. Following what has become a genre trope, all interactions with Da Vinci and his pursuers take place through letters and notes. In the end, you do not even get much closure about what was actually happening, as the story mostly serves to set up the sequel (not that I was particularly invested in it to begin with). Aesthetics The game certainly looks good, and the animations of the various contraptions are captivating while remaining reasonably believable. (Ironically, for a game built around elaborate mechanisms, I found it immersion-breaking that several puzzles simply fade back to their initial state when failed.) I also encountered occasional glitches with the depth-of-field effect, causing objects to become blurred at inappropriate moments. The soundtrack is fitting, if unremarkable. There is no voice acting. Gameplay As expected from an escape-room game, most of the gameplay revolves around clicking, dragging, rotating objects, searching for hidden interactables (where I spent most of my time), and manipulating inventory items. Also typically, there are a couple of lens tools that show hidden information. There are also a handful of logic puzzles (labyrinths, sliding puzzles, …) which are generally straightforward. Honestly, I found the overall experience rather dull. A hint system is available, gradually unlocking clues as time passes. Navigation is also more frustrating than it should be. Each room is divided into several viewpoints, but there is no indication of where these are located, and finding them requires repeated double-clicking. While the cursor changes over interactive objects, they can only be manipulated from a specific viewpoint. More than once I assumed an object was non-interactive, only to realise I had not zoomed in far enough. There are no fail states, and the few puzzles that are not trivial to undo automatically reset after failure. Progress is only auto-saved. Value It took me about 6h to complete the 6 chapters and obtain all achievements. There are multiple save slots, and completed chapters can be revisited. Achievements are tied to finding a hidden object in each chapter. The game is entirely linear, including most puzzle progression. For more puzzle-game reviews and curated lists check out the [url=https://store.steampowered.com/curator/43326007-The-Clueless-Adventurer-Puzzle-Trove/]Puzzle Trove .
11 hours played
March 2026
Controls might feel a bit clunky, but still, solid game, really recommend to the room series fans. Respect to the developers for creating such logical puzzles that were pretty hard to solve to be honest!

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Frequently Asked Questions

The House of Da Vinci is currently priced at 19.99€ on Steam.

No, The House of Da Vinci is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, The House of Da Vinci received 5,713 positive votes out of a total of 6,721 achieving a rating of 8.25.
😎

The House of Da Vinci was developed and published by Blue Brain Games.

Yes, The House of Da Vinci is playable and fully supported on Windows.

Yes, The House of Da Vinci is playable and fully supported on MacOS.

No, The House of Da Vinci is not playable on Linux.

Yes, The House of Da Vinci is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, The House of Da Vinci is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, The House of Da Vinci does not support VR.

The House of Da Vinci is a single-player game.

Yes, there are 2 DLCs available for The House of Da Vinci. Explore additional content available for The House of Da Vinci on Steam.

No, The House of Da Vinci does not support mods via Steam Workshop.

No, The House of Da Vinci does not support Steam Remote Play.

Yes, The House of Da Vinci is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The House of Da Vinci.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 22:32 UTC
SteamSpy data 13 October 2026 09:40 UTC
Steam price 26 October 2026 20:02 UTC
Steam reviews 21 October 2026 15:49 UTC

If you'd like to dive deeper into the details about The House of Da Vinci, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The House of Da Vinci
  • SteamCharts - Analysis of The House of Da Vinci concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The House of Da Vinci compatibility
The House of Da Vinci
Rating
8.3
5,713
1,008
Game modes
Features
Online players
28
Developer
Blue Brain Games
Publisher
Blue Brain Games
Release 24 Nov 2017
Platforms
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