Tower of Time on Steam - User reviews, Price & Information

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A new kind of RPG awaits you. A story-rich dungeon crawler with innovative real-time combat that lets you pause or slow time. Tactical thinking is essential to succeed. Now with RPGlite and Permadeath for fast-paced game.

Tower of Time is a real time tactics, real-time and turn-based game developed and published by Event Horizon.
Released on April 12th 2018 is available on Windows and Linux in 9 languages: English, German, Polish, Russian, French, Turkish, Simplified Chinese, Traditional Chinese and Italian.

It has received 2,375 reviews of which 1,994 were positive and 381 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 23.99€ on Steam, but you can find it for 0.58€ on Gamivo.


The Steam community has classified Tower of Time into these genres:

Media & Screenshots

Get an in-depth look at Tower of Time through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/8.1/10 (64 bit)
  • Processor: Intel Core i3 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or equivalent
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Sound Card: DirectX compatible sound card
Linux
  • OS: Ubuntu 17.04, Mint 18.2 and Debian 9
  • Processor: Intel Core i3 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GT 700M series or equivalent
  • Storage: 12 GB available space
  • Additional Notes: VLC package might be required to play cinematics

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Wow...I mean...wow. Okay lets go in order, the gameplay is basic but has its charms (though I disliked the battles when you have to defend the mana nodes but at least they were few of them). The characters...memorable but sometimes they felt a bit dull though most of the time they felt real and with personalities. The narrative...its either a hit or miss, without spoilers its a roller coaster of emotion to be honest. What kept me going was the lore, the notes and diaries you can find on each area and some of the puzzles were fun (others not so much). So is it worth it? Maybe not for the full price for many but with a discount you should try it. 8.5/10.
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Sept. 2025
I strongly recommended this game. It took a genre of which I'm not the most fond (real time with pause combat systems) and made me enjoy it to an extreme. This is an indie game with its requisite jank, but it has a very real amount of charm. In short, I recommend it as a 9/10 for min/maxers who also love a good story. Below is my full breakdown, including thoughts on the story, combat, buildcrafting and progression, and atmosphere and level design. Everything really came together to make a genuinely fun and memorable experience. My review was too long, so I posted the full review on the discussion forum. You can find the full review here: https://steamcommunity.com/app/617480/discussions/0/601914224408762964/ The story kept me going. Don't get me wrong, the gameplay was enough for me to want to finish it, but the story really was amazing. Yes, there are some grammatical errors, along with malapropisms and the like, but I actually found myself not caring despite being the annoying guy who corrects grammar and punctuation all the time. The characters are well written enough that, despite the only voice acting being for the lore cutscenes, I was able to connect with and understand them. They all make sense, and their development throughout the story makes sense. There was no, "Wait, why is Thorin charging a bunch of orcs at the end of Hobbit 1 when he should be protecting the people he loves instead?" moment; I look forward to the responses that hot take will get. Every character had a distinct identity which changes logically as they grow and adjust in response to their mission. As someone who values character-driven stories that refuse to give up who characters are for a sensationalist approach, I found myself satisfied with the writing. The plot itself, in a general sense, is basic, but each floor has its own minor story, with all the story beats tying into each other well. The conclusion was right. I thought there would be a choice, but I think the way that they prevented the choice while enabling a struggle was the right approach; it didn't give up the characters' identities for the sake of the plot. Honestly, this was an 8/10 for me. I'd rate it higher, but the grammar stickler in me feels like 9/10 is too high. That said, I did really enjoy the story. It's the primary reason I'm writing a review immediately after finishing the game. Very few games have stories good enough to get me to immediately write a review. The only two that come to mind are Transistor and Warhammer 40000: Rogue Trader. So, *8/10*. The combat system is a unique blend of things. It has options to use slow time or pause time, with slow being the default and what the devs recommend. Despite initially thinking full-on pausing would be better, I found myself preferring slow time quite quickly. The combat itself has a feeling that I have seen someone compare to Warcraft III's hero missions, and that appears quite apt. The way builds can drastically change up the playstyle to be more or less strategy-esque is also quite satisfying. Here's a quick summary of how it all works: You control four characters at once out of the seven available to unlock. Each character has a basic attack and can equip four abilities from a plethora unique to them. You can slow or pause time to aid in giving commands to different heroes (but not summoned creatures and structures), with the slow/pause time menu providing a tactical view displaying the selected hero's abilities, health, mana, attack range, and cast range. Success in battle hinges upon managing enemy aggro (who an enemy is targeting) and the positioning of your units. In the early game, you will be dependent on taunting enemies with a tank or otherwise generating threat ("threat" being the metric used to determine who an enemy unit finds to be a more important target to attack). If your backline is too threatening, they will be rushed, so you need to find a way to force enemies to engage tankier targets and leave your vulnerable damage-dealers alone. That said, your team composition can include all tank/melee units, all casters, all backline dps, all battlefield manipulators, all summoners, or any mix of the lot. I went with a primary tank and as many summons as I could generate until the summons were plentiful enough to tank for me. This strategy had me cackling when I saw water elementals doing more damage than actual damage caster heroes. I pivoted to a hybrid of summoners and casters at the end, and the boss shredding was superb. Please note that I played on the second hardest difficulty as the hardest one was very much not advised my the review I saw before buying the game (see Mortismal Gaming's review on Youtube for more insights, but bear in mind that he is speaking of a years-old version of the game, and the devs have fixed up and improved the game a lot). The combat is unique and niche but genuinely quite interesting, with a few different objectives and encounter types, so I give it a *9/10*. My review is too long, so I posted the rest of it on the discussion forum for this game. You can find the full review here: https://steamcommunity.com/app/617480/discussions/0/601914224408762964/
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Aug. 2025
Tower of Time is a real-time-with-pause isometric RPG from Event Horizon, mixing classic dungeon crawling with some modern twists. While it looks like a straightforward fantasy romp at first glance, it hides a surprisingly deep tactical layer beneath its story and setting. You descend into a mysterious upside-down tower buried deep in the earth. The narrative unfolds piece by piece as you go deeper, told through text segments, environmental clues, and companion banter. The world has a decayed, post-cataclysm feel, where magic is both a dwindling resource and a dangerous force. The lore is well-developed, though a little heavy on exposition at times. This is where Tower of Time stands out. Battles are real-time but allow pausing to issue precise commands. Instead of just spamming abilities, you need to think about positioning, line of sight, and crowd control. You can slow time, place tactical objects (like walls or traps), and carefully control ability cooldowns. You control a small group of heroes, each with unique skills and upgrade trees. There’s no endless loot grind—gear is limited but highly customizable, letting you tweak stats to fit your playstyle. The game encourages experimentation but can punish sloppy tactics, especially on higher difficulties. AI enemies use AoE attacks, flanking, and spell combos, so standing still is rarely an option. While not AAA in graphical fidelity, Tower of Time has detailed environments, varied dungeon biomes, and nice lighting effects. The atmosphere is supported by a moody soundtrack and solid voice acting for key characters. If you enjoy RPGs with a strong tactical layer—somewhere between Baldur’s Gate and Divinity: Original Sin in spirit— Tower of Time offers a satisfying mix of strategic combat and rich lore. It’s not perfect in pacing or variety, but its clever battle system and customization make it a hidden gem for fans of thoughtful dungeon crawling. 8/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT |AMAZING| MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, GeForce RTX 3060 Ti 8GB TUF, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 1000/1000 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.
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Aug. 2025
Played just about, if not, everything that could be played in this game. Love. Memorable and enjoyable. One of my favourite games.
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July 2025
It was a pretty quick play on easy story mode, but I could see how one could sink many hours into this fairly expansive linear RPG. (Picked it up and beat it in about 16 hours). I considered trying it on a harder difficulty, but the will just wasn't there. Pros: * The tactical combat is pretty fun. Picking a party that complements each other from the available options was a fun puzzle. The mostly autopilot combats once I had a good team were enjoyable for me. * Itemizing characters was pretty fun. The variety of characters available and their equipment options was fairly simplistic, but still encouraged enough creative space to really optimize a style for them. While some items can be crafted, it was exciting to find items with enchantments that you couldn't craft, so it made looking through the loot worthwhile. * Some cut-scenes and dialogues are skippable. Not so Pro: * At the start of every combat, you have to set up your initial summons and auto-recasts. Would be nice if it remembered settings from the previous battle, and if all abilities could be on auto-cast. * Even on "fast exploration mode" walking around and especially backtracking felt like a big time sink that was not fun. * Eventually items started to feel a bit bland. I started looking for specific modifiers on items (e.g. attack speed, skill damage), then otherwise they just started piling up/cluttering my inventory. * Not all cut-scenes and dialogues are skippable (forces you to watch some slow animations). Summary: Worth playing at least as a once-through, although I personally don't feel very compelled to re/play it.
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Frequently Asked Questions

Tower of Time is currently priced at 23.99€ on Steam.

Tower of Time is currently not on sale. You can purchase it for 23.99€ on Steam.

Tower of Time received 1,994 positive votes out of a total of 2,375 achieving a rating of 8.07.
😎

Tower of Time was developed and published by Event Horizon.

Tower of Time is playable and fully supported on Windows.

Tower of Time is not playable on MacOS.

Tower of Time is playable and fully supported on Linux.

Tower of Time is a single-player game.

There are 2 DLCs available for Tower of Time. Explore additional content available for Tower of Time on Steam.

Tower of Time does not support mods via Steam Workshop.

Tower of Time does not support Steam Remote Play.

Tower of Time is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tower of Time.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 April 2026 00:30
SteamSpy data 21 April 2026 14:27
Steam price 29 April 2026 12:42
Steam reviews 28 April 2026 23:54

If you'd like to dive deeper into the details about Tower of Time, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tower of Time
  • SteamCharts - Analysis of Tower of Time concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tower of Time compatibility
Tower of Time
Rating
8.1
1,994
381
Game modes
Features
Online players
7
Developer
Event Horizon
Publisher
Event Horizon
Release 12 Apr 2018
Platforms
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