Tyrion Cuthbert: Attorney of the Arcane on Steam - User reviews, Price & Information

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In Tyrion Cuthbert: Attorney of the Arcane, you play as a defense attorney who practices law in a world of fantasy and wizards. You must defend clients accused of various crimes committed using magic and use the rules of magic to prove them innocent.

Tyrion Cuthbert: Attorney of the Arcane is a visual novel, anime and mystery game developed and published by Diamondhenge Entertainment.
Released on June 23rd 2023 is available in English on Windows and MacOS.

It has received 1,320 reviews of which 1,288 were positive and 32 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Tyrion Cuthbert: Attorney of the Arcane into these genres:

Media & Screenshots

Get an in-depth look at Tyrion Cuthbert: Attorney of the Arcane through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10
  • Processor: Intel Core i3 / AMD Phenom II X4
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 / AMD R7 250
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: Any
MacOS
  • OS: MacOS Mojave
  • Processor: Dual-core CPU
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 or equivalent
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
I have never been THIS HYPED by CRINGE. No, I am not being sarcastic or facetious. The game is pure amateur. You can smell it. The pacing is all wrong. The judge doesn't offer enough resistance to our bs. Sometimes there is too much evidence or too little. Jump cuts everywhere: "Oh, are WE REALLY on the trial already? no epic internal monologue before going in, no talking to our client before?". There might be one instance in the whole game where you get to use a map of the crime scene. Speaking of which, most evidence is just given to you. Crime scene investigations are a joke and a waste of the assuredly high quality scenario renders this game has. This is clearly, the first game made by this little startup (I just checked. Technically the second game they made but come on, that thing clearly looks like a student project). But it is not only the first game they made, it is VERY clearly the first story they made. It reeks of "My OC Lawyer from Deviantart 2006 pls do not steal". Main character is lawyer powerscaling levels of protagonist cringe. You wouldn't last an evening playing "take a shot each time cringe is on screen". Assistant girl is the imaginary girlfriend that I wrote about in third grade. Mysteries are decent, but they get unraveled in... weird and pacing questionable ways. Like, why would you show who the main villain of the game is in CASE MOTHERFKN TWO? And NO, that ain't a spoiler. THE GAME PUTS A SPOTLIGHT ON SAID VILLAIN. HEY EVERYBODY, LOOK, MAIN VILLAIN SHOWING THEMSELVES AS THE MAIN VILLAIN. Then...... THEN WHY DOES IT WORK? BECAUSE I CAN'T BELIEVE IM SAYING THIS, BUT IT SOMEHOW WORKS. It is SO SINCERE about what it is, that I wasn't expecting to then be hit in the face by proper fucking characterization during chapter 4 and 5. I wasn't expecting the mistery to be that good. I wasn't expecting them to shamelessly take and plunder several ideas from Ace Attorney to then just FLIP THEM ON THEIR HEAD 180º STYLE and nail the landing every time. I wasn't expecting to be INVESTED IN THE FUCKING ROMANCE because even when MC and Main Girl are walking fanfictions the way they care for each other is again, so sincere it goes from cringe to adorable. I wasn't expecting to end up loving not only several secondary characters (Like the mentor character) but also have respect for several of the villains because, in this cursed fanfic spawn, somehow, even the villains are written with some kind of decency and they let them have some PRIDE instead of dragging them through the ground. And I also wasn't expecting to have... oh dear god am I gonna say this? A DAHLIA HAWTHORNE LEVEL VILLAIN WITH THE BEST FACEOFF SECTION I'VE SEEN IN AN ACE ATTORNEY GAME, WHAT THE... THEY MADE THE EARLY REVEAL WORK??????????? EXCUSE ME????????????? This ain't cinema, this is PURE KINO, which is an admittedly pedantic distinction but i guess that's it. I've never stopped to think about it, but I nailed it with that tagline... Kino really means: "I've never been this hyped by cringe" I am NOT happy about them teasing a sequel. I don't think it's necessary, or at least not using the same characters which they probably will, because again, amateur stuff, but hey. I got my moneys worth. I was bouncing on my chair like a little kid several times during case 4 and 5. PD: Justice for Aria, my sweet kid deserved better.
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Dec. 2025
Ace Attorney is one of my favorite game series of all time. There is just something so satisfying about investigating, building up an evidence portfolio and then catching the bad guy in a courtroom battle. Of course, this is all supported by most of AA's character's being really fun and interesting and the cases being generally mysterious until the very end, with few exceptions. The gameplay loop of AA games flows smoothly and for a long time I wanted more games out there that do what AA does. I know there are a few AA clones (for lack of a better term) out there, but Tyrion Cuthbert is the first one I ever played. It works in the exact same way - gather evidence at crime scenes with Tyrion, the protagonist, and sidekick Celeste, and then head into the courtroom to cross-examine witnesses, present evidence and figure out whodunnit. It's an exact clone in most respects, with even the credits scene doing exactly what the AA games do (with the game's characters showing up to give a short epilogue speech). Well, I suppose with how unique AA's gameplay is, it stands to reason that any clone would follow the formula almost exactly, so I'm not faulting the game for that. Still, Tyrion Cuthbert has a few of it's own gimmicks, such as phrases that need to be created by choosing from sentence fragments, winning arguments by appealing to emotions and presenting evidence, or reading minds with the protagonists' convenient ability "Eye Of Horus". Since Tyrion Cuthbert also plays in a world of magic, it adds another interesting element - not only is there a deep rift between the nobles, mages and the commonfolk in this world, you also have "Spells" as an additional evidence tab that can be presented in cases. It gives the entire game an interesting fantasy magic angle that sets it apart slightly from the more grounded AA series (well, at least until the later games). I think TC is doing an admirable job as an AA clone overall, with most cases being somewhat interesting, but there are quite a few QOL and quality issues. I don't mind it feeling "cheaper" than AA, as this is a small team we're talking about and not Capcom, but here are some of my issues in no particular order: [*] The general art and soundtrack is decent, but especially the soundtrack feels a bit flat to me, with most tracks leaving no particular impression and the cross examination soundtrack being especially repetitive given how often you hear it. The character art itself lacks a bit of personality - again, this isn't Capcom of course, but AA is the only real comparison I can draw, so I will do it. I also miss character breakdowns at the end of a trial which aren't really present here, which is surprising given how much of this game is a direct clone. [*] The general storytelling of this game is a bit confusing; it does a good enough job at slowly introducing you to the world and it's stakes, but it gets out of hand a bit especially in the last two cases where you are overwhelmed with mountains of new lore, circumstances and reveals out of nowhere in what is already a relatively short-ish game. It ends in a cliffhanger for a second part which I hope will come and flesh out some of the issues. [*] QOL is probably my biggest issue. The game runs well on Steamdeck, but somehow drains a lot more battery than it should. The controls on Steamdeck are also quite bad as the game has no controller support (which, again, I feel like it should have). A custom layout is necessary to play it halfway decent on the deck, but even then you'll be doing a lot of moving a mouse around to click on things instead of just being able to use a stick to go from option to option. Another QOL problem is the evidence sorting, which is sorted by when you received the evidence. That may make sense at first, but especially in Cases 4 and 5 it's hard to keep an overview of what evidence really relates to what, especially as most are just icons of faces. Speaking of evidence, unlike in AA where every piece of evidence you find matters, half of the evidence in some of the cases in this game is never used for anything, which I found very frustrating. At least you can't really "lose" in this game as there is no healthbar (except in the overall rather easy arguments), so you can just spam evidence until you find the piece that is correct - which, especially in the very confusing Case 5, was sometimes my only option. It's also annoying when you receive a spell compendium of someone with all their spells - like in the last case, where you have 20+ spells listed at once and only three (I believe) are used as evidence [*] The characters aren't nearly as interesting as I would expect, which is mostly a writing issue. Most of the characters are fairly one-dimensional, and even the protagonist and sidekick are very boring overall, even including some of the later story beats, and their inevitable romance doesn't really fit into the game imo. The protagonist's ability is also a bit overpowered for a game focused so much on logic and evidence (being able to read minds, that is), though this is being picked up by the story at some point and dealt with somewhat appropriately, but it still feels a bit weird in a game like this. Now that seems like a lot of criticism - that being said, while I kind of was mixed about the game as I was playing it and went back and forth between recommended and not recommended, I do end up recommending it because it did a decent job building up a whole new universe that will hopefully be fleshed out more with a second game. The cases are generally entertaining, though most of them are somewhat unsurprising as the game constantly makes it obvious who committed what, which hurt the mystery a bit. There were only a few surprises as the game went on but they helped shake up things a bit at least. And even though, as mentioned, most characters feel a bit flat, I did end up liking a few of them, so the game managed to do that at least! I commend the effort that was put into a whole game like this with 5 cases, though most of them are shorter than your typical AA case. In most respects, it feels like AA lite with a few additional issues that may or may not be a dealbreaker for you. Definitely do not pay the full price for this, but on a sale of 50% or more, I would recommend checking it out if you really, really love Ace Attorney and can deal with the mentioned issues.
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Dec. 2025
You know, I was just rewatching Hbomberguy's video essay "Sherlock is garbage, and here's why" as I was playing case 2, and he explained that a good detective story lays out the clues as puzzle pieces and leaves them up to interpretation for the audience, with the hook in a good story being the use the clues in an unconventional way. In other words, a good detective story isn't afraid of the audience solving the mystery before the protagonists do, which BBC's Sherlock series was too afraid to do, so it resorted to just... not telling the audience any of the actual clues. What does this have to do with this game, though? Well, I'm about halfway through case 2 and so far I've been right about the broad strokes of the case before its first court battle, that being the fact that the victim's corpse was reanimated by the defendant, the automatons using the victim's voice disguised the fact that she was a walking corpse to any passers by if any of them struck up a conversation, and even that the defendant had the skills and motivation to reanimate her corpse, that being that his best friend died some time ago and he's been reanimating her corpse ever since as a result of refusing to let go of her, though for me the killer's motivation remains unknown at this time, even if I know who it is. Writing less confident in itself would hide some details as to keep its suspense throughout the case, and Ace Attorney, the game that this game takes very clear inspiration from (if I didn't know any better, I'd even go as far as saying that some sprites might've been traced from its inspiration due to how similar some of them are to AA sprites), is definitely guilty of this, some cases more than others, of course, but I'm sure we've all had that one time while playing the AA games where you KNOW what happened, but the game doesn't expect you to have figured it out yet, so you get it "wrong", and while this game doesn't fully alleviate the issue, the way the game is structured makes it clear to you what it wants at that particular time, and I would say all that puts this game equal to its inspirations, if not above them. Or maybe I'm just bragging about outpacing the thought process of the average player, who knows, lol.
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Aug. 2025
This game is amazing. It's impossible not to compare it to Ace Attorney, but I truly believe it has its own personality, with unique characters and even some great gameplay improvements. And honestly? The story was absolutely perfect. It's usually hard for me to get deeply invested in characters and narratives, but this one really pulled at my heartstrings. I also loved the pacing of every case—I never felt like the story was dragging at any point.
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April 2025
I gotta come clean on something : I initially found this game by sailing the great seas (times are a bit hard here hehe...), but when I finished it, I knew I would regret it all my life if I didn't support the creator, so I bought it. I'm not good with lengthy reviews, so I'll just say this : Trust me, you won't regret this purchase either.
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Frequently Asked Questions

Tyrion Cuthbert: Attorney of the Arcane is currently priced at 28.99€ on Steam.

Tyrion Cuthbert: Attorney of the Arcane is currently not on sale. You can purchase it for 28.99€ on Steam.

Tyrion Cuthbert: Attorney of the Arcane received 1,288 positive votes out of a total of 1,320 achieving an impressive rating of 9.21.
😍

Tyrion Cuthbert: Attorney of the Arcane was developed and published by Diamondhenge Entertainment.

Tyrion Cuthbert: Attorney of the Arcane is playable and fully supported on Windows.

Tyrion Cuthbert: Attorney of the Arcane is playable and fully supported on MacOS.

Tyrion Cuthbert: Attorney of the Arcane is not playable on Linux.

Tyrion Cuthbert: Attorney of the Arcane is a single-player game.

There is a DLC available for Tyrion Cuthbert: Attorney of the Arcane. Explore additional content available for Tyrion Cuthbert: Attorney of the Arcane on Steam.

Tyrion Cuthbert: Attorney of the Arcane does not support mods via Steam Workshop.

Tyrion Cuthbert: Attorney of the Arcane does not support Steam Remote Play.

Tyrion Cuthbert: Attorney of the Arcane is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tyrion Cuthbert: Attorney of the Arcane.

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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 00:40
SteamSpy data 27 January 2026 17:33
Steam price 28 January 2026 20:48
Steam reviews 28 January 2026 04:09

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Tyrion Cuthbert: Attorney of the Arcane
Rating
9.2
1,288
32
Game modes
Features
Online players
25
Developer
Diamondhenge Entertainment
Publisher
Diamondhenge Entertainment
Release 23 Jun 2023
Platforms