Uncharted Ocean on Steam - User reviews, Price & Information

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This is a world of oceans, islands and ships. Players will start their own journey from Faro, facing an impermanent ocean and awkward opponents, and gradually build a strong fleet with wisdom and luck. The chaotic seas and tempting treasures, under the guidance of the banner, work hard for survival!

Uncharted Ocean is a exploration, 2d platformer and wargame game developed and published by HiRabbitgame.
Released on December 08th 2019 is available only on Windows in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 584 reviews of which 415 were positive and 169 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Uncharted Ocean into these genres:

Media & Screenshots

Get an in-depth look at Uncharted Ocean through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 ,Windows 8 ,Windowns 10
  • Processor: 3 GHz
  • Memory: 1 GB RAM
  • Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
  • Storage: 500 MB available space
  • Sound Card: DirectX-compatible using the latest drivers

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Uncharted Ocean, developed and published by HiRabbitgame, is an open-ended nautical role-playing game that draws heavily from classic seafaring adventures, placing freedom, trade, and long-term progression at the center of its design. Set during a loosely interpreted Age of Discovery, the game invites players to step into the role of a captain seeking fortune and influence across vast oceans dotted with ports, islands, and hidden dangers. From its opening moments, Uncharted Ocean makes it clear that it is less concerned with scripted storytelling and more focused on emergent journeys shaped by player choice, patience, and strategic planning. The foundation of the experience lies in sailing and economic simulation. Players begin with a modest ship and limited resources, gradually learning the rhythms of maritime trade by buying goods in one port and selling them for profit in another. Each city has its own supply and demand, encouraging careful route planning and experimentation to uncover lucrative trade loops. Over time, this trading system becomes the primary driver of growth, funding ship upgrades, crew recruitment, and fleet expansion. The satisfaction comes not from instant rewards, but from watching a humble operation evolve into a thriving maritime enterprise through smart decisions and persistence. Exploration plays a significant role in shaping the game’s sense of scale and adventure. The oceans feel vast, and long voyages between ports emphasize distance and risk. Along the way, players can discover uncharted islands, hidden treasures, and mysterious ruins that break up the routine of commerce and add a sense of wonder to the journey. These discoveries often come with danger, whether from hostile ships, unpredictable weather, or limited supplies, reinforcing the idea that exploration is an investment with uncertain outcomes. This balance between risk and reward gives the world a sense of weight and authenticity. Naval combat and fleet management add another strategic layer to the experience. Encounters with pirates, rival factions, and hostile forces are inevitable, and success depends on preparation rather than reflexes. Ship durability, crew composition, morale, and equipment all influence combat outcomes, encouraging players to think ahead rather than charge blindly into battle. As fleets grow, managing multiple ships with different roles becomes essential, transforming the game from a solo sailing adventure into a broader strategic exercise in coordination and resource allocation. One of the game’s more distinctive features is its use of national affiliations. Choosing a nationality at the start influences diplomatic relationships, economic advantages, and access to certain regions or opportunities. These affiliations subtly shape the flow of the game, affecting how ports respond to you and where tensions or alliances may arise. While not deeply simulated, this system adds flavor and replay value, encouraging players to approach the game differently across multiple playthroughs. Despite its ambition, Uncharted Ocean shows clear signs of roughness in execution. The interface can feel unintuitive, with menus and controls that sometimes struggle to communicate information clearly. Localization issues occasionally surface in item descriptions and quest text, creating confusion where clarity is essential. Progression can also feel grind-heavy, especially for players unfamiliar with trade-focused games, as advancement often requires long stretches of repetitive sailing and incremental profit-making before meaningful upgrades become available. The game’s presentation is serviceable rather than striking. Visuals favor functionality over spectacle, with simple ship models, modest environmental detail, and limited animation. While this approach keeps performance stable and information readable, it does little to elevate immersion. Similarly, sound design is minimal, reinforcing the utilitarian feel of the experience. For some players, this understated presentation will feel appropriate for a systems-driven game; for others, it may make the world feel less alive than its scope suggests. Another factor influencing perception is the game’s development trajectory. While the core experience offers substantial content, some players note that updates and expansions have been uneven, leading to a sense that certain systems could have been refined further. This contributes to the impression of a game with strong ideas that are not always fully polished, leaving gaps between ambition and execution. Ultimately, Uncharted Ocean is a game that rewards a specific mindset. It is best suited for players who enjoy slow-burn progression, economic optimization, and the freedom to chart their own course without constant guidance. Those seeking fast-paced action, cinematic storytelling, or heavy hand-holding may find it tedious or opaque. However, for fans of classic sailing RPGs and open-ended simulations, it offers a deep and absorbing maritime sandbox where success is earned through planning, endurance, and a willingness to embrace the long voyage. Rating: 7/10
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April 2025
There is fun to be had here-- for the right price. I will be straight with you-- this feels like an unfinished game. Some of the design choices left me wondering if this was supposed to be a MMO or multiplayer game, but they couldn't figure how to make it work-- and then I found out that they released an Uncharted Ocean 2 not long ago that was an actual multiplayer game, so it seems probable. So, in all likelihood, this game is a proof-of-concept more than a full product. The English translation is not polished, and the sword dueling mini game is half-cooked and needs a full overhaul. Thankfully, the main loop of the game-- exploring and trading goods to amass wealth, is quite enjoyable. But if that isn't enough to keep you interested, skip this game. If you are a fan of the single player Uncharted Waters games-- it may be worth checking out.
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March 2025
I got this because multiple reviews say it's similar to Uncharted Waters: New Horizons. I've tried it a couple times now and so far it has little in common with that game. The UI is laid out haphazardly, and much of what you need to do isn't clear even after reading the walls of text explaining the options. The story is not as immediately engrossing as UW: NH was. The dialogue (in english) is kitschy and feels like a bad webtoon. It is a mobile port, tho so far seems not a bad port. The artwork is fine, although again it feels less like the polished game I was led to expect and more like a novice webtoon with some sailing mechanics thrown in. That said, it hasn't crashed, the controls haven't been bad, and I'm sure I'll come back and see if it gets better as the story & game progress. My initial feel is that I'm on the fence about a thumbs up/down, but at a two dollar price point I'm inclined to be forgiving even if it's not everything the reviews may have had me expecting.
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March 2025
Pretty cool game, don't regret it. The only that ruins the immersion is that the fleets you see in the world all respawn at a specific port everytime you enter/leave a port. So that fleet you just passed? It's not actually going anywhere, when you enter a port and leave, it'll start over at whatever port it's from. If they could do it on Sega Genesis and Super Nintendo... Well...
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March 2025
Great strategic game. Must have patience.
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Frequently Asked Questions

Uncharted Ocean is currently priced at 4.99€ on Steam.

Uncharted Ocean is currently not on sale. You can purchase it for 4.99€ on Steam.

Uncharted Ocean received 415 positive votes out of a total of 584 achieving a rating of 6.80.
😐

Uncharted Ocean was developed and published by HiRabbitgame.

Uncharted Ocean is playable and fully supported on Windows.

Uncharted Ocean is not playable on MacOS.

Uncharted Ocean is not playable on Linux.

Uncharted Ocean is a single-player game.

There is a DLC available for Uncharted Ocean. Explore additional content available for Uncharted Ocean on Steam.

Uncharted Ocean does not support mods via Steam Workshop.

Uncharted Ocean does not support Steam Remote Play.

Uncharted Ocean is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Uncharted Ocean.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 11:18
SteamSpy data 25 January 2026 13:07
Steam price 28 January 2026 20:26
Steam reviews 28 January 2026 23:55

If you'd like to dive deeper into the details about Uncharted Ocean, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Uncharted Ocean
  • SteamCharts - Analysis of Uncharted Ocean concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Uncharted Ocean compatibility
Uncharted Ocean
Rating
6.8
415
169
Game modes
Features
Online players
4
Developer
HiRabbitgame
Publisher
HiRabbitgame
Release 08 Dec 2019
Platforms