Unstoppable Gorg on Steam - User reviews, Price & Information

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Defend the solar system from fearsome aliens by sending satellites into orbit in revolutionary tower defense action!

Unstoppable Gorg is a tower defense, strategy and indie game developed and published by Futuremark.
Released on January 19th 2012 is available on Windows and MacOS in 2 languages: English and German.

It has received 300 reviews of which 236 were positive and 64 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Unstoppable Gorg into these genres:

Media & Screenshots

Get an in-depth look at Unstoppable Gorg through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® XP SP3 / Windows® Vista / Windows® 7
  • Processor: Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
  • Memory: 1GB RAM
  • Hard Disk Space: 2GB free
  • Video Card: NVIDIA 6600 or ATI X700, 256MB GPU memory or better
  • DirectX®: DirectX® 9 or later
  • Sound: DirectX compatible sound card
MacOS
This is a 32-bit app. It is not compatible with MacOS Catalina (10.15) or other 64-bit versions of MacOS. Please see this Steam support article for more information.

  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
  • Processor: 2.0 GHz Intel Core 2 Duo
  • Memory: 1GB RAM
  • Hard Disk Space: 2GB free
  • Video Card: NVIDIA Geforce 9400M

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
For my personal taste, it was a good & neat little game, one of my favorites, at least in the TD & Sci-Fi genres, which I generally don't really like too much. The Towers are put on orbits you can spin on a given trajectory, making it an interesting and sometimes tactical mixture of static and mobile defenses. It can be pretty hard though, even on the lower of the 4 difficulties and story mode, but challenges which add additional negative handicaps to the already challenging story missions, especially, as well as Arcade Mode after LVL 50, when mother ships are just flying all over the place, not respecting your little 'Invincible' (Which brings me to the next point: the encyclopedia is a nice little bonus). I might not even call it hard, though it wasn't easy, as trial & error principle may be more accurate, since if you figure out which satellites to use in which locations at what times it becomes easy enough, it just may take you several attempts and fails to find each mission's sweet spot. Additional Cons: - not all of the satellite types are really useful - the Arcade mode is not customizable (different options would have been nice, etc.) - there is no 'movie gallery' to watch all the video clips, + therefor an Encyclopedia though The FMV parody sequences of 50s cheaply made Sci-Fi Movies are nice, but short and rather few, as a matter of fact after you win the last mission, which isn't even as hard as some of the ones before it, IMO, the game just ends, would have been really nice to get a final one minute FMV end sequence of brave space captain Adam rescuing Ms. Universe Arielle from the stopped Gorg menace. The Soundtrack, background music are nice and suit the sci-fi setting well, the Audio Effects (attacking, UFOs being destroyed, not having enough money to build etc.) are pretty good as well, though could have used even more variations as is already given. The (only) British Voice Dub catches the atmosphere well (Subtitles I think are also only in English, just Menu, Mission select etc. is available in other languages I think). Together with a little Starship Troopers Anti-Specieist Propaganda and some Marsian Alien Mars Attacks! flair (I just watched the movie for the multiplth time after many years and it goes well with the game, obviously ^^). Also props to having a Demo so we can try out the game for free before spending money on it, which is how I came to buy it, since I liked the Demo gameplay and that you even added achievements to the Demo (Also props for making watch the credits an achievement), which not many Devs take the time to do. Would have been nice to play some other games by Futuremark, something tells me I would have enjoyed them as well, unfortunately though only 3 were ever made and the other 2 are now unplayable, this being the last obtainable and playable one, before they shuttered or sold their gaming branch and also got acquired by UL to focus solely on benchmarking software. Would also have enjoyed some Steam Trading Cards and Points Shop items for this title. Something tells me the leaderboard with points was either bugged at some point or cheated, or arcade points counted for others, but they didn't for me towards my total score. The only similar games I played when it comes to the mix of genres, not the setting, is the early Plants vs. Zombies games, which are also a mix of Tower Defense and light-hearted comedy and I enjoyed as well. Though I found another title on steam called Fortified which is also a 3rd person shooter & TD mix and a parody of Alien Sci-Fi, which I hope to try out one of these days and will hopefully like as much as this one. I'd even buy this title and recommend it to others for full price instead of waiting until it goes on sale, which I don't often do. Anyways, good luck stopping the Gorg and not getting deceived by the Brainriders or de-mooned by the sunbots on your way to dangerous Planet X.
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July 2024
It’s a pretty fun tower defense game. What sets it apart is that your “towers” are actually automated defense satellites which are orbiting around planets! There’s a constant stream of alien invaders that have to be dealt with, but you can change the orbit of your satellites in order to maximize the effectiveness of your defenses. You just have to be careful, because moving one of your satellites will usually affect the location of several other satellites too, and you don’t want to leave any gaps in your defenses! The game has three modes: Story , Challenge , and Arcade . Story mode takes you on a 21 mission journey through the solar system as you try to fight off the “Unstoppable Gorg” alien invasion. It has a great kitschy 1950s sci-fi theme! Watching my protagonist get threatened by a silly-looking “Sunbot” alien brought a smile to my face; this is parody at its finest! It’s not often that you see a tower defense game with an entertaining story and fun visuals, so I have to give the developers props for that. Challenge mode has 21 missions similar to Story mode, but with extra mission parameters. For example, in one mission the enemies might move with extra speed, while in another mission some of your satellites might now be locked in a set orbit, unable to be moved. In Arcade mode you try to survive for as long as possible against increasingly tough attackers. I made it to Wave 75 before finally giving up. There is a large variety of enemies to fight, and you’ll constantly be changing tactics to deal with new threats. For example, one enemy type has a short-range suppression field, so any of your satellites that are nearby are rendered unable to fire. So only long-range attacks will be effective. Another enemy type is a bomber that will occasionally fire missiles towards your main base. But you can intercept the missiles with firepower from the right kind of satellites, or simply block the missiles by changing the orbit of your satellites and using them as an impromptu shield. The player will gradually gain access to a large arsenal of satellites and bombs in order to fight the Gorg invasion. There is some standard tower defense economy management, as some satellites will generate income, allowing you to buy other satellites. You’ll need to strike the right balance between bolstering your economy and increasing your defenses. I found most of the satellites to be useful, but there are few stinkers. One is a “webber” satellite that slows down nearby aliens, but not enough to justify its cost. My favorite satellite creates an energy beam which links to other nearby satellites. Any alien crossing through the energy beam takes heavy damage, and complex beam-based defense grids are possible, which is pretty cool. Pretty much every mission has a gimmick or twist to it, which you’ll have to figure out in order to progress. And this takes us to the greatest strength and greatest weakness of the gameplay. On the upside, the player is constantly forced to change tactics depending on the mission. The tactics that brought victory in the last mission will often not work in the next mission. So you never fall into the trap of just building the same satellites over and over, or having the same build order over and over. You are constantly forced to think and adapt to succeed. The downside to this is evident from most of the negative Steam reviews this game has acquired, which complain that the difficulty is too hard or that trial and error gameplay is bad. To be clear, in this game you will play a mission, lose the mission, then probably make several more attempts before finally beating it. Even on the easiest difficulty level, beating a mission on the first try will be rare. So, players who dislike having to rely on “ a priori ” knowledge to win will not be a fan of the gameplay. On the harder difficulty levels, speedy micromanagement is necessary to win, which may also be off-putting to some people. As for myself, I played through all three game modes on the easiest difficulty level, and then replayed some of my favorite missions on harder difficulties. This gave me about ten hours’ worth of fun entertainment, which, considering the game’s low cost, is a pretty good deal. If you like innovative tower defense games, this one is worth a try!
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July 2024
This game is a masterpiece. The audio, the visuals, the gameplay and the characters. The dialog made me cry. I've played this game twice already and both times I had a completely different experience. It's beautiful, and I will continue playing this game until the end of me. I bought a whole new gaming PC, two RTX 4090s, an i9 13900, 64 gigabytes of RAM, making sure I can play this wonder at 4k 240 FPS. I don't just recommend this game, I'm telling you to play it. If you don't, you are missing out on the reason humans exist. Every single person should play this game. I will fight wars to make sure people can continue playing this game. I have stayed in my room since this came out, which is the day I wrote this, and I haven't talked to anyone except the NPCs in this game. I think this is the next step in human evolution. We will eventually all be plugged into a machine, like in the movie, "The Matrix", where this beautiful masterpiece will be our life. Every day, we will wake up in heaven. Every night, we will go to sleep on the copy-pasted textures on the ground. That soon will be the glorious reality, the reality we are meant to be in. Download this game right now, it should only take you a second, and play it. Enjoy it. Live it. Also this predates the 'Gorg Commander' from the hit dreamworks movie Home. Also Also, this is a "if Team Fortress 2's invasion update got its own spinoff game" game.
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Frequently Asked Questions

Unstoppable Gorg is currently priced at 9.75€ on Steam.

Unstoppable Gorg is currently not on sale. You can purchase it for 9.75€ on Steam.

Unstoppable Gorg received 236 positive votes out of a total of 300 achieving a rating of 7.35.
😊

Unstoppable Gorg was developed and published by Futuremark.

Unstoppable Gorg is playable and fully supported on Windows.

Unstoppable Gorg is playable and fully supported on MacOS.

Unstoppable Gorg is not playable on Linux.

Unstoppable Gorg is a single-player game.

Unstoppable Gorg does not currently offer any DLC.

Unstoppable Gorg does not support mods via Steam Workshop.

Unstoppable Gorg does not support Steam Remote Play.

Unstoppable Gorg is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Unstoppable Gorg.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 07:07
SteamSpy data 11 June 2025 08:37
Steam price 14 June 2025 20:44
Steam reviews 12 June 2025 22:03

If you'd like to dive deeper into the details about Unstoppable Gorg, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Unstoppable Gorg
  • SteamCharts - Analysis of Unstoppable Gorg concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Unstoppable Gorg compatibility
Unstoppable Gorg
7.4
236
64
Game modes
Features
Online players
0
Developer
Futuremark
Publisher
Futuremark
Release 19 Jan 2012
Platforms