Urtuk: The Desolation on Steam - User reviews, Price & Information

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Urtuk is an open world, tactical turn-based RPG in a low-fantasy setting. Guide your band of adventurers through the ruins of an ancient world. Recruit new followers, loot the corpses of your fallen foes, and do your best to survive in this harsh and unforgiving realm.

Urtuk: The Desolation is a turn-based tactics, hex grid and wargame game developed and published by David Kaleta.
Released on February 27th 2021 is available on Windows, MacOS and Linux in 6 languages: English, Russian, Polish, French, Simplified Chinese and Traditional Chinese.

It has received 2,365 reviews of which 2,090 were positive and 275 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 13.79€ on Steam.


The Steam community has classified Urtuk: The Desolation into these genres:

Media & Screenshots

Get an in-depth look at Urtuk: The Desolation through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space
  • Additional Notes: Note 1. Older Intel Integrated graphics (3000 and older) running in Windows 10 won't run this game. Windows 7 works however. Note 2: If you experience a crash during game start up, you might have outdated graphics drivers. Try set the game's "urtuk.exe" file compatibility mode to Win8.
MacOS
  • OS: OSX 10.15
  • Processor: 1.2 Ghz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space
Linux
  • OS: Fedora 25, Ubuntu 16.04, SteamOS, Mint 18
  • Processor: 1.2 Ghz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
An entertaining turn-based combat game for those who have played Battle Brothers, X-Com, Gloomhaven and Divinity to death. Your party of 3-6 characters travels around a map, fighting battles, levelling up, getting loot and acquiring mutators which give added skills or bonuses. On each map you’re searching for the boss that you will have to defeat to move on to the next level. There’s no time pressure though, you can spend as long as you want on each level taking on fight after fight. There’s not much story to the game and only a few random events that influence combat. For the most part the entire game is about tactical combat on a grid of hexes. This is highly entertaining, with several neat tactical twists. For example if you have characters on both sides of an enemy your attacks are automatically critical hits. If you have ranged characters close by they’ll support your melee attacks with bonus attacks. You can also stun enemies by shoving them off high places or kill them outright by pushing them into pits. There’s a huge number of recruitable characters and scope for different builds, but each class is quite restricted in the gear they can carry. Your Bloodknight can only ever use a greatsword. If you find a cool axe or billhook, then you’ll need to recruit a berserker or footman to use it. The learning curve is steep and it’s not that friendly initially. I didn’t find the tutorial all that helpful past the basics of combat – there were a lot of ‘oh, that’s how that works’ moments when I was playing. Enemies have many different skills, even right from the start. Most enemies have 5 to 10 different skills so a lot of reading is required to be aware of what is happening. Still I can’t be the only one who lost missions after having my guys unexpectedly rammed off a cliff, pulled into a death pit or have a carefully planned shove fail because the enemy is immovable. It’s not that the game is being unfair, all the information is there, but there’s just a mental overload when faced with all the different enemy types with tonnes of skills, often with one crucial skill that you need to know about hidden among a dozen inconsequential ones. By the end of the game you’ve learned which enemies are which, which skills to fear, and which abilities are most dangerous, but there’s a rough learning curve. The first map of the game is pretty easy, but the difficulty spikes hard when you hit the second map. My unarmoured team of skirmishers was crushing everything and got ripped apart by the poisonous swampers. You tend to learn by dying in this game. There are enough positives to make this fun, but it isn’t up to the standard of the best games of this type. I can’t see myself playing run after run now I’ve finished it.
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July 2025
Mixed feelings on this game. I like the art. I like the concept. The price for it is good (exceptional when on sale). I just don't have fun playing it, it just doesn't have something to hook me. Harder fights feel more like a chore and don't feel rewarding. I'm giving this a thumbs up because I recognize the potential, and it's just not for me.
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April 2025
It's good. The art is interesting, the music is good, there is enough depth in combat and character evolution/gearing that can keep you for a long time exploring the different synergies and approaches to defeating your foes. Playing a run of the game can get really time-consuming, though. In my opinion it would be improved by making the areas smaller so a player could plow through the game quicker (or be less bothered by failing to do so).
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March 2025
The game does indeed feel pretty basic at first. It is heavily (maybe solely) focused around combat and squad management. Buuuut, I played for 200+ hours and it still feels fun. I usually list pros and cons for any game I review. Here I feel that it is not needed. Urtuk: The Desolation delivers admirably at what it has to offer. Content and mechanics at which it can possibly fail are just not included in the game. There are tons of unique character classes that exist in the game. Almost any enemy you can encounter can be a hero in your party too. That is why combat feel fair. AI tries to focus-fire your weakest character, to surround your guys and to exploit crits. You can fool it, but if you make a mistake - it punishes gladly. Most combat maps are random-generated so fights feel different. Mission nodes respawn (and are random too), so you can farm stuff you need as long as it takes. Global "timer" can be ignored. Battlefield is dynamic and can change during the fight by character abilities and special events. RNG can make even easy missions brutally hard so chosing Ironman mode for hardest difficulty is probably not a good idea. Tactical combat in Urtuk is very well made. Most traits characters have can be extracted and put into other guys. There is limit to this and active abilities can not be extracted. Equipment range available to each class can not be changed. So, it is hardly possible to turn different characters into carbon copies of each other, but it it allows huge variation within every class (and there are tons of classes available). Player characters can have more traits than enemies and better equipment, but your party can only have up to 6 members present on a battlefield. Enemy has numerical superiority (20+ guys with reinforcements? easy). Ah, I forgot: there is a drawback, kind of. First (strategic level) map has more content, more unique missions and bosses than all others. As global goal is to form your dream-team and defeat bosses, strategic maps do not feel like chapters. Thus, uneven content distribution hardly feels like a drawback. Conclusion: Excellent fights, nice squad management, art style is superb. No unecessary features.
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Jan. 2025
A game that is somewhat of a cross between Battle Brothers and Darkest Dungeon but with really litlle RNG. A distinct visual look, a great deal of charm and a huge amount of depth to the tactical combat & lots of customisation in the way to play it. Soundtrack is great. May be missing a wee bit of polish & quality of life stuff. But at that price & considering it's a new game company, I am really impress. A must try for turn base lover imo.
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Frequently Asked Questions

Urtuk: The Desolation is currently priced at 13.79€ on Steam.

Urtuk: The Desolation is currently not on sale. You can purchase it for 13.79€ on Steam.

Urtuk: The Desolation received 2,090 positive votes out of a total of 2,365 achieving a rating of 8.47.
😎

Urtuk: The Desolation was developed and published by David Kaleta.

Urtuk: The Desolation is playable and fully supported on Windows.

Urtuk: The Desolation is playable and fully supported on MacOS.

Urtuk: The Desolation is playable and fully supported on Linux.

Urtuk: The Desolation is a single-player game.

There is a DLC available for Urtuk: The Desolation. Explore additional content available for Urtuk: The Desolation on Steam.

Urtuk: The Desolation does not support mods via Steam Workshop.

Urtuk: The Desolation does not support Steam Remote Play.

Urtuk: The Desolation is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Urtuk: The Desolation.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 January 2026 10:22
SteamSpy data 25 January 2026 11:08
Steam price 28 January 2026 20:26
Steam reviews 28 January 2026 23:47

If you'd like to dive deeper into the details about Urtuk: The Desolation, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Urtuk: The Desolation
  • SteamCharts - Analysis of Urtuk: The Desolation concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Urtuk: The Desolation compatibility
Urtuk: The Desolation
Rating
8.5
2,090
275
Game modes
Features
Online players
15
Developer
David Kaleta
Publisher
David Kaleta
Release 27 Feb 2021
Platforms