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Zombie Shooter 2 on Steam - User reviews, Price & Information

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Just choose a character to the liking, get experience to develop skills, earn money and spend it at weapons, medications and useful devices. All of this will be used against thousands of enemies. The zombies fill the game screen, never letting you rest, even for a minute.

Zombie Shooter 2 is a action, zombies and indie game developed and published by Sigma Team Inc..
Released on November 18th 2009 is available only on Windows in 2 languages: English and Russian.

It has received 833 reviews of which 652 were positive and 181 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 10.25€ on Steam, but you can find it for 0.79€ on Gamivo.


The Steam community has classified Zombie Shooter 2 into these genres:

Media & Screenshots

Get an in-depth look at Zombie Shooter 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 2000 / XP / Vista
  • Processor: 1.7 GHz
  • Memory: 512 Mb
  • Graphics: DirectX compatible video card with 128MB video memory
  • DirectX®: 9.0
  • Hard Drive: 1.5 Gb Free Space
  • Sound: DirectSound compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Aug. 2026
Zombie Shooter 2 is a fast, aggressive top-down shooter that combines arcade-style zombie extermination with straightforward RPG progression. Developed and published by Sigma Team Inc., the game was released in 2009 and carries much of the same design philosophy associated with the studio’s Alien Shooter games. Instead of presenting zombies as terrifying individual threats, it turns them into enormous crowds that constantly pressure the player. The result is an action game concerned less with carefully conserving every bullet and more with developing a powerful character capable of destroying increasingly overwhelming hordes. The story provides a simple reason for entering this nightmare. The protagonist arrives in an unfamiliar city and discovers that it has been devastated, with its population transformed into zombies. Escaping is only part of the objective, as the player must investigate what happened while pursuing a final opportunity to save someone important to the protagonist. The narrative is functional rather than elaborate, serving primarily to connect the locations and battles of the campaign. Anyone expecting extensive dialogue or sophisticated characterization may find it thin, but the restrained storytelling works reasonably well with a game whose main attraction is continuous combat. What makes Zombie Shooter 2 memorable is the sheer quantity of enemies it can throw into an encounter. More than one hundred zombies can occupy a map simultaneously, producing battles where maintaining distance and avoiding encirclement become crucial. Enemies frequently fill large portions of the screen, turning seemingly manageable areas into chaotic killing grounds. There is a satisfying rhythm to cutting through these crowds, retreating when they become too dense, repositioning, and unleashing another barrage. The individual zombies are not particularly sophisticated, but their numbers compensate by creating constant pressure. The RPG component gives this destruction a stronger sense of progression. Players select a character and gain experience that can be invested into improving character parameters and skills. Money earned during play can be spent on weapons, medical supplies, and useful equipment. These systems are not especially complicated, yet they provide meaningful incentives to continue fighting. A character who initially feels vulnerable gradually becomes considerably more capable, creating an enjoyable power curve that complements the increasingly intense battles. Weapon selection is another significant part of the experience, with more than sixty weapon types available, including sniper rifles. This extensive arsenal keeps experimentation relevant because acquiring new equipment can noticeably alter combat effectiveness. Stronger weapons become particularly satisfying when confronting huge concentrations of zombies, where raw firepower can determine whether the player controls the battlefield or becomes surrounded. The economy also introduces basic resource management because money spent on weapons cannot simultaneously be used for medication or other equipment. Auxiliary devices broaden the available combat tools. Radar can improve battlefield awareness, while battle drones provide additional assistance during dangerous encounters. Several types of drivable vehicles further diversify the action and reinforce the game's deliberately excessive approach to zombie destruction. These additions do not turn combat into a deeply tactical system, but they prevent the experience from relying exclusively on conventional firearms. They also contribute to the appealing feeling that the player's capabilities are continually expanding throughout the adventure. Zombie Shooter 2 offers three distinct game types: Campaign, Survive, and Gun Stand. Campaign delivers the primary combination of narrative progression, exploration, character development, and combat. Survive places greater emphasis on enduring waves of opposition, which naturally suits the game's enormous enemy counts. Gun Stand provides another combat-focused variation. Having multiple modes is valuable because the underlying shooting mechanics work well outside the story, allowing players who primarily enjoy destroying hordes to concentrate on that aspect. Presentation is understandably dated by modern standards. The isometric viewpoint, environments, character models, interface, and effects clearly reflect the period in which the game was created. Nevertheless, the perspective remains practical because it provides enough visibility to monitor large groups approaching from different directions. The extensive gore also serves an important visual purpose by emphasizing the destructive scale of each encounter. This is unquestionably a violent game, and its mature-content description specifically identifies gore, so its exaggerated bloodshed is an intentional component of the experience rather than an occasional detail. Repetition is the game's most noticeable weakness. Regardless of the available weapons, upgrades, vehicles, and devices, much of the experience revolves around eliminating another massive concentration of zombies. Players who need frequent mechanical changes, elaborate missions, advanced enemy behavior, or a substantial narrative may eventually find the formula monotonous. The progression systems reduce this problem because there is usually another improvement or piece of equipment to pursue, but they cannot completely disguise how frequently the same basic combat cycle is repeated. At the same time, that simplicity is part of Zombie Shooter 2's appeal. It wastes little time before delivering the action promised by its title. There are no elaborate survival simulations or complicated crafting systems standing between the player and the undead. Character development is accessible, the arsenal is generous, and battles are designed around immediate gratification. It feels like a product of an earlier PC gaming era when relatively small action games could focus intensely on a single concept and expand it through weapons, upgrades, modes, and increasingly outrageous enemy numbers. Zombie Shooter 2 ultimately remains an entertaining choice for players who appreciate uncomplicated top-down action with light RPG mechanics. Sigma Team Inc. built the game around spectacle and progression rather than sophisticated storytelling, and within those boundaries it performs effectively. The aging visuals, repetitive encounters, and basic narrative limit its broader appeal, but the combination of huge zombie hordes, dozens of weapons, character upgrades, support equipment, vehicles, and alternative modes gives it considerably more substance than a simple shooting gallery. For anyone interested in old-school horde shooters and the distinctive style of Sigma Team's action games, Zombie Shooter 2 delivers a satisfyingly chaotic campaign centered on becoming powerful enough to confront an entire screen full of undead. Rating: 7/10
21 hours played
Nov. 2025
Nostalgic, better movement, better gameplay,
6 hours played
Oct. 2025
It's alot of dumb fun, and really what else could you ask? Hordes of zombos getting blown away, elite enemies get stupidly tanky, but it's still worth the price of admission. Currently $2.50 for a good dozen or so hours of fun, even at the regular price of $10, its still worth it. God knows you'd waste it on something else anyway, why not play some nonsense? Oh, voice acting.. it's bad, like.. real bad. But it genuinely helps the game, kind of like a real goofy zombie B movie. 10/10 guys, get it.
7 hours played
Sept. 2025
And like other games from this studio, you can have fun with this one if you enjoy this type of top-down action. It's a bit unfair at times.
42 hours played
Sept. 2025
Very fun game. Didn't get to playing this until later but then, was hooked until I beat it.

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Frequently Asked Questions

Zombie Shooter 2 is currently priced at 10.25€ on Steam.

No, Zombie Shooter 2 is currently not on sale. You can purchase it for 10.25€ on Steam.

Yes, Zombie Shooter 2 received 652 positive votes out of a total of 833 achieving a rating of 7.45.
😊

Zombie Shooter 2 was developed and published by Sigma Team Inc..

Yes, Zombie Shooter 2 is playable and fully supported on Windows.

No, Zombie Shooter 2 is not playable on MacOS.

No, Zombie Shooter 2 is not playable on Linux.

This information about Zombie Shooter 2 is not available yet.

This information about Zombie Shooter 2 is not available yet.

No, Zombie Shooter 2 does not support VR.

Zombie Shooter 2 is a single-player game.

No, Zombie Shooter 2 does not currently offer any DLC.

No, Zombie Shooter 2 does not support mods via Steam Workshop.

No, Zombie Shooter 2 does not support Steam Remote Play.

Yes, Zombie Shooter 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Zombie Shooter 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 August 2026 17:09 UTC
SteamSpy data 05 September 2026 05:32 UTC
Steam price 11 September 2026 18:45 UTC
Steam reviews 11 September 2026 13:50 UTC

If you'd like to dive deeper into the details about Zombie Shooter 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Zombie Shooter 2
  • SteamCharts - Analysis of Zombie Shooter 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Zombie Shooter 2 compatibility
Zombie Shooter 2
Rating
7.5
652
181
Game modes
Features
Online players
4
Developer
Sigma Team Inc.
Publisher
Sigma Team Inc.
Release 18 Nov 2009
Platforms
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