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七人杀阵 - Seven Sacrifices on Steam

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Seven girls came to a mountain villa on the outskirts to attend a party. Suddenly they were struck by a storm. They were trapped and lost contact with the outside world.Everyone was caught unawares by the accident, but the conspiracy has just begun.

七人杀阵 - Seven Sacrifices is a casual, indie and adventure game developed and published by 章鱼罐头制作组.
Released on September 14th 2018 is available only on Windows.

It has received 1,038 reviews of which 835 were positive and 203 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 6.89€ on Steam.


The Steam community has classified 七人杀阵 - Seven Sacrifices into these genres:

Media & Screenshots

Get an in-depth look at 七人杀阵 - Seven Sacrifices through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: windows XP, Vista, 7
  • Processor: Inter Core I3
  • Memory: 2 GB RAM
  • Graphics: GTX650
  • DirectX: Version 10
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

7 hours played
Oct. 2026
又是围绕 魔女 展开的故事啊,整个剧情非常有意思,而且出人意料, 叙事诡计 运用得很不错,画风很可爱(●'◡'●),是值得一玩的佳作。 但是本篇、特别篇和番外篇的结局都让我深深体会到了制作组的恶意(╯▔皿▔)╯💢💢💢
17 hours played
Sept. 2026
Ok, so the first third of the game, the 'question arc' where you got trapped in a Golden Age Mystery mansion with a group of colourful characters to be picked out one by one, is bit too self-aware and too pre-emptively defensive in a meta way. There's no need for this. The art is GOOD, the moment-to-moment writing is solid. We are here with you, devs. don't worry this is very good. Now, the middle part is where things shine. Once you realised that you are in a temporal loop and get to live through these three days again and again and again classic When They Cry style , it gets a lot better. At first it might seem that they won't explain everything. But no, they did. Things fit surprisingly well and you do get an explanation for just about everything up until the end of this part. e.g. the question arc might seem a bit suspiciously open-ended with anybody potentially being the killer and the 'hints' the killer left all seem really unsensible and random. You might have already had to bash your head save scum your way to even enter the second part. This is, however, fully explained within the story, since the one leaving these hints, the killer playing the game with you, is a revived little girl backed by a ghost witch who died in 1912. Neither of them had a good idea how anything works now so they were really, and I mean really bad at giving hints. The 'detective' in the story also struggled HARD to understand what she meant. So much so that they were also bashing their heads to get it right by essentially also doing save scumming in-story with the time loop. If there is an example of 'Ludonarrative Harmony', this is one. You experience the temporal loop yourself by save scamming with the characters. Another interesting bit is that half way through the story it seems that the 'narrative trick' is really badly handled. Some characters, through whose POV chapter we have already seen their internal monologues to be innocent, were suddenly revealed to be actual killers or someone else in disguise. It really seemed that the story just lied to our face and tried to get away with it. But no, this is not a badly executed Yukito Ayatsuji story but a well-ish done G. R. R. Martin trick, where 'consecutive chapters might not have taken place consecutively in a temporal sense'. What we saw in early chapters was round 4, when the killer was an extra 'eighth person' and everybody WAS innocent. What we saw later was round 600 or something then 6700 and then 7777, so yes, everything does add up. Is this new? No? Is this too common too tropy...eh, no? In this economy, this is a plus alright. The last third is where everything fell apart. Now, the first third is the question arc where we see the three days played out, the second third is the 'moving the goal pole' part where we realise that this is a temporal loop story and at the end of this everything seems to be falling apart. The temporal loop happens in a dream, created by the ghost of that Witch who died in 1912, and her strength is running out. She'll disappear quite soon but still cannot figure out this whole '七人杀阵' or 'seal created by seven sacrifices' to free herself. In the meantime, the main cast, are dying by brain death since they were locked in the dream by the witch and cannot wake up. The revived girl tried everything and nothing is working. So this is, in a three-act structure, the lowest point by the end of act two, right? After the false hope of victory when we figured out the whole 'this is a temporal loop in a dream' and begin getting it right, we realise that it does not matter. Time is running out and the seal is still here so everybody is royally done. A third act is coming and we'll see everybody finally join together to work things out, right? Right? RIGHT? This is where temporal loop stories usually shine. Humanity versus eternity. In Higurashi When They Cry there's a moving story there. 'The key to find the one outcome that works for everybody in this sea of endless possibilities is to trust each other. And I have faith in you to be able to find this trust. I will wait for an eternity and we can literally monkey-typewriter this thing out. I believe.' In Umineko When They Cry, it is 'the dead are dead the living must move on. You can try to find peace by endlessly trying to create a narrative for the great tragedy where everybody looks nice, but in the end, make peace and move on. The past can't be changed.' Even in Rail of Mobius, another Chinese title, there's a moving story about 'I will literally endure eternity just because you are by my side, our love is so strong I endured eternity for something to change'. Here? Nope. Nothing. They deus ex machina-ed this thing. Apparently a (never appeared before except in special episodes after the end) Chinese folklore deity just ringed a (never appeared before suddenly inserted overpowered) character and they went to the site and kicked the witch out of her dream by (literally) one punch her into near death??? What? What? Literally What? This is not 'Raging Loop's coward's way out, this is Homeric level of deus ex machina. 'Oh, nice job you did trapping the silver-tonged Odysseus. But Athena told me to go do this and that because reasons.' This is literally Athena coming done to tell someone overpowered to do something to resolve the whole plot. Why??? And you know what can make this worse?? The reason why the gods care is because, apparently, in her attempt to undo the seal, the witch made an golem or homuculus with dirt and stone. This is the department of Chinese creation goddess Nvwa and apparently doing so without LOICENSE is against the rule so they sent somebody to check things out. This is literally the meme where somebody trapped on an island escaped by getting Disney to sue them for copyright. I cannot even... And they did not even fully explain how this seal of 'seven sacrifices' work. If the main character survived is reserved for future titles. The nerve. Production value: 8 Plot/lore: 4.5 Core game play: 7 So a 6.5. I guess this is still 'recommend' since steam only has 'recommend' and 'not recommend' and I cannot justify giving it much lower a score than I did Raging Loop, '山·临界幸存者', Return to the Shironagasu Island, or Burried Stars. This is still a very smooth, very well paced game until the last third and the art is nice. Be aware that there's no voice acting but otherwise, a solid 4h experience. You won't regret it, even if this is no 'Life is Strange' or 'Umineko When They Cry'.

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Frequently Asked Questions

七人杀阵 - Seven Sacrifices is currently priced at 6.89€ on Steam.

No, 七人杀阵 - Seven Sacrifices is currently not on sale. You can purchase it for 6.89€ on Steam.

Yes, 七人杀阵 - Seven Sacrifices received 835 positive votes out of a total of 1,038 achieving a rating of 7.67.
😊

七人杀阵 - Seven Sacrifices was developed and published by 章鱼罐头制作组.

Yes, 七人杀阵 - Seven Sacrifices is playable and fully supported on Windows.

No, 七人杀阵 - Seven Sacrifices is not playable on MacOS.

No, 七人杀阵 - Seven Sacrifices is not playable on Linux.

This information about 七人杀阵 - Seven Sacrifices is not available yet.

This information about 七人杀阵 - Seven Sacrifices is not available yet.

No, 七人杀阵 - Seven Sacrifices does not support VR.

七人杀阵 - Seven Sacrifices is a single-player game.

Yes, there is a DLC available for 七人杀阵 - Seven Sacrifices. Explore additional content available for 七人杀阵 - Seven Sacrifices on Steam.

No, 七人杀阵 - Seven Sacrifices does not support mods via Steam Workshop.

No, 七人杀阵 - Seven Sacrifices does not support Steam Remote Play.

Yes, 七人杀阵 - Seven Sacrifices is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for 七人杀阵 - Seven Sacrifices.

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 September 2026 14:10 UTC
SteamSpy data 26 October 2026 17:34 UTC
Steam price 28 October 2026 03:23 UTC
Steam reviews 18 October 2026 18:03 UTC

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七人杀阵 - Seven Sacrifices
Rating
7.7
835
203
Game modes
Features
Online players
0
Developer
章鱼罐头制作组
Publisher
章鱼罐头制作组
Release 14 Sep 2018
Platforms