KAMITSUBAKI CITY ENSEMBLE on Steam - User reviews, Price & Information

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"KAMITSUBAKI CITY ENSEMBLE" is a rhythm game in which AI girls who were awoken after the apocalypse use special song magic to create melodies with you, in an effort to restart the world. How did the destruction happen? Why do these girls exist? All answers will be revealed...when the music stops.

KAMITSUBAKI CITY ENSEMBLE is a adventure, music and rhythm game developed and published by KAMITSUBAKI STUDIO and Studio Lalala.
Released on August 28th 2024 is available only on Windows in 5 languages: English, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 1,153 reviews of which 800 were positive and 353 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 1.99€ on Steam with a 50% discount.


The Steam community has classified KAMITSUBAKI CITY ENSEMBLE into these genres:

Media & Screenshots

Get an in-depth look at KAMITSUBAKI CITY ENSEMBLE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows10
  • Processor: Intel Core 2 Duo E8400 3.0GHz AMD Athlon 64 X2 6000+ 3.0GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GTX 460 or AMD HD 5850 or better
  • DirectX: Version 11
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
clarification for people unfamiliar since people are giving negative reviews based on their misconceptions: this game does NOT use generative AI. CeVIO AI is a software similar to vocaloid, a digital voice instrument that requires writing and tuning by the user to render a result like any other digital instrument, but that uses a trained machine learning model by the voice provider instead of just regular recordings from the voice provider to create a better rendered result. in the case of CeVIO and vocaloid6 it's for a more expressive voice, and in the case of softwares like SynthesizerV and Maghni AI it's for a more flexible and less digital sounding rendered result. regardless, all of the control is in the hands of the user and the programs are useless without b hours /b of user input. the ai terminology is leftover from an era before generative AI, where the ML (machine learning) models used in these softwares were the only AI that really existed and thus made it a cool marketing point. most companies are even dropping AI branding now, with dreamtonics removing AI from their synthesizerV branding with the release of version 2 since the meaning of AI has changed since these softwares released. now onto... THE REVIEW update 3/29/25 honestly, just get the game on switch. the game looks way better and plays way better in handheld mode on the switch, and you can also get the dlc on switch if you want it, so just get it there. pretty much all of my negatives aside from story things are not issues with that version. Original review The game has very clear signs of being a mobile game first. from the criware engine for audio to the large touch designed UI, it's clear that this is just a mobile port, so that could potentially bug some players. Additionally, the game only supports up to 1080p which is quite strange, as even most midrange phones have a higher than 1080p screen nowadays. This causes the game to look kinda blurry on my 1440p monitor. The reference lane for adjusting offset is also bugged, causing the visuals and sound to be misaligned in the offset preview even though there are no issues in game. i imagine this is another occurence of weird mobile game port problems. The last issue is with the gameplay. the game regularly changes from 5k to 7k, with lanes 1 and 7 disappearing until they are needed. as a person who's only played VSRGs (vertical scrolling rhythm games) on PC that are 4k/4k with a gimmick and is thus having to learn 7k to play this game, having the lanes appear and disappear is HORRIBLE for muscle memory, and causes me to drop the combo nearly every time. i imagine this will be less of a problem as i learn 7k better but it does make the game less accessible for rhythm gamers new to 7k. lastly for issues with the game, it does that rhythm game story thing where the story throws a massive pile of mysterious jargon at you with no real explanation right away, making it really uninteresting to trudge through very quickly. after the first 4-5 or so dialogue scenes i started skipping the story entirely. as for positives the game runs really well, the songs list the vocalist used, the producer, and any other writing credits as well, which is nice to see for a relatively unknown rhythm game (even as a person who listens to singing synth music, is a music producer, and owns KAFU boxed i didn't know this existed LMAO). there are some really great songs available and the song list is pretty long for a 4 dollar game, even though the DLCs seem kinda expensive. this is one of those where you'll probably be happy with just the base game due to the sheer amount of great content unless there are songs you really really want in the DLCs. The game also utilises kamitsubaki's aesthetic really well, so if you're a fan of their voice instruments or other projects made by them you'll find the aesthetic of this game right in line with your expectations.
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Jan. 2025
I have no idea what those characters and the company label is about.. but I see rhythm game I buy The game is ALRIGHT for the price. I can see from the thumbnail that this is portable from mobile app so it's understandable to have very cheap animation sprite, Also major color theme have made my eye bleed but character design is super cute. The story contains gay woman moment though ;-; The gameplay is basically all 7 keys lane note. Overall not so difficult (average Pop-music rhythm game on the market for everyone to enjoy here) and if players who have played O2Jam or TapSonic before this should be walking in park. Anyway- music chart is super enjoyable as if there's no Osu! mania kid or FNF chart designer get to work for the game. The only pain-point for me is the "fat" note that ate up 2 lane which would looks easy when play by touching on mobile.. but in PC is very trippy for me. DLC price is "reasonable" if compared to other Rhythms on Steam.
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Oct. 2024
This game has an Utsu-P song and lesbians in it, what more could I possibly ask for?
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Aug. 2024
Early impressions! + KAFU, generally nice selection even from the base game selection so far. + Game itself has strong aesthetic style - UX is kinda bad tho, having a loading screen pop up every so often, alongside hard cuts to menu BGM and SFX - Lack of customization for the lane itself (Having both inner lanes the same color is kinda messed up.) - Offset adjustment screen doesn't have early/late indicator for some reason For a supposed non-Early Access title, it does come off as a bit janky which makes this more of a mixed recommendation instead of a recommend. For the price though, you can do much worse. Though, the sale prices for more polished rhythm games ain't that far from this one. As of now, you should probably only get it if you like KAFU and friends I guess.
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Aug. 2024
For the price (~3$) it was given for the vanilla game alone (no season pass, DLC), it already includes 48 songs from each V.W.P members. If you're a fan of the group or Kamitsubaki in general, the game is worth it. The only problem I have right now is that the UI could really use more work and design. But overall, it's a decent rhythm game.
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Frequently Asked Questions

KAMITSUBAKI CITY ENSEMBLE is currently priced at 1.99€ on Steam.

KAMITSUBAKI CITY ENSEMBLE is currently available at a 50% discount. You can purchase it for 1.99€ on Steam.

KAMITSUBAKI CITY ENSEMBLE received 800 positive votes out of a total of 1,153 achieving a rating of 6.71.
😐

KAMITSUBAKI CITY ENSEMBLE was developed and published by KAMITSUBAKI STUDIO and Studio Lalala.

KAMITSUBAKI CITY ENSEMBLE is playable and fully supported on Windows.

KAMITSUBAKI CITY ENSEMBLE is not playable on MacOS.

KAMITSUBAKI CITY ENSEMBLE is not playable on Linux.

KAMITSUBAKI CITY ENSEMBLE is a single-player game.

There are 12 DLCs available for KAMITSUBAKI CITY ENSEMBLE. Explore additional content available for KAMITSUBAKI CITY ENSEMBLE on Steam.

KAMITSUBAKI CITY ENSEMBLE does not support mods via Steam Workshop.

KAMITSUBAKI CITY ENSEMBLE does not support Steam Remote Play.

KAMITSUBAKI CITY ENSEMBLE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for KAMITSUBAKI CITY ENSEMBLE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 07:03
SteamSpy data 11 June 2025 21:33
Steam price 15 June 2025 04:47
Steam reviews 13 June 2025 23:57

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  • SteamDB - A comprehensive database of everything on Steam about KAMITSUBAKI CITY ENSEMBLE
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck KAMITSUBAKI CITY ENSEMBLE compatibility
KAMITSUBAKI CITY ENSEMBLE
6.7
800
353
Game modes
Features
Online players
10
Developer
KAMITSUBAKI STUDIO, Studio Lalala
Publisher
KAMITSUBAKI STUDIO, Studio Lalala
Release 28 Aug 2024
Platforms