A Legionary's Life on Steam - User reviews, Price & Information

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A Legionary's Life lets you play as a Roman soldier during the years of the Second Punic War and beyond. Rise up through the ranks and win prestigious awards or just focus on making it home in one piece; it's up to you.

A Legionary's Life is a rome, historical and turn-based game developed and published by Alessandro Roberti.
Released on September 25th 2019 is available only on Windows in 2 languages: English and German.

It has received 2,371 reviews of which 2,063 were positive and 308 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 6.99€ on Steam.


The Steam community has classified A Legionary's Life into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+
  • Processor: Any CPU with SSE2 instruction set support: Intel Pentium 4+, AMD Athlon 64+
  • Memory: 1 GB RAM
  • Graphics: Any graphics card with DX10 (shader model 4.0) capabilities
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Speaking as a classics major who has done actual scholarly research on this time period, this is one of the best games about Rome I've ever played. The writing is beautiful, the combat system is really innovative and cool, and the gameplay loop is simple, engaging, and has yet to get repetitive. It'd be nice if certain mechanics were explained a little more clearly in-game, but that's a relatively minor gripe and overall it's a wonderful game.
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Nov. 2025
I have a love/hate relation with this game. It is a nice oldschool text rpg rougelite and varius random things can happen through out a campaign which makes replaying it very interesting. But the game is also so full of ♥♥♥♥. You are a battlehardened centurion fighting a group of unarmored farmers with pitchforks. To them, you are like Mars, the god of war. Your sword is among the finest the world has ever seen. You hit one of the farmers in the head for 5 damage.... You are back at camp trying to improve your physical condition or martial skills. You gain no progress 4 times in a row. You fight an opponent, his weapon skills are below avarage, the rest of his stats and his morale is about avarage. Your morale is superb and your skills and stats are upper tier, 70+. You miss your first attack. He manages to feint you causing your stance to drop to about 25%. You try to recover, you fail. You try again, you fail. Now your opponents stance are starting to drop cause he made a few misstakes. Now is your chance! You strike, you miss. Your opponent recover his stance and gets a double action round, he hits you in the groin for 14 damage. You finish the game now you have 1000 points to spend on your next character. You pump his stats up, get some nice armour and sword thinking now you will be battle beast! You volonteer to assault a garrison of mercenaries. You can barely match their skills. You manage to kill one of them, but now you only have about half your hitpoints left. You go into defensive mode hoping your next opponent might make a few misstakes or at the very least wont be able to kill you before the battle is over. He hits you for the remainder of your healthpoints his first strike. GG you noob. Start over.
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Oct. 2025
A mostly text based rougelite RPG where you play as a Roman legionnaire during the Second Punic War able to improve in a variety of skills and gain promotions over the course of three different campaigns. You start the game at a page where you roll your stats, you can either begin with all of your skills (Strength, Endurance, Constitution, Quickness, Coordination, Charisma, Awareness, and Intelligence) at 50 or choose to continue to roll them with a focus on physical, mental, or balanced rolls in mind. As you make successful or failed runs through the game you will also build up points that can be spent to increase your stats, start with better equipment, or to start with a higher sword or shield skill and improve your ability to train in those areas. Text boxes describe the historical setting for the game before you are placed in your camp screen where you choose how to spend your free time. You can train to increase your sword, shield, and javelin skills, eventually needing to earn the trust of your fellow soldiers to train with better soldiers to increase your sword and shield skills to higher levels. Do three different workouts to increase two of your physical stats. Performing constant physical training tires you out and lowers your morale over time. Leisure activates like waiting around, playing dice, playing board games, or paying money to have fun can win or lose you money, increase the opinion of troops, and raise your morale though paying to have fun three or more times also lowers your virtue while guaranteeing morale boosts. Check for equipment to buy with better results for more aware and intelligence characters. You can also volunteer for guard duty and patrols or pay a large amount of money to perform an animal sacrifice for a large possible morale boost with better penalties the lower your intelligence is. Events can happen that require you to make choices, pay money, or perform stat checks in ways that can influence your health, morale, money, virtue, and the opinions of troops, your centurion (unless you become one), and your army's leader. You perform those actions until time runs out and you are brought to the next series of battles. Different events may play out over the course and days of your deployment where you might be given the option to volunteer or perform actions that are considered especially heroic or great deeds that win you awards, or you may be chosen for scouting or special missions based on your skills. These events play out along with days of battle where you engage solo or groups of up to three enemies at a time either by yourself or with up to two allies fighting with you. Combat involves you choosing between five different levels of mentality, with one being balanced, two more defense favored, and two more aggression favored. These can be changed at every action, more defensive protects you but can lower your morale if you stay in that form for three or more turns, while aggressive stances raise your chance to hit and succeed in shield bashes and feints while leaving you more open to being hit. Your sword skill increases your chance to hit, shield your defense, and what you and your opponents are primarily concerned with is maintaining a high stance level that leaves you the best chance to hit and to defend yourself. Things that lower your stance includes missing attacks, falling for a feint by failing quickness/awareness checks lowers your stance, or being hit by and failing to resist shield bashes and charges. Your coordination stat influences your stance and when your stance is lowered you can take a recovery action to try to improve it, these actions succeed automatically if your enemies have spent a turn without attacking or performing a feint or shield attack at you. Armor worn defends different areas of the bodies to different extents and blocks a set amount of damage, while weapons have different possible damages ranges and armor penetration. Regular attacks can be aimed at the torso, head, arm, leg, groin, and neck with the torso being the easiest to hit but often protected by the most armor, groin, head, and neck does more damage, while arm and leg hits do lower damage but lower enemy endurance. Every attack can be chosen to aim at a soft target to try to ignore armor but this makes all the blows more difficult to land. You have three kinds of feints and shield attacks that can do different amounts of stance damage but can also be resisted to do less even if they succeed. Performing any moves lowers your endurance and leads to increasing tired states which can only be slightly lessoned by trying to take a respite action. Most battles go on for around 20 turns, unless you engage in a duel, before you are routed out for another solider and given a chance to rest. Killing enemies increases opinion of you, your morale, and possible after battle rewards, while ending a battle with an enemy at half health or lower gives you smaller bonuses, fighting with allies can also lead to shared credit for kills. Winning duels can leave you with money or equipment as loot. If you are promoted you can be sent on foraging missions which is the only time you need to use the keyboard to move your simple sprite around a map where you can acquire food from moving onto tiles with foraging opportunities, hunting or fishing tests, or going to villages which may lead to different events that can lead to battles, test your command abilities, or give you chances to raise or lower your virtue stat. Moving through certain tiles also gives a chance to run into ambush events. Your goal is to get back to the starting area without running out of time from moves and forage actions. I never saw a reason to fail any of these and completing them seemed to be the only way I noticed to get minor increases to your three intelligence stats. The battle system is good, the events give a good depiction of what is going on even without visuals and it does feel nice to complete the more difficult battle or leadership actions. It does lack in any kind of repeating characters or relationships being formed with any other characters though and while different stats can lead to different events and random things happening you are seeing the same story moments and a lot of the same events play out with each playthrough though minor events can be given some randomness so taking the same action might lead to different ending results if it is one with no stats being checked. There are stats for long sword, polearm, and axe/mace skills but I never saw an option to use any other weapon types or where those stats would do anything and checking Steam guides seems to say the same thing. My first game saw me getting killed almost right away and only being able to kill one militia soldier. Playing nearly the same way on my second run where I wasn't even able to increase any stats due to the almost nonexistent point gain of the first run had me getting through the entire campaign succeeding in every difficult battle, duel, and action I found and was able to take. Even with the large starting bonuses that one run offered, I have not been able to do as well since. https://youtu.be/yrH9WiHUOn0?si=7Q17qr3wFYikWSH1 Screenshots: https://bsky.app/profile/kennanw.bsky.social/post/3m3injos2g22o
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Oct. 2025
Dieing at the walls of Nova Carthage - what's not to like? This game doesn't have the visuals, but it nails the atmosphere, the feeling. It throws you into this huge war machine that is Rome and all you can do is try not to break prematurely. If that's not your definition of fun, then go play a random open world shooter or the latest total war game.
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July 2025
I'm writing this review after just completing all the achievements for this game. Honestly one of the best RPG games I've played, it really puts you in the shoes of just an ordinary legionary at first. As you keep playing the game and get a few playthroughs you get more and more points you can spend on enhancements. This severely increases the replayability as you progress your stories from one of an ordinary legionary to that of a renowned centurion with some of the best swordsmanship in the army and potentially a game ending as a consul. The historical accuracy is great and if you take the time to read each one of the texts you can really get immersed in the story. I've tried both this game and Never Second in Rome the supposed sequel to A Legionary's Life and honestly keep coming back to this game, I almost get overwhelmed with the amount of decisions and other complex combat and UI inside of Never Second in Rome. A Legionary's Life is the perfect blend of RNG combat and a level of complexity that makes you feel as if each decision matters but dosen't overwhelm you and has a reason of common sense. Overall, would highly recommend this game if you're looking for something that feels like you're in the shoes of a Roman soldier with aspects of gambling, raging at your own luck, and fights that will have you stressing with whether you should send an attack with low odds or hope his attack misses and you can counter, overall a very enjoyable experience for the casual autistic RNG semi-historybuffed lunatic.
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Frequently Asked Questions

A Legionary's Life is currently priced at 6.99€ on Steam.

A Legionary's Life is currently not on sale. You can purchase it for 6.99€ on Steam.

A Legionary's Life received 2,063 positive votes out of a total of 2,371 achieving a rating of 8.34.
😎

A Legionary's Life was developed and published by Alessandro Roberti.

A Legionary's Life is playable and fully supported on Windows.

A Legionary's Life is not playable on MacOS.

A Legionary's Life is not playable on Linux.

A Legionary's Life is a single-player game.

A Legionary's Life does not currently offer any DLC.

A Legionary's Life does not support mods via Steam Workshop.

A Legionary's Life does not support Steam Remote Play.

A Legionary's Life is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for A Legionary's Life.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 April 2026 10:36
SteamSpy data 22 April 2026 20:14
Steam price 29 April 2026 12:27
Steam reviews 27 April 2026 23:55

If you'd like to dive deeper into the details about A Legionary's Life, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about A Legionary's Life
  • SteamCharts - Analysis of A Legionary's Life concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck A Legionary's Life compatibility
A Legionary's Life
Rating
8.3
2,063
308
Game modes
Features
Online players
6
Developer
Alessandro Roberti
Publisher
Alessandro Roberti
Release 25 Sep 2019
Platforms