Age of Empires II: Definitive Edition on Steam - User reviews, Price & Information

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42 Civilizations, 229 Campaign Missions, Singleplayer, Co-Op, Multiplayer, In-Game Editor, Mods, Cross-play...It is good to be the king.

Age of Empires II: Definitive Edition is a strategy, rts and city builder game developed by Forgotten Empires, Tantalus Media, Wicked Witch, World's Edge and CaptureAge and published by Xbox Game Studios.
Released on November 14th 2019 is available only on Windows in 17 languages: English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish, Vietnamese, Spanish - Spain, Polish, Hindi and Malay.

It has received 162,462 reviews of which 154,061 were positive and 8,401 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 11.54€ on Steam with a 65% discount, but you can find it for 9.88€ on Instant Gaming.


The Steam community has classified Age of Empires II: Definitive Edition into these genres:

Media & Screenshots

Get an in-depth look at Age of Empires II: Definitive Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64bit
  • Processor: Intel Core 2 Duo or AMD Athlon 64x2 5600+
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GT 420 or ATI™ Radeon™ HD 6850 or Intel® HD Graphics 4000 or better with 2 GB VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 15 GB available space
  • Additional Notes: 2GB of video memory + 4GB of system memory required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
Age of Empires II was my entry point into gaming, back in the CD-ROM days, when the family computer belonged to everyone. I still have vivid memories of being five years old, sitting on my dad’s lap while he played and showed me the basics. After a while, he’d let me take over, and I remember how exciting that felt. At that age, it genuinely felt like magic. My dad’s answer to everything was knights. Build more stables, train more knights. Looking back, I probably have this game to thank for my love of history, my love of RTS games, and that deeper curiosity about the world that came before us. What really pulled me in were the campaigns. Joan of Arc’s campaign is still the one that stayed with me most. The narration from the French knight painted a picture of a war-torn France that felt enormous to me as a kid. It felt dramatic, sad, and important in a way I could sense long before I could fully understand it. It was only later in life that I realised how much that campaign had actually left its mark on me. And in the end, I guess I’m not that different from my dad after all. My favourite civilisation is still the Franks, and even now I end up playing the same way he did: building armies of knights and turning them into paladins. I think part of him will always be there when I do.
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March 2026
Background: I've got over 1,600 hours into the Definitive Edition of the game, with most of my games being team games, but also 100+ games in 1v1. I've completed all the Europe campaigns on Hard difficulty, and hope to finish the rest. Here's my sincere thoughts on the good and the bad, and what new players should know. For reference, I also love StarCraft (but I absolutely suck at StarCraft) Pros: Obviously, I wouldn't have this amount of time logged in if I didn't already love the game. I consider it to be one of the best RTS games of the genre by a longshot for multiple reasons. 1. Loads of map variety, but enough similarities to keep it familiar. Even if you play offline, there's loads of fun & friendly AI skirmishes that you can put together yourself at a wide range of difficulties. From fighting harmless peasants that simply gather resources ... to an incredibly reactive AI that can be a challenge for those who are genuinely ranked around 1,000 - 1,100 elo on the online ladder. Want more of a challenge? Face multiples of these AI's at once. 2. A staggering amount of campaigns. Lots of content to brush through that can teach you about the strengths and weaknesses of each civilization (of which there's around 50ish now with DLC's, but the DLC's are not a required purchase right off the bat). 3. Enough civilization variety to keep it interesting and different, but the core gameplay loop is consistent enough to where you can try a new civilization and not feel lost. This is what I struggled with in StarCraft given that the 3 races play completely different from each other, and that any economic damage is arguably way more punishing and harder to learn from. 4. A tech tree with paragraph descriptions and is easy to follow. If you ever lose a matchup towards something, the tech tree will always have an explanation as to what that unit is strong or weak against. It's an instruction manual on how to properly counter the units you're up against. 5. The pacing. The game is slow enough to give you time to think about your next moves and general strategy, but it can also speed up in the later stages of the game with multi-tasking. In StarCraft, your physical ability to conduct as many Actions Per Minute (APM) can be a factor on a win/loss against another opponent, whereas this game weighs more on your decision-making and overall strategy. 6. (A compliment to the Definitive Edition). Excellent tutorials for new players for both single and multiplayer. The William Wallace Learning Campaign holds your hand and walks you through unit commands, the basics of making an economy, combat and researching technology. Meanwhile, the multiplayer tutorials (The Art of War, which was introduced in the Definitive Edition) teaches you about how to optimize your early game on a consistent basis, while also teaching more widespread techniques used among the player base for ranked online multiplayer ... such as the Fast Castle Build Order, Rushing, and Defending Against a Rush. I would HIGHLY recommend doing these tutorials if you're interested in playing in competitive multiplayer; however, playing online is not required whatsoever to enjoying this game. Cons: 1. Team-based online matchmaking can be a frustrating experience at times with multiple issues that could use an overhaul. Map-hopping (a player closing out the game when a map pops up that they don't prefer) can be a common occurrence, making you wait 10 to 15 minutes for a match at times at worst, which really can suck. My suggestions would be (especially in 4v4's), to introduce a color or position-based preference system for matchmaking, and revamp the map selection system that satisfies everyone in a ranked lobby. 2. Online communication could be better. They did recently introduce voice chat, which is great. But I honestly wish there was more of a pull-up guide for the numbers-base shortcut communications (so-called taunts, but they're often used for real communication). These numbers are great because they actually translate across languages, as you'll often play against people of various backgrounds and languages from around the world, but this also stinks for team games because if your team does not speak the same language while your opponent's team does, then that's an inherent disadvantage where there's not much you can do. A community mod could fix this, but I have yet to see anything just yet. For a quick reference on some of the most useful taunts (just typing the number is all you need): 1. Yes. 2. No. 3-6. Ask for Food, Wood, Gold, Stone 16. Enemy Sighted (Great for pinging) 43. What is your strategy? (Great for starting the game and getting talks started) Potential responses to 43 (these can be used to communicate rushes): 77. Attack the Enemy with Archers 80. Attack the Enemy with Scout Cavalry 81. Attack the Enemy with Man-At-Arms 87. Attack the Enemy with Knights The only taunts that are not available are ones that explain that you want to do a Fast Castle Build Order or a Castle Drop, which could be added in an update imo. What new players should know: Understand that this game is difficult and while the basic mechanics are easy to grasp at first, it can take years to fully master. If you’re interested in learning multiplayer, I would highly recommend watching YouTube videos from the likes of Hera and Spirit of the Law, who are great at teaching the game through their content while also explaining their reasoning and logic behind particular strategies. Arguably the best video to start with is Spirit of the Law’s called: “Age of Empires 2: The First 15 Villagers.” CONCLUSION As a whole, if you've read this far, first, please feel free to leave a like just so that I know writing this book of a review wasn't for nothing. Secondly, if you decide to make the jump, then welcome aboard to a fantastic, timeless game that has been a source of joy since I was a small child and when my Dad showed it to me. Take your time with it. Enjoy the learning campaign and the skirmishes that may have you walling up chokepoints, filling towers and castles with archers to defend against the onslaught of AI armies, or embrace the big learning curve that is competitive multiplayer with some hilarity along the way. The game continues to evolve through DLC's, but at its heart, it's a satisfying RTS filled with wonderful architecture, wonderfully-voiced troops and enough campaign content that will last you for months. I hope you enjoy! :D
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Feb. 2026
played this game sincce i was 6 years old, and im still pretty bad a it. but its fun.
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Sept. 2025
Oh, this game is exactly what I wanted in a video game that is to be --- bullied by 8 pixels of a guy in a robe screaming “wololo” while my hard-earned knights betray me instantly. Moreover love spending my precious time building the perfect economy just to be erased by trebuchets I didn’t even see on my minimap. And yes, please, remind me again that I forgot to upgrade Loom. My villagers love dying in one hit. 10/10 — best anger management course money can buy.
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June 2025
Great co-op game. play all the time with the wife. we love to play together
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Frequently Asked Questions

Age of Empires II: Definitive Edition is currently priced at 11.54€ on Steam.

Age of Empires II: Definitive Edition is currently available at a 65% discount. You can purchase it for 11.54€ on Steam.

Age of Empires II: Definitive Edition received 154,061 positive votes out of a total of 162,462 achieving an impressive rating of 9.36.
😍

Age of Empires II: Definitive Edition was developed by Forgotten Empires, Tantalus Media, Wicked Witch, World's Edge and CaptureAge and published by Xbox Game Studios.

Age of Empires II: Definitive Edition is playable and fully supported on Windows.

Age of Empires II: Definitive Edition is not playable on MacOS.

Age of Empires II: Definitive Edition is not playable on Linux.

Age of Empires II: Definitive Edition offers both single-player and multi-player modes.

Age of Empires II: Definitive Edition offers both Co-op and PvP modes.

There are 15 DLCs available for Age of Empires II: Definitive Edition. Explore additional content available for Age of Empires II: Definitive Edition on Steam.

Age of Empires II: Definitive Edition does not support mods via Steam Workshop.

Age of Empires II: Definitive Edition does not support Steam Remote Play.

Age of Empires II: Definitive Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Age of Empires II: Definitive Edition.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 April 2026 00:01
SteamSpy data 23 April 2026 20:15
Steam price 30 April 2026 04:49
Steam reviews 29 April 2026 15:47

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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Age of Empires II: Definitive Edition compatibility
Age of Empires II: Definitive Edition PEGI 12
Rating
9.4
154,061
8,401
Game modes
Multiplayer
Features
Online players
15,082
Developer
Forgotten Empires, Tantalus Media, Wicked Witch, World's Edge, CaptureAge
Publisher
Xbox Game Studios
Release 14 Nov 2019
Platforms
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